# Preset Editor - Implementation Summary ## Overview A visual preset editor has been added to SPORE LEDLab, allowing users to create custom LED animations by combining reusable building blocks without writing code. ## Components Implemented ### 1. Building Blocks System (`presets/building-blocks.js`) A comprehensive library of reusable animation components: #### **Shapes** - Circle, Rectangle, Triangle, Blob, Point, Line - Configurable position, size, color, and intensity - Support for blending and compositing #### **Transforms** - Rotate, Scale, Translate - Transform composition for complex movements #### **Color Generators** - Solid, Gradient, Palette (multi-stop), Rainbow, Radial - HSV color space support - Programmable color functions #### **Animations** - Linear Move, Rotation, Pulse - Oscillation (X/Y axes) - Bounce physics, Fade in/out - Time-based with customizable parameters #### **Patterns** - Trail effects (fade decay) - Energy fields (distance-based intensity) - Radial patterns - Spiral patterns ### 2. Custom Preset Engine (`presets/custom-preset.js`) A JSON-driven preset system that: - Loads and validates preset configurations - Manages multiple layers - Applies animations in real-time - Supports dynamic parameters - Renders frames at target FPS **JSON Schema:** ```json { "name": "Preset Name", "description": "Description", "layers": [ { "type": "shape|pattern", "shape": "circle|rectangle|...", "position": { "x": 8, "y": 8 }, "size": { "radius": 3 }, "color": { "type": "solid", "value": "ff0000" }, "animation": { "type": "pulse", "params": { "minScale": 0.5, "maxScale": 1.5, "frequency": 1.0 } } } ], "parameters": { "speed": { "type": "range", "min": 0.1, "max": 2.0, "default": 1.0 } } } ``` ### 3. Visual Editor UI (`public/scripts/preset-editor.js`) A modern two-panel editor interface: **Left Panel: Preset Management & Layers** - Preset metadata (name, description) - **New preset button** - Creates fresh preset with confirmation - Add layer button - Expandable layer list with: - Visual layer cards showing type and properties - Layer reordering (up/down arrows) - Layer deletion - Click to expand/collapse layer details - Management section: - Save/Load presets (localStorage) - Export/Import JSON files - Delete current preset **Right Panel: Preview & Controls** - Preview controls bar: - Node selection dropdown (Canvas Only or specific node) - Start/Stop preview button - Status indicator - Canvas size and FPS display - **Real-time canvas preview** - Shows exact animation as streamed to nodes - **Synchronized rendering** - Client preview matches server output perfectly ### 4. Server Integration (`server/index.js`) Added `startCustomPreset` handler: - Accepts JSON configuration via WebSocket - Creates CustomPreset instance - Manages streaming like built-in presets - Supports all existing features (parameters, node selection, FPS control) ### 5. UI Integration (`public/index.html`, `public/styles/main.css`) - Added Editor tab to navigation - Modern two-panel responsive layout - Dark/light theme support with **enhanced dropdown styling** - **Dark dropdown backgrounds** with light text for better readability - Notification system for user feedback - Import/Export file handling - **Canvas renderer** (`public/scripts/canvas-renderer.js`) for client-side preview ### 6. Example Presets (`presets/examples/`) Four complete example presets: 1. **Pulsing Circle** - Rainbow circle with pulse animation 2. **Bouncing Squares** - Multiple colored squares with oscillation 3. **Spiral Rainbow** - Rotating spiral with multi-color gradient 4. **Moving Triangle** - Linear movement with gradient colors Plus comprehensive README documentation. ## Features ✅ **Visual Composition** - Drag-free layer management with expandable cards - Real-time property editing - Layer reordering and deletion - **Triangle shape support** - Full triangle rendering with rotation ✅ **Flexible Configuration** - Multiple shape types (circle, rectangle, triangle, blob, point) - Various color modes (solid, gradient, palette, rainbow) - Rich animation options (move, rotate, pulse, oscillate, fade) - Parameter customization - **Pattern layers** with intensity control ✅ **Save & Share** - LocalStorage persistence - JSON export/import - Version-controllable configurations - Shareable preset files - **New preset button** for fresh starts ✅ **Live Preview** - **Synchronized canvas preview** - Shows exact animation as streamed to nodes - Real-time streaming to selected node - Integrated with existing node selection - Full parameter control - **Layer compositing** - All layers render correctly with proper alpha blending ✅ **Reusable Components** - Extracted from existing presets - Optimized rendering - Extensible architecture - **Server-client rendering parity** - Identical output on both sides ## Usage Flow 1. User opens **🎨 Editor** view 2. Enters preset name and description 3. Adds layers: - Clicks "➕ Add Layer" button - Configures layer properties in expandable cards: - Shape type (circle, rectangle, triangle, blob, point) - Position (X, Y coordinates) - Size (radius, width, height) - Color (solid, gradient, palette, rainbow) - Intensity (0.0 - 1.0) - Animation (move, rotate, pulse, oscillate, fade) 4. Manages layers: - Expands/collapses layer details by clicking - Reorders with up/down arrows - Deletes unwanted layers 5. Previews animation: - Selects target node or "Canvas Only" - Clicks "▶️ Start" to begin preview - Watches synchronized canvas preview 6. Saves work: - Uses "💾 Save" to store in localStorage - Uses "📤 Export JSON" to download file - Uses "📥 Import JSON" to load shared presets 7. Creates new presets: - Uses "📄 New" button for fresh start - Confirms if current work will be lost ## Technical Architecture ``` ┌─────────────────────────────────────────┐ │ Editor UI (Browser) │ │ ┌────────────────────────────────────┐ │ │ │ Preset Editor Component │ │ │ │ - Layer Management │ │ │ │ - Property Forms │ │ │ │ - Preview Control │ │ │ └────────────────────────────────────┘ │ └──────────────┬──────────────────────────┘ │ WebSocket (JSON Config) ▼ ┌─────────────────────────────────────────┐ │ Server (Node.js) │ │ ┌────────────────────────────────────┐ │ │ │ startCustomPreset Handler │ │ │ │ - Parse JSON configuration │ │ │ │ - Create CustomPreset instance │ │ │ │ - Start streaming │ │ │ └────────────────────────────────────┘ │ └──────────────┬──────────────────────────┘ │ Frame Generation Loop ▼ ┌─────────────────────────────────────────┐ │ Custom Preset Engine │ │ ┌────────────────────────────────────┐ │ │ │ Building Blocks System │ │ │ │ - Shapes, Patterns, Colors │ │ │ │ - Animations, Transforms │ │ │ │ - Composition & Rendering │ │ │ └────────────────────────────────────┘ │ └──────────────┬──────────────────────────┘ │ UDP Frames ▼ [SPORE Node LED Matrix] ``` ## File Changes Summary ### New Files - `presets/building-blocks.js` - Core building blocks library - `presets/custom-preset.js` - JSON-driven preset engine - `public/scripts/preset-editor.js` - Visual editor UI - `public/scripts/canvas-renderer.js` - Client-side canvas renderer - `presets/examples/pulsing-circle.json` - Example preset - `presets/examples/bouncing-squares.json` - Example preset - `presets/examples/spiral-rainbow.json` - Example preset - `presets/examples/moving-triangle.json` - Example preset - `presets/examples/README.md` - Example documentation - `PRESET_EDITOR.md` - This file ### Modified Files - `public/index.html` - Added Editor view HTML with New button - `public/styles/main.css` - Added editor styles and enhanced dropdown styling - `server/index.js` - Added custom preset handler - `presets/building-blocks.js` - Added intensity support for pattern layers - `presets/custom-preset.js` - Added intensity support for pattern rendering - `README.md` - Added Preset Editor documentation ## Extensibility The system is designed to be easily extended: **Add New Shape:** ```javascript Shapes.star = (frame, width, height, centerX, centerY, points, radius, color) => { // Rendering logic }; ``` **Add New Animation:** ```javascript Animations.wobble = (amplitude, frequency) => { return () => { // Animation logic }; }; ``` **Add New Color Generator:** ```javascript ColorGenerators.plasma = (time, x, y) => { // Color calculation }; ``` ## Performance - Efficient rendering with minimal allocations - Frame generation at configurable FPS (1-60) - Optimized color blending - Smart update scheduling ## Browser Compatibility - Modern browsers (Chrome, Firefox, Safari, Edge) - Requires ES6+ support - LocalStorage for persistence - File API for import/export ## Recent Updates ### Latest Improvements (Current Version) - ✅ **Triangle Shape Support** - Added full triangle rendering with rotation animation - ✅ **Layer Compositing Fix** - All layers now render correctly with proper alpha blending - ✅ **Server-Client Synchronization** - Preview canvas shows identical animation to streamed output - ✅ **Pattern Layer Intensity** - Pattern layers now support intensity control like shape layers - ✅ **New Preset Button** - Quick way to start fresh with confirmation dialog - ✅ **Enhanced Dropdown Styling** - Dark backgrounds with light text for better readability - ✅ **Canvas Renderer** - Dedicated client-side renderer for accurate previews ### Bug Fixes - Fixed pattern layer overwriting instead of compositing with other layers - Fixed gradient color calculation bug in client-side renderer - Fixed triangle rendering missing from preview canvas - Improved dropdown readability in dark theme ## Future Enhancements Possible future additions: - [ ] Undo/Redo support - [ ] Layer groups - [ ] Custom parameter types - [ ] Animation timeline editor - [ ] Blend modes between layers - [ ] Physics simulations - [ ] Sound-reactive parameters - [ ] Community preset library - [ ] Preset thumbnails/previews - [ ] Keyboard shortcuts - [ ] Line shape support - [ ] Additional pattern types - [ ] Real-time collaboration ## Testing To test the implementation: 1. Start LEDLab server: `npm start` 2. Open browser to `http://localhost:3000` 3. Navigate to Stream view and select a node 4. Switch to Editor view 5. Import an example preset (e.g., `pulsing-circle.json`) 6. Click Preview to see it running 7. Modify parameters and preview again 8. Create your own preset from scratch 9. Export and reimport to verify JSON handling ## Conclusion The Preset Editor provides a powerful, user-friendly way to create custom LED animations without coding. It leverages a well-architected building blocks system that extracts reusable patterns from existing presets and makes them composable through a visual interface and JSON configuration. **Key achievements:** - **Perfect synchronization** between preview and actual output - **Comprehensive shape support** including triangles with rotation - **Proper layer compositing** with alpha blending - **Intuitive UI** with expandable layer cards and dark theme - **Robust persistence** with localStorage and JSON export/import - **Real-time preview** that matches server rendering exactly The editor is now production-ready with all major rendering issues resolved and enhanced user experience features implemented.