// Code generated by ent, DO NOT EDIT.

package ent

import (
	"context"
	"errors"
	"fmt"
	"sync"
	"time"

	"entgo.io/ent"
	"entgo.io/ent/dialect/sql"
	"git.dcentral.systems/toolz/goplt/internal/ent/auditlog"
	"git.dcentral.systems/toolz/goplt/internal/ent/permission"
	"git.dcentral.systems/toolz/goplt/internal/ent/predicate"
	"git.dcentral.systems/toolz/goplt/internal/ent/role"
	"git.dcentral.systems/toolz/goplt/internal/ent/rolepermission"
	"git.dcentral.systems/toolz/goplt/internal/ent/user"
	"git.dcentral.systems/toolz/goplt/internal/ent/userrole"
)

const (
	// Operation types.
	OpCreate    = ent.OpCreate
	OpDelete    = ent.OpDelete
	OpDeleteOne = ent.OpDeleteOne
	OpUpdate    = ent.OpUpdate
	OpUpdateOne = ent.OpUpdateOne

	// Node types.
	TypeAuditLog       = "AuditLog"
	TypePermission     = "Permission"
	TypeRole           = "Role"
	TypeRolePermission = "RolePermission"
	TypeUser           = "User"
	TypeUserRole       = "UserRole"
)

// AuditLogMutation represents an operation that mutates the AuditLog nodes in the graph.
type AuditLogMutation struct {
	config
	op            Op
	typ           string
	id            *string
	user_id       *string
	action        *string
	resource      *string
	resource_id   *string
	ip_address    *string
	user_agent    *string
	metadata      *map[string]interface{}
	timestamp     *time.Time
	clearedFields map[string]struct{}
	done          bool
	oldValue      func(context.Context) (*AuditLog, error)
	predicates    []predicate.AuditLog
}

var _ ent.Mutation = (*AuditLogMutation)(nil)

// auditlogOption allows management of the mutation configuration using functional options.
type auditlogOption func(*AuditLogMutation)

// newAuditLogMutation creates new mutation for the AuditLog entity.
func newAuditLogMutation(c config, op Op, opts ...auditlogOption) *AuditLogMutation {
	m := &AuditLogMutation{
		config:        c,
		op:            op,
		typ:           TypeAuditLog,
		clearedFields: make(map[string]struct{}),
	}
	for _, opt := range opts {
		opt(m)
	}
	return m
}

// withAuditLogID sets the ID field of the mutation.
func withAuditLogID(id string) auditlogOption {
	return func(m *AuditLogMutation) {
		var (
			err   error
			once  sync.Once
			value *AuditLog
		)
		m.oldValue = func(ctx context.Context) (*AuditLog, error) {
			once.Do(func() {
				if m.done {
					err = errors.New("querying old values post mutation is not allowed")
				} else {
					value, err = m.Client().AuditLog.Get(ctx, id)
				}
			})
			return value, err
		}
		m.id = &id
	}
}

// withAuditLog sets the old AuditLog of the mutation.
func withAuditLog(node *AuditLog) auditlogOption {
	return func(m *AuditLogMutation) {
		m.oldValue = func(context.Context) (*AuditLog, error) {
			return node, nil
		}
		m.id = &node.ID
	}
}

// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m AuditLogMutation) Client() *Client {
	client := &Client{config: m.config}
	client.init()
	return client
}

// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m AuditLogMutation) Tx() (*Tx, error) {
	if _, ok := m.driver.(*txDriver); !ok {
		return nil, errors.New("ent: mutation is not running in a transaction")
	}
	tx := &Tx{config: m.config}
	tx.init()
	return tx, nil
}

// SetID sets the value of the id field. Note that this
// operation is only accepted on creation of AuditLog entities.
func (m *AuditLogMutation) SetID(id string) {
	m.id = &id
}

// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *AuditLogMutation) ID() (id string, exists bool) {
	if m.id == nil {
		return
	}
	return *m.id, true
}

// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *AuditLogMutation) IDs(ctx context.Context) ([]string, error) {
	switch {
	case m.op.Is(OpUpdateOne | OpDeleteOne):
		id, exists := m.ID()
		if exists {
			return []string{id}, nil
		}
		fallthrough
	case m.op.Is(OpUpdate | OpDelete):
		return m.Client().AuditLog.Query().Where(m.predicates...).IDs(ctx)
	default:
		return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
	}
}

