Files
sprocket-device-illucat/src/IlluCat.h
2018-09-13 01:17:11 +02:00

148 lines
5.3 KiB
C++

#ifndef __MESH_APP__
#define __MESH_APP__
#include <painlessMesh.h>
#include <base/MeshSprocket.h>
#include <MeshNet.h>
#include <DNSServer.h>
#include "config.h"
#include "NeoPattern.cpp"
#include "NeoPatternDto.h"
#include "NeoPattern_api_json.h"
#include "NeoPattern_api_modes.cpp"
#include "utils_print.h"
#include "utils_ws.h"
#include <plugins/WebSO.h>
#include <plugins/OtaTcpPlugin.cpp>
#include <plugins/WebServerPlugin.cpp>
#include <plugins/WebConfigPlugin.cpp>
#include "PixelPlugin.h"
using namespace std;
using namespace std::placeholders;
const byte DNS_PORT = 53;
class IlluCat : public MeshSprocket {
public:
NeoPattern* pixels;
NeoPatternDto defaultState;
NeoPatternDto state;
AsyncWebServer* server;
AsyncWebSocket* ws;
DNSServer* dnsServer;
NeoPixelConfig pixelConfig;
SprocketConfig sprocketConfig;
OtaConfig otaConfig;
WebServerConfig webConfig;
IlluCat(SprocketConfig cfg, OtaConfig otaCfg, WebServerConfig webCfg/* , NeoPixelConfig pixelCfg */) : MeshSprocket(cfg) {
//pixelConfig = pixelCfg;
sprocketConfig = cfg;
otaConfig = otaCfg;
webConfig = webCfg;
pixelConfig.pin = 4;
pixelConfig.length = 8;
pixelConfig.brightness = 32;
pixelConfig.updateInterval = 100;
pixelConfig.defaultColor = 100;
}
virtual void scanningAnimation() {
pixels->Scanner(pixels->Wheel(COLOR_NOT_CONNECTED), pixelConfig.updateInterval);
//pixels->Fade(0, pixels->Color(255,255,255), 4, pixelConfig.updateInterval, FORWARD);
}
virtual void defaultAnimation() {
String defaultStr = String(defaultState.value);
PIXEL_FNCS[defaultState.mode](pixels, defaultStr.c_str());
//pixels->RainbowCycle(150);
}
Sprocket* activate(Scheduler* scheduler, Network* network) {
net = static_cast<MeshNet*>(network);
net->mesh.onNewConnection(bind(&IlluCat::onNewConnection,this, _1));
net->mesh.onChangedConnections(bind(&IlluCat::onConnectionChanged,this));
if(SPIFFS.begin()){
pixelConfig.fromFile("/pixelConfig.json");
defaultState.fromFile("/pixelState.json");
state = defaultState;
}
pixels = new NeoPattern(pixelConfig.length, pixelConfig.pin, NEO_GRB + NEO_KHZ800);
server = new AsyncWebServer(80);
ws = new AsyncWebSocket("/pixel");
dnsServer = new DNSServer();
addPlugin(new OtaTcpPlugin(otaConfig));
addPlugin(new WebServerPlugin(webConfig, server));
addPlugin(new WebConfigPlugin(server));
addPlugin(new PixelPlugin(pixelConfig, pixels));
dnsServer->setErrorReplyCode(DNSReplyCode::NoError);
dnsServer->start(DNS_PORT, "*", WiFi.softAPIP());
//scanningAnimation();
defaultAnimation();
// setup web stuff
server->serveStatic("/pixelConfig.json", SPIFFS, "pixelConfig.json");
server->on("/pixel/pattern", HTTP_POST, bind(&IlluCat::patternWebRequestHandler, this, _1));
ws->onEvent(bind(&IlluCat::onWsEvent, this, _1, _2, _3, _4, _5, _6));
server->addHandler(ws);
// FIXME OnDisable is triggered after last scan, aprx. 10 sec
net->mesh.stationScan.task.setOnDisable(bind(&IlluCat::defaultAnimation,this));
return MeshSprocket::activate(scheduler, network);
} using MeshSprocket::activate;
void patternWebRequestHandler(AsyncWebServerRequest *request) {
Serial.println("POST /pixel/pattern");
if(request->hasParam("state", true)) {
String inStr = request->getParam("state", true)->value();
onMessage(0, inStr);
}
request->send(200, "text/plain", "OK");
}
virtual void onWsEvent(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len) {
if(type == WS_EVT_DATA){
String frame = WsUtils::parseFrameAsString(type, arg, data, len, 0);
onMessage(0, frame);
net->mesh.sendBroadcast(frame);
client->text(String(millis()));
}
}
virtual void onMessage( uint32_t from, String &msg ) {
PRINT_MSG(Serial, SPROCKET_TYPE, "msg from %u = %s\n", from, msg.c_str());
state.fromJsonString(msg);
PIXEL_FNCS[state.mode](pixels, state.valueStr);
}
virtual void onNewConnection(uint32_t nodeId){
PRINT_MSG(Serial, SPROCKET_TYPE, "connected to %u", nodeId);
//defaultAnimation();
String stateJson = state.toJsonString();
net->mesh.sendSingle(nodeId, stateJson);
// TODO publish current state to pixel/color on new node
}
virtual void onConnectionChanged(){
PRINT_MSG(Serial, SPROCKET_TYPE, "connection changed");
if(!net->mesh.getNodeList().size()){
defaultAnimation();
}
}
void loop(){
MeshSprocket::loop();
dnsServer->processNextRequest();
}
};
#endif