Files
sprocket-core/src/examples/mesh/MeshApp.h

43 lines
1.4 KiB
C++

#ifndef __MESH_APP__
#define __MESH_APP__
#include <painlessMesh.h>
#include <Sprocket.h>
#include <MeshNet.h>
using namespace std;
using namespace std::placeholders;
class MeshApp : public Sprocket {
public:
Task someTask;
MeshNet* net;
MeshApp(SprocketConfig cfg) : Sprocket(cfg) {}
Sprocket* activate(Scheduler* scheduler, Network* network) {
net = static_cast<MeshNet*>(network);
net->mesh.onReceive(bind(&MeshApp::receivedCallback,this, _1, _2));
// add a task that sends stuff to the mesh
someTask.set(TASK_SECOND * 5, TASK_FOREVER,
bind(&MeshApp::heartbeat, this, net));
scheduler->addTask(someTask);
someTask.enable();
} using Sprocket::activate;
void heartbeat(MeshNet* network){
String msg = "{ \"payload \": 1 }";
network->broadcast(msg);
}
void receivedCallback( uint32_t from, String &msg ) {
Serial.printf("startHere: Received from %u msg=%s\n", from, msg.c_str());
// respond in receive callback can cause an endless loop when all nodes run the same firmware
//String foo = String("cheerz back to ") + String(from);
//net->broadcast(foo);
}
void loop() {
net->update();
scheduler.execute();
}
};
#endif