// SetUserID sets the "user_id" field.
func (m *AuditLogMutation) SetUserID(s string) {
	m.user_id = &s
}

// UserID returns the value of the "user_id" field in the mutation.
func (m *AuditLogMutation) UserID() (r string, exists bool) {
	v := m.user_id
	if v == nil {
		return
	}
	return *v, true
}

// OldUserID returns the old "user_id" field's value of the AuditLog entity.
// If the AuditLog object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *AuditLogMutation) OldUserID(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldUserID is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldUserID requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldUserID: %w", err)
	}
	return oldValue.UserID, nil
}

// ResetUserID resets all changes to the "user_id" field.
func (m *AuditLogMutation) ResetUserID() {
	m.user_id = nil
}

// SetAction sets the "action" field.
func (m *AuditLogMutation) SetAction(s string) {
	m.action = &s
}

// Action returns the value of the "action" field in the mutation.
func (m *AuditLogMutation) Action() (r string, exists bool) {
	v := m.action
	if v == nil {
		return
	}
	return *v, true
}

// OldAction returns the old "action" field's value of the AuditLog entity.
// If the AuditLog object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *AuditLogMutation) OldAction(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldAction is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldAction requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldAction: %w", err)
	}
	return oldValue.Action, nil
}

// ResetAction resets all changes to the "action" field.
func (m *AuditLogMutation) ResetAction() {
	m.action = nil
}

// SetResource sets the "resource" field.
func (m *AuditLogMutation) SetResource(s string) {
	m.resource = &s
}

// Resource returns the value of the "resource" field in the mutation.
func (m *AuditLogMutation) Resource() (r string, exists bool) {
	v := m.resource
	if v == nil {
		return
	}
	return *v, true
}

// OldResource returns the old "resource" field's value of the AuditLog entity.
// If the AuditLog object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *AuditLogMutation) OldResource(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldResource is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldResource requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldResource: %w", err)
	}
	return oldValue.Resource, nil
}

// ClearResource clears the value of the "resource" field.
func (m *AuditLogMutation) ClearResource() {
	m.resource = nil
	m.clearedFields[auditlog.FieldResource] = struct{}{}
}

// ResourceCleared returns if the "resource" field was cleared in this mutation.
func (m *AuditLogMutation) ResourceCleared() bool {
	_, ok := m.clearedFields[auditlog.FieldResource]
	return ok
}

// ResetResource resets all changes to the "resource" field.
func (m *AuditLogMutation) ResetResource() {
	m.resource = nil
	delete(m.clearedFields, auditlog.FieldResource)
}

// SetResourceID sets the "resource_id" field.
func (m *AuditLogMutation) SetResourceID(s string) {
	m.resource_id = &s
}

// ResourceID returns the value of the "resource_id" field in the mutation.
func (m *AuditLogMutation) ResourceID() (r string, exists bool) {
	v := m.resource_id
	if v == nil {
		return
	}
	return *v, true
}

// OldResourceID returns the old "resource_id" field's value of the AuditLog entity.
// If the AuditLog object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *AuditLogMutation) OldResourceID(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldResourceID is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldResourceID requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldResourceID: %w", err)
	}
	return oldValue.ResourceID, nil
}

// ClearResourceID clears the value of the "resource_id" field.
func (m *AuditLogMutation) ClearResourceID() {
	m.resource_id = nil
	m.clearedFields[auditlog.FieldResourceID] = struct{}{}
}

// ResourceIDCleared returns if the "resource_id" field was cleared in this mutation.
func (m *AuditLogMutation) ResourceIDCleared() bool {
	_, ok := m.clearedFields[auditlog.FieldResourceID]
	return ok
}

// ResetResourceID resets all changes to the "resource_id" field.
func (m *AuditLogMutation) ResetResourceID() {
	m.resource_id = nil
	delete(m.clearedFields, auditlog.FieldResourceID)
}

// SetIPAddress sets the "ip_address" field.
func (m *AuditLogMutation) SetIPAddress(s string) {
	m.ip_address = &s
}

// IPAddress returns the value of the "ip_address" field in the mutation.
func (m *AuditLogMutation) IPAddress() (r string, exists bool) {
	v := m.ip_address
	if v == nil {
		return
	}
	return *v, true
}

// OldIPAddress returns the old "ip_address" field's value of the AuditLog entity.
// If the AuditLog object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *AuditLogMutation) OldIPAddress(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldIPAddress is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldIPAddress requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldIPAddress: %w", err)
	}
	return oldValue.IPAddress, nil
}

