refactor: reorganize project structure with modern C++ namespace organization
- Restructure include/ and src/ directories with logical grouping - Move core components to spore/core/ (NodeContext, NetworkManager, TaskManager, ClusterManager, ApiServer) - Move services to spore/services/ (NodeService, NetworkService, ClusterService, TaskService) - Move types to spore/types/ (NodeInfo, ApiTypes, Config) - Move internal components to spore/internal/ (Globals) - Update all #include statements to use new namespace paths - Update platformio.ini build filters for all environments - Update all example files to use new include paths - Maintain backward compatibility for public API - Improve code organization, maintainability, and scalability This reorganization follows modern C++ project structure patterns and provides clear separation between public API, internal implementation, and utilities. All examples compile successfully with the new structure.
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@@ -1,5 +1,5 @@
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#include "NeoPatternService.h"
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#include "ApiServer.h"
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#include "spore/core/ApiServer.h"
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NeoPatternService::NeoPatternService(TaskManager& taskMgr, uint16_t numPixels, uint8_t pin, uint8_t type)
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: taskManager(taskMgr),
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@@ -1,6 +1,6 @@
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#pragma once
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#include "services/Service.h"
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#include "TaskManager.h"
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#include "spore/Service.h"
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#include "spore/core/TaskManager.h"
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#include "NeoPattern.cpp"
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#include <map>
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#include <vector>
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@@ -1,5 +1,5 @@
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#include <Arduino.h>
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#include "Spore.h"
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#include "spore/Spore.h"
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#include "NeoPatternService.h"
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#ifndef LED_STRIP_PIN
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