feat(streaming): introduce WebSocket Streaming API bridging event bus

ApiServer: add AsyncWebSocket at /ws; accept JSON {event, payload} (string or object) and dispatch via ctx.fire; mirror all local events to clients using NodeContext::onAny.\nNodeContext: add onAny subscriber API.\nNeoPatternService: add api/neopattern/color event to set solid color.\nCluster: centralize cluster/broadcast sending in core; services delegate.\nAPI: add generic /api/node/event and /api/cluster/event endpoints in respective services.\nTests: add ws-color-client, ws-cluster-broadcast-color, http-cluster-broadcast-color.\nDocs: add StreamingAPI.md; update README and test/README.\nFixes: robust WS JSON parsing on ESP8266 and payload handling.
This commit is contained in:
2025-09-28 21:08:42 +02:00
parent f0df84dc87
commit 3cc5405292
33 changed files with 5976 additions and 8 deletions

55
test/node_modules/ws/lib/limiter.js generated vendored Normal file
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'use strict';
const kDone = Symbol('kDone');
const kRun = Symbol('kRun');
/**
* A very simple job queue with adjustable concurrency. Adapted from
* https://github.com/STRML/async-limiter
*/
class Limiter {
/**
* Creates a new `Limiter`.
*
* @param {Number} [concurrency=Infinity] The maximum number of jobs allowed
* to run concurrently
*/
constructor(concurrency) {
this[kDone] = () => {
this.pending--;
this[kRun]();
};
this.concurrency = concurrency || Infinity;
this.jobs = [];
this.pending = 0;
}
/**
* Adds a job to the queue.
*
* @param {Function} job The job to run
* @public
*/
add(job) {
this.jobs.push(job);
this[kRun]();
}
/**
* Removes a job from the queue and runs it if possible.
*
* @private
*/
[kRun]() {
if (this.pending === this.concurrency) return;
if (this.jobs.length) {
const job = this.jobs.shift();
this.pending++;
job(this[kDone]);
}
}
}
module.exports = Limiter;