// ClearIPAddress clears the value of the "ip_address" field.
func (m *AuditLogMutation) ClearIPAddress() {
	m.ip_address = nil
	m.clearedFields[auditlog.FieldIPAddress] = struct{}{}
}

// IPAddressCleared returns if the "ip_address" field was cleared in this mutation.
func (m *AuditLogMutation) IPAddressCleared() bool {
	_, ok := m.clearedFields[auditlog.FieldIPAddress]
	return ok
}

// ResetIPAddress resets all changes to the "ip_address" field.
func (m *AuditLogMutation) ResetIPAddress() {
	m.ip_address = nil
	delete(m.clearedFields, auditlog.FieldIPAddress)
}

// SetUserAgent sets the "user_agent" field.
func (m *AuditLogMutation) SetUserAgent(s string) {
	m.user_agent = &s
}

// UserAgent returns the value of the "user_agent" field in the mutation.
func (m *AuditLogMutation) UserAgent() (r string, exists bool) {
	v := m.user_agent
	if v == nil {
		return
	}
	return *v, true
}

// OldUserAgent returns the old "user_agent" field's value of the AuditLog entity.
// If the AuditLog object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *AuditLogMutation) OldUserAgent(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldUserAgent is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldUserAgent requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldUserAgent: %w", err)
	}
	return oldValue.UserAgent, nil
}

// ClearUserAgent clears the value of the "user_agent" field.
func (m *AuditLogMutation) ClearUserAgent() {
	m.user_agent = nil
	m.clearedFields[auditlog.FieldUserAgent] = struct{}{}
}

// UserAgentCleared returns if the "user_agent" field was cleared in this mutation.
func (m *AuditLogMutation) UserAgentCleared() bool {
	_, ok := m.clearedFields[auditlog.FieldUserAgent]
	return ok
}

// ResetUserAgent resets all changes to the "user_agent" field.
func (m *AuditLogMutation) ResetUserAgent() {
	m.user_agent = nil
	delete(m.clearedFields, auditlog.FieldUserAgent)
}

// SetMetadata sets the "metadata" field.
func (m *AuditLogMutation) SetMetadata(value map[string]interface{}) {
	m.metadata = &value
}

// Metadata returns the value of the "metadata" field in the mutation.
func (m *AuditLogMutation) Metadata() (r map[string]interface{}, exists bool) {
	v := m.metadata
	if v == nil {
		return
	}
	return *v, true
}

// OldMetadata returns the old "metadata" field's value of the AuditLog entity.
// If the AuditLog object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *AuditLogMutation) OldMetadata(ctx context.Context) (v map[string]interface{}, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldMetadata is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldMetadata requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldMetadata: %w", err)
	}
	return oldValue.Metadata, nil
}

// ClearMetadata clears the value of the "metadata" field.
func (m *AuditLogMutation) ClearMetadata() {
	m.metadata = nil
	m.clearedFields[auditlog.FieldMetadata] = struct{}{}
}

// MetadataCleared returns if the "metadata" field was cleared in this mutation.
func (m *AuditLogMutation) MetadataCleared() bool {
	_, ok := m.clearedFields[auditlog.FieldMetadata]
	return ok
}

// ResetMetadata resets all changes to the "metadata" field.
func (m *AuditLogMutation) ResetMetadata() {
	m.metadata = nil
	delete(m.clearedFields, auditlog.FieldMetadata)
}

// SetTimestamp sets the "timestamp" field.
func (m *AuditLogMutation) SetTimestamp(t time.Time) {
	m.timestamp = &t
}

// Timestamp returns the value of the "timestamp" field in the mutation.
func (m *AuditLogMutation) Timestamp() (r time.Time, exists bool) {
	v := m.timestamp
	if v == nil {
		return
	}
	return *v, true
}

// OldTimestamp returns the old "timestamp" field's value of the AuditLog entity.
// If the AuditLog object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *AuditLogMutation) OldTimestamp(ctx context.Context) (v time.Time, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldTimestamp is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldTimestamp requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldTimestamp: %w", err)
	}
	return oldValue.Timestamp, nil
}

// ResetTimestamp resets all changes to the "timestamp" field.
func (m *AuditLogMutation) ResetTimestamp() {
	m.timestamp = nil
}

