refactor: service folder structure
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@@ -8,10 +8,10 @@
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#include "TaskManager.h"
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// Services
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#include "NodeService.h"
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#include "NetworkService.h"
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#include "ClusterService.h"
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#include "TaskService.h"
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#include "services/NodeService.h"
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#include "services/NetworkService.h"
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#include "services/ClusterService.h"
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#include "services/TaskService.h"
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using namespace std;
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@@ -1,5 +1,5 @@
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#pragma once
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#include "Service.h"
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#include "services/Service.h"
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#include "TaskManager.h"
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#include "NeoPattern.cpp"
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#include <map>
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@@ -8,10 +8,10 @@
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#include "TaskManager.h"
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// Services
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#include "NodeService.h"
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#include "NetworkService.h"
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#include "ClusterService.h"
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#include "TaskService.h"
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#include "services/NodeService.h"
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#include "services/NetworkService.h"
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#include "services/ClusterService.h"
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#include "services/TaskService.h"
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#include "NeoPatternService.h"
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#ifndef LED_STRIP_PIN
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@@ -1,5 +1,5 @@
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#pragma once
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#include "Service.h"
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#include "services/Service.h"
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#include "TaskManager.h"
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#include <Adafruit_NeoPixel.h>
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#include <map>
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@@ -8,10 +8,10 @@
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#include "TaskManager.h"
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// Services
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#include "NodeService.h"
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#include "NetworkService.h"
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#include "ClusterService.h"
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#include "TaskService.h"
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#include "services/NodeService.h"
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#include "services/NetworkService.h"
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#include "services/ClusterService.h"
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#include "services/TaskService.h"
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#include "NeoPixelService.h"
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#ifndef NEOPIXEL_PIN
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@@ -1,5 +1,5 @@
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#pragma once
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#include "Service.h"
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#include "services/Service.h"
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#include "TaskManager.h"
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#include <ArduinoJson.h>
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@@ -8,10 +8,10 @@
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#include "TaskManager.h"
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// Services
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#include "NodeService.h"
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#include "NetworkService.h"
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#include "ClusterService.h"
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#include "TaskService.h"
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#include "services/NodeService.h"
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#include "services/NetworkService.h"
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#include "services/ClusterService.h"
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#include "services/TaskService.h"
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#include "RelayService.h"
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using namespace std;
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@@ -6,10 +6,10 @@
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#include "ClusterManager.h"
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// Services
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#include "NodeService.h"
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#include "ClusterService.h"
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#include "TaskService.h"
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#include "NetworkService.h"
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#include "services/NodeService.h"
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#include "services/ClusterService.h"
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#include "services/TaskService.h"
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#include "services/NetworkService.h"
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NodeContext ctx({
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{"app", "network"},
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