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cleanup mesh example
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@@ -1,43 +0,0 @@
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#ifndef __MESH_APP__
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#define __MESH_APP__
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#include <painlessMesh.h>
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#include <Sprocket.h>
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#include <MeshNet.h>
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using namespace std;
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using namespace std::placeholders;
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class MeshApp : public Sprocket {
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public:
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Task someTask;
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MeshNet* net;
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MeshApp(SprocketConfig cfg) : Sprocket(cfg) {}
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Sprocket* activate(Scheduler* scheduler, Network* network) {
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net = static_cast<MeshNet*>(network);
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//net->onReceive(bind(&MeshApp::onReceive,this, _1, _2));
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// add a task that sends stuff to the mesh
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someTask.set(TASK_SECOND * 5, TASK_FOREVER,
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bind(&MeshApp::heartbeat, this, net));
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scheduler->addTask(someTask);
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someTask.enable();
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} using Sprocket::activate;
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void heartbeat(MeshNet* network){
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String msg = "{ \"payload \": 1 }";
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network->broadcast(msg);
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}
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void dispatch( uint32_t from, String &msg ) {
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Serial.printf("MeshApp: received from %u msg=%s\n", from, msg.c_str());
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// respond in receive callback can cause an endless loop when all nodes run the same firmware
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//String foo = String("cheerz back to ") + String(from);
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//net->broadcast(foo);
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}
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void loop() {
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net->update();
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scheduler.execute();
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}
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};
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#endif
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