#ifndef __MESH_APP__ #define __MESH_APP__ #include #include #include #include #include "config.h" #include "NeoPattern.cpp" #include "NeoPatternDto.h" #include "NeoPattern_api_json.h" #include "NeoPattern_api_modes.cpp" #include "utils_print.h" #include "utils_ws.h" #include #include #include #include #include "PixelPlugin.h" using namespace std; using namespace std::placeholders; const byte DNS_PORT = 53; class IlluCat : public MeshSprocket { public: NeoPattern* pixels; NeoPatternDto defaultState; NeoPatternDto state; AsyncWebServer* server; AsyncWebSocket* ws; DNSServer* dnsServer; NeoPixelConfig pixelConfig; SprocketConfig sprocketConfig; OtaConfig otaConfig; WebServerConfig webConfig; SprocketMessage currentMessage; IlluCat(SprocketConfig cfg, OtaConfig otaCfg, WebServerConfig webCfg/* , NeoPixelConfig pixelCfg */) : MeshSprocket(cfg) { //pixelConfig = pixelCfg; sprocketConfig = cfg; otaConfig = otaCfg; webConfig = webCfg; pixelConfig.pin = 4; pixelConfig.length = 8; pixelConfig.brightness = 32; pixelConfig.updateInterval = 100; pixelConfig.defaultColor = 100; } // TDOO remove virtual void scanningAnimation() { pixels->Scanner(pixels->Wheel(COLOR_NOT_CONNECTED), pixelConfig.updateInterval); //pixels->Fade(0, pixels->Color(255,255,255), 4, pixelConfig.updateInterval, FORWARD); } virtual void defaultAnimation() { String defaultStr = String(defaultState.value); PIXEL_FNCS[defaultState.mode](pixels, defaultStr.c_str()); //pixels->RainbowCycle(150); } Sprocket* activate(Scheduler* scheduler, Network* network) { net = static_cast(network); net->mesh.onNewConnection(bind(&IlluCat::onNewConnection,this, _1)); //net->mesh.onChangedConnections(bind(&IlluCat::onConnectionChanged,this)); if(SPIFFS.begin()){ pixelConfig.fromFile("/pixelConfig.json"); defaultState.fromFile("/pixelState.json"); state = defaultState; } pixels = new NeoPattern(pixelConfig.length, pixelConfig.pin, NEO_GRB + NEO_KHZ800); server = new AsyncWebServer(80); ws = new AsyncWebSocket("/pixel"); dnsServer = new DNSServer(); addPlugin(new OtaTcpPlugin(otaConfig)); addPlugin(new WebServerPlugin(webConfig, server)); addPlugin(new WebConfigPlugin(server)); addPlugin(new PixelPlugin(pixelConfig, pixels)); // TODO plugin? dnsServer->setErrorReplyCode(DNSReplyCode::NoError); dnsServer->start(DNS_PORT, "*", WiFi.softAPIP()); Serial.println("SoftAP IP: " + WiFi.softAPIP().toString()); defaultAnimation(); // TODO plugin // setup web stuff server->serveStatic("/pixelConfig.json", SPIFFS, "pixelConfig.json"); server->on("/pixel/state", HTTP_POST, bind(&IlluCat::patternWebRequestHandler, this, _1)); ws->onEvent(bind(&IlluCat::onWsEvent, this, _1, _2, _3, _4, _5, _6)); server->addHandler(ws); // FIXME OnDisable is triggered after last scan, aprx. 10 sec // FIXME chck if this is also triggered when new connection arrives //net->mesh.stationScan.task.setOnDisable(bind(&IlluCat::defaultAnimation,this)); return MeshSprocket::activate(scheduler, network); } using MeshSprocket::activate; // TODO move to utils String getRequestParameterOrDefault(AsyncWebServerRequest *request, String param, String defaultValue, bool isPost = true){ if(request->hasParam(param, isPost)) { return request->getParam(param, isPost)->value(); } return defaultValue; } void patternWebRequestHandler(AsyncWebServerRequest *request) { Serial.println("POST /pixel/state"); currentMessage.topic = getRequestParameterOrDefault(request, "topic", ""); currentMessage.payload = getRequestParameterOrDefault(request, "payload", ""); String msg = currentMessage.toJsonString(); net->mesh.sendBroadcast(msg); publish(currentMessage.topic, currentMessage.payload); request->send(200, "text/plain", msg); } virtual void onWsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len) { if(type == WS_EVT_DATA){ String frame = WsUtils::parseFrameAsString(type, arg, data, len, 0); net->mesh.sendBroadcast(frame); dispatch(0, frame); client->text(String(millis())); } } virtual void dispatch( uint32_t from, String &msg ) { //Serial.println(msg); currentMessage.fromJsonString(msg); if(currentMessage.valid){ currentMessage.from = from; publish(currentMessage.topic, currentMessage.payload); } } virtual void onNewConnection(uint32_t nodeId){ PRINT_MSG(Serial, SPROCKET_TYPE, "connected to %u", nodeId); // publish current state to new node // TODO broadcast enable/disable flag //String stateJson = currentMessage.toJsonString(); //net->mesh.sendSingle(nodeId, stateJson); } //virtual void onConnectionChanged(){ // PRINT_MSG(Serial, SPROCKET_TYPE, "connection changed"); // //if(!net->mesh.getNodeList().size()){ // // defaultAnimation(); // //} //} void loop(){ MeshSprocket::loop(); dnsServer->processNextRequest(); } }; #endif