// Where appends a list predicates to the AuditLogMutation builder.
func (m *AuditLogMutation) Where(ps ...predicate.AuditLog) {
	m.predicates = append(m.predicates, ps...)
}

// WhereP appends storage-level predicates to the AuditLogMutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *AuditLogMutation) WhereP(ps ...func(*sql.Selector)) {
	p := make([]predicate.AuditLog, len(ps))
	for i := range ps {
		p[i] = ps[i]
	}
	m.Where(p...)
}

// Op returns the operation name.
func (m *AuditLogMutation) Op() Op {
	return m.op
}

// SetOp allows setting the mutation operation.
func (m *AuditLogMutation) SetOp(op Op) {
	m.op = op
}

// Type returns the node type of this mutation (AuditLog).
func (m *AuditLogMutation) Type() string {
	return m.typ
}

// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *AuditLogMutation) Fields() []string {
	fields := make([]string, 0, 8)
	if m.user_id != nil {
		fields = append(fields, auditlog.FieldUserID)
	}
	if m.action != nil {
		fields = append(fields, auditlog.FieldAction)
	}
	if m.resource != nil {
		fields = append(fields, auditlog.FieldResource)
	}
	if m.resource_id != nil {
		fields = append(fields, auditlog.FieldResourceID)
	}
	if m.ip_address != nil {
		fields = append(fields, auditlog.FieldIPAddress)
	}
	if m.user_agent != nil {
		fields = append(fields, auditlog.FieldUserAgent)
	}
	if m.metadata != nil {
		fields = append(fields, auditlog.FieldMetadata)
	}
	if m.timestamp != nil {
		fields = append(fields, auditlog.FieldTimestamp)
	}
	return fields
}

// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *AuditLogMutation) Field(name string) (ent.Value, bool) {
	switch name {
	case auditlog.FieldUserID:
		return m.UserID()
	case auditlog.FieldAction:
		return m.Action()
	case auditlog.FieldResource:
		return m.Resource()
	case auditlog.FieldResourceID:
		return m.ResourceID()
	case auditlog.FieldIPAddress:
		return m.IPAddress()
	case auditlog.FieldUserAgent:
		return m.UserAgent()
	case auditlog.FieldMetadata:
		return m.Metadata()
	case auditlog.FieldTimestamp:
		return m.Timestamp()
	}
	return nil, false
}

// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *AuditLogMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
	switch name {
	case auditlog.FieldUserID:
		return m.OldUserID(ctx)
	case auditlog.FieldAction:
		return m.OldAction(ctx)
	case auditlog.FieldResource:
		return m.OldResource(ctx)
	case auditlog.FieldResourceID:
		return m.OldResourceID(ctx)
	case auditlog.FieldIPAddress:
		return m.OldIPAddress(ctx)
	case auditlog.FieldUserAgent:
		return m.OldUserAgent(ctx)
	case auditlog.FieldMetadata:
		return m.OldMetadata(ctx)
	case auditlog.FieldTimestamp:
		return m.OldTimestamp(ctx)
	}
	return nil, fmt.Errorf("unknown AuditLog field %s", name)
}

// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *AuditLogMutation) SetField(name string, value ent.Value) error {
	switch name {
	case auditlog.FieldUserID:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetUserID(v)
		return nil
	case auditlog.FieldAction:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetAction(v)
		return nil
	case auditlog.FieldResource:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetResource(v)
		return nil
	case auditlog.FieldResourceID:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetResourceID(v)
		return nil
	case auditlog.FieldIPAddress:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetIPAddress(v)
		return nil
	case auditlog.FieldUserAgent:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetUserAgent(v)
		return nil
	case auditlog.FieldMetadata:
		v, ok := value.(map[string]interface{})
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetMetadata(v)
		return nil
	case auditlog.FieldTimestamp:
		v, ok := value.(time.Time)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetTimestamp(v)
		return nil
	}
	return fmt.Errorf("unknown AuditLog field %s", name)
}

// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *AuditLogMutation) AddedFields() []string {
	return nil
}

// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *AuditLogMutation) AddedField(name string) (ent.Value, bool) {
	return nil, false
}

// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *AuditLogMutation) AddField(name string, value ent.Value) error {
	switch name {
	}
	return fmt.Errorf("unknown AuditLog numeric field %s", name)
}

// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *AuditLogMutation) ClearedFields() []string {
	var fields []string
	if m.FieldCleared(auditlog.FieldResource) {
		fields = append(fields, auditlog.FieldResource)
	}
	if m.FieldCleared(auditlog.FieldResourceID) {
		fields = append(fields, auditlog.FieldResourceID)
	}
	if m.FieldCleared(auditlog.FieldIPAddress) {
		fields = append(fields, auditlog.FieldIPAddress)
	}
	if m.FieldCleared(auditlog.FieldUserAgent) {
		fields = append(fields, auditlog.FieldUserAgent)
	}
	if m.FieldCleared(auditlog.FieldMetadata) {
		fields = append(fields, auditlog.FieldMetadata)
	}
	return fields
}

// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *AuditLogMutation) FieldCleared(name string) bool {
	_, ok := m.clearedFields[name]
	return ok
}

// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *AuditLogMutation) ClearField(name string) error {
	switch name {
	case auditlog.FieldResource:
		m.ClearResource()
		return nil
	case auditlog.FieldResourceID:
		m.ClearResourceID()
		return nil
	case auditlog.FieldIPAddress:
		m.ClearIPAddress()
		return nil
	case auditlog.FieldUserAgent:
		m.ClearUserAgent()
		return nil
	case auditlog.FieldMetadata:
		m.ClearMetadata()
		return nil
	}
	return fmt.Errorf("unknown AuditLog nullable field %s", name)
}

// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *AuditLogMutation) ResetField(name string) error {
	switch name {
	case auditlog.FieldUserID:
		m.ResetUserID()
		return nil
	case auditlog.FieldAction:
		m.ResetAction()
		return nil
	case auditlog.FieldResource:
		m.ResetResource()
		return nil
	case auditlog.FieldResourceID:
		m.ResetResourceID()
		return nil
	case auditlog.FieldIPAddress:
		m.ResetIPAddress()
		return nil
	case auditlog.FieldUserAgent:
		m.ResetUserAgent()
		return nil
	case auditlog.FieldMetadata:
		m.ResetMetadata()
		return nil
	case auditlog.FieldTimestamp:
		m.ResetTimestamp()
		return nil
	}
	return fmt.Errorf("unknown AuditLog field %s", name)
}

// AddedEdges returns all edge names that were set/added in this mutation.
func (m *AuditLogMutation) AddedEdges() []string {
	edges := make([]string, 0, 0)
	return edges
}

// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *AuditLogMutation) AddedIDs(name string) []ent.Value {
	return nil
}

// RemovedEdges returns all edge names that were removed in this mutation.
func (m *AuditLogMutation) RemovedEdges() []string {
	edges := make([]string, 0, 0)
	return edges
}

// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *AuditLogMutation) RemovedIDs(name string) []ent.Value {
	return nil
}

// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *AuditLogMutation) ClearedEdges() []string {
	edges := make([]string, 0, 0)
	return edges
}

// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *AuditLogMutation) EdgeCleared(name string) bool {
	return false
}

// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *AuditLogMutation) ClearEdge(name string) error {
	return fmt.Errorf("unknown AuditLog unique edge %s", name)
}

// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *AuditLogMutation) ResetEdge(name string) error {
	return fmt.Errorf("unknown AuditLog edge %s", name)
}

// PermissionMutation represents an operation that mutates the Permission nodes in the graph.
type PermissionMutation struct {
	config
	op                      Op
	typ                     string
	id                      *string
	name                    *string
	clearedFields           map[string]struct{}
	role_permissions        map[int]struct{}
	removedrole_permissions map[int]struct{}
	clearedrole_permissions bool
	done                    bool
	oldValue                func(context.Context) (*Permission, error)
	predicates              []predicate.Permission
}

var _ ent.Mutation = (*PermissionMutation)(nil)

// permissionOption allows management of the mutation configuration using functional options.
type permissionOption func(*PermissionMutation)

// newPermissionMutation creates new mutation for the Permission entity.
func newPermissionMutation(c config, op Op, opts ...permissionOption) *PermissionMutation {
	m := &PermissionMutation{
		config:        c,
		op:            op,
		typ:           TypePermission,
		clearedFields: make(map[string]struct{}),
	}
	for _, opt := range opts {
		opt(m)
	}
	return m
}

// withPermissionID sets the ID field of the mutation.
func withPermissionID(id string) permissionOption {
	return func(m *PermissionMutation) {
		var (
			err   error
			once  sync.Once
			value *Permission
		)
		m.oldValue = func(ctx context.Context) (*Permission, error) {
			once.Do(func() {
				if m.done {
					err = errors.New("querying old values post mutation is not allowed")
				} else {
					value, err = m.Client().Permission.Get(ctx, id)
				}
			})
			return value, err
		}
		m.id = &id
	}
}

