- Restructure include/ and src/ directories with logical grouping - Move core components to spore/core/ (NodeContext, NetworkManager, TaskManager, ClusterManager, ApiServer) - Move services to spore/services/ (NodeService, NetworkService, ClusterService, TaskService) - Move types to spore/types/ (NodeInfo, ApiTypes, Config) - Move internal components to spore/internal/ (Globals) - Update all #include statements to use new namespace paths - Update platformio.ini build filters for all environments - Update all example files to use new include paths - Maintain backward compatibility for public API - Improve code organization, maintainability, and scalability This reorganization follows modern C++ project structure patterns and provides clear separation between public API, internal implementation, and utilities. All examples compile successfully with the new structure.
30 lines
882 B
C++
30 lines
882 B
C++
#pragma once
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#include "spore/core/NodeContext.h"
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#include "spore/types/NodeInfo.h"
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#include "spore/core/TaskManager.h"
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#include <Arduino.h>
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#include <ESP8266WiFi.h>
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#include <ArduinoJson.h>
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#include <ESP8266HTTPClient.h>
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#include <map>
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class ClusterManager {
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public:
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ClusterManager(NodeContext& ctx, TaskManager& taskMgr);
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void registerTasks();
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void sendDiscovery();
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void listenForDiscovery();
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void addOrUpdateNode(const String& nodeHost, IPAddress nodeIP);
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void updateAllNodeStatuses();
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void removeDeadNodes();
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void printMemberList();
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const std::map<String, NodeInfo>& getMemberList() const { return *ctx.memberList; }
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void fetchNodeInfo(const IPAddress& ip);
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void updateLocalNodeResources();
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void heartbeatTaskCallback();
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void updateAllMembersInfoTaskCallback();
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private:
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NodeContext& ctx;
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TaskManager& taskManager;
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};
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