mirror of
https://gitlab.com/wirelos/sprocket-lib.git
synced 2025-12-16 05:24:30 +01:00
add default callbacks for mesh to sprocket
This commit is contained in:
@@ -9,6 +9,7 @@
|
|||||||
#include <base/MeshMessage.h>
|
#include <base/MeshMessage.h>
|
||||||
#include <base/MeshSprocketConfig.h>
|
#include <base/MeshSprocketConfig.h>
|
||||||
#include "config.h"
|
#include "config.h"
|
||||||
|
#include "utils_print.h"
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace std::placeholders;
|
using namespace std::placeholders;
|
||||||
@@ -25,9 +26,19 @@ class MeshSprocket : public Sprocket {
|
|||||||
Sprocket::activate(scheduler, network);
|
Sprocket::activate(scheduler, network);
|
||||||
net = static_cast<MeshNet*>(network);
|
net = static_cast<MeshNet*>(network);
|
||||||
net->onReceive(bind(&MeshSprocket::dispatch,this, _1, _2));
|
net->onReceive(bind(&MeshSprocket::dispatch,this, _1, _2));
|
||||||
|
net->mesh.onNewConnection(bind(&MeshSprocket::newConnection,this, _1));
|
||||||
|
net->mesh.onChangedConnections(bind(&MeshSprocket::connectionChanged,this));
|
||||||
|
|
||||||
return this;
|
return this;
|
||||||
} using Sprocket::activate;
|
} using Sprocket::activate;
|
||||||
|
|
||||||
|
virtual void newConnection(uint32_t nodeId){
|
||||||
|
PRINT_MSG(Serial, "MeshSprocket", "connected to %u", nodeId);
|
||||||
|
}
|
||||||
|
virtual void connectionChanged(){
|
||||||
|
PRINT_MSG(Serial, "MeshSprocket", "connection changed");
|
||||||
|
}
|
||||||
|
|
||||||
virtual void onMessage(uint32_t from, String &msg) {
|
virtual void onMessage(uint32_t from, String &msg) {
|
||||||
Serial.printf("MeshSprocket onMessage: received from %u msg=%s\n", from, msg.c_str());
|
Serial.printf("MeshSprocket onMessage: received from %u msg=%s\n", from, msg.c_str());
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user