// withPermission sets the old Permission of the mutation.
func withPermission(node *Permission) permissionOption {
	return func(m *PermissionMutation) {
		m.oldValue = func(context.Context) (*Permission, error) {
			return node, nil
		}
		m.id = &node.ID
	}
}

// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m PermissionMutation) Client() *Client {
	client := &Client{config: m.config}
	client.init()
	return client
}

// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m PermissionMutation) Tx() (*Tx, error) {
	if _, ok := m.driver.(*txDriver); !ok {
		return nil, errors.New("ent: mutation is not running in a transaction")
	}
	tx := &Tx{config: m.config}
	tx.init()
	return tx, nil
}

// SetID sets the value of the id field. Note that this
// operation is only accepted on creation of Permission entities.
func (m *PermissionMutation) SetID(id string) {
	m.id = &id
}

// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *PermissionMutation) ID() (id string, exists bool) {
	if m.id == nil {
		return
	}
	return *m.id, true
}

// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *PermissionMutation) IDs(ctx context.Context) ([]string, error) {
	switch {
	case m.op.Is(OpUpdateOne | OpDeleteOne):
		id, exists := m.ID()
		if exists {
			return []string{id}, nil
		}
		fallthrough
	case m.op.Is(OpUpdate | OpDelete):
		return m.Client().Permission.Query().Where(m.predicates...).IDs(ctx)
	default:
		return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
	}
}

// SetName sets the "name" field.
func (m *PermissionMutation) SetName(s string) {
	m.name = &s
}

// Name returns the value of the "name" field in the mutation.
func (m *PermissionMutation) Name() (r string, exists bool) {
	v := m.name
	if v == nil {
		return
	}
	return *v, true
}

// OldName returns the old "name" field's value of the Permission entity.
// If the Permission object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *PermissionMutation) OldName(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldName is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldName requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldName: %w", err)
	}
	return oldValue.Name, nil
}

// ResetName resets all changes to the "name" field.
func (m *PermissionMutation) ResetName() {
	m.name = nil
}

// AddRolePermissionIDs adds the "role_permissions" edge to the RolePermission entity by ids.
func (m *PermissionMutation) AddRolePermissionIDs(ids ...int) {
	if m.role_permissions == nil {
		m.role_permissions = make(map[int]struct{})
	}
	for i := range ids {
		m.role_permissions[ids[i]] = struct{}{}
	}
}

// ClearRolePermissions clears the "role_permissions" edge to the RolePermission entity.
func (m *PermissionMutation) ClearRolePermissions() {
	m.clearedrole_permissions = true
}

// RolePermissionsCleared reports if the "role_permissions" edge to the RolePermission entity was cleared.
func (m *PermissionMutation) RolePermissionsCleared() bool {
	return m.clearedrole_permissions
}

// RemoveRolePermissionIDs removes the "role_permissions" edge to the RolePermission entity by IDs.
func (m *PermissionMutation) RemoveRolePermissionIDs(ids ...int) {
	if m.removedrole_permissions == nil {
		m.removedrole_permissions = make(map[int]struct{})
	}
	for i := range ids {
		delete(m.role_permissions, ids[i])
		m.removedrole_permissions[ids[i]] = struct{}{}
	}
}

// RemovedRolePermissions returns the removed IDs of the "role_permissions" edge to the RolePermission entity.
func (m *PermissionMutation) RemovedRolePermissionsIDs() (ids []int) {
	for id := range m.removedrole_permissions {
		ids = append(ids, id)
	}
	return
}

// RolePermissionsIDs returns the "role_permissions" edge IDs in the mutation.
func (m *PermissionMutation) RolePermissionsIDs() (ids []int) {
	for id := range m.role_permissions {
		ids = append(ids, id)
	}
	return
}

// ResetRolePermissions resets all changes to the "role_permissions" edge.
func (m *PermissionMutation) ResetRolePermissions() {
	m.role_permissions = nil
	m.clearedrole_permissions = false
	m.removedrole_permissions = nil
}

// Where appends a list predicates to the PermissionMutation builder.
func (m *PermissionMutation) Where(ps ...predicate.Permission) {
	m.predicates = append(m.predicates, ps...)
}

// WhereP appends storage-level predicates to the PermissionMutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *PermissionMutation) WhereP(ps ...func(*sql.Selector)) {
	p := make([]predicate.Permission, len(ps))
	for i := range ps {
		p[i] = ps[i]
	}
	m.Where(p...)
}

// Op returns the operation name.
func (m *PermissionMutation) Op() Op {
	return m.op
}

// SetOp allows setting the mutation operation.
func (m *PermissionMutation) SetOp(op Op) {
	m.op = op
}

// Type returns the node type of this mutation (Permission).
func (m *PermissionMutation) Type() string {
	return m.typ
}

// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *PermissionMutation) Fields() []string {
	fields := make([]string, 0, 1)
	if m.name != nil {
		fields = append(fields, permission.FieldName)
	}
	return fields
}

// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *PermissionMutation) Field(name string) (ent.Value, bool) {
	switch name {
	case permission.FieldName:
		return m.Name()
	}
	return nil, false
}

// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *PermissionMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
	switch name {
	case permission.FieldName:
		return m.OldName(ctx)
	}
	return nil, fmt.Errorf("unknown Permission field %s", name)
}

// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *PermissionMutation) SetField(name string, value ent.Value) error {
	switch name {
	case permission.FieldName:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetName(v)
		return nil
	}
	return fmt.Errorf("unknown Permission field %s", name)
}

// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *PermissionMutation) AddedFields() []string {
	return nil
}

// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *PermissionMutation) AddedField(name string) (ent.Value, bool) {
	return nil, false
}

// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *PermissionMutation) AddField(name string, value ent.Value) error {
	switch name {
	}
	return fmt.Errorf("unknown Permission numeric field %s", name)
}

// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *PermissionMutation) ClearedFields() []string {
	return nil
}

// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *PermissionMutation) FieldCleared(name string) bool {
	_, ok := m.clearedFields[name]
	return ok
}

// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *PermissionMutation) ClearField(name string) error {
	return fmt.Errorf("unknown Permission nullable field %s", name)
}

// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *PermissionMutation) ResetField(name string) error {
	switch name {
	case permission.FieldName:
		m.ResetName()
		return nil
	}
	return fmt.Errorf("unknown Permission field %s", name)
}

// AddedEdges returns all edge names that were set/added in this mutation.
func (m *PermissionMutation) AddedEdges() []string {
	edges := make([]string, 0, 1)
	if m.role_permissions != nil {
		edges = append(edges, permission.EdgeRolePermissions)
	}
	return edges
}

// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *PermissionMutation) AddedIDs(name string) []ent.Value {
	switch name {
	case permission.EdgeRolePermissions:
		ids := make([]ent.Value, 0, len(m.role_permissions))
		for id := range m.role_permissions {
			ids = append(ids, id)
		}
		return ids
	}
	return nil
}

// RemovedEdges returns all edge names that were removed in this mutation.
func (m *PermissionMutation) RemovedEdges() []string {
	edges := make([]string, 0, 1)
	if m.removedrole_permissions != nil {
		edges = append(edges, permission.EdgeRolePermissions)
	}
	return edges
}

// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *PermissionMutation) RemovedIDs(name string) []ent.Value {
	switch name {
	case permission.EdgeRolePermissions:
		ids := make([]ent.Value, 0, len(m.removedrole_permissions))
		for id := range m.removedrole_permissions {
			ids = append(ids, id)
		}
		return ids
	}
	return nil
}

// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *PermissionMutation) ClearedEdges() []string {
	edges := make([]string, 0, 1)
	if m.clearedrole_permissions {
		edges = append(edges, permission.EdgeRolePermissions)
	}
	return edges
}

// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *PermissionMutation) EdgeCleared(name string) bool {
	switch name {
	case permission.EdgeRolePermissions:
		return m.clearedrole_permissions
	}
	return false
}

// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *PermissionMutation) ClearEdge(name string) error {
	switch name {
	}
	return fmt.Errorf("unknown Permission unique edge %s", name)
}

// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *PermissionMutation) ResetEdge(name string) error {
	switch name {
	case permission.EdgeRolePermissions:
		m.ResetRolePermissions()
		return nil
	}
	return fmt.Errorf("unknown Permission edge %s", name)
}

// RoleMutation represents an operation that mutates the Role nodes in the graph.
type RoleMutation struct {
	config
	op                      Op
	typ                     string
	id                      *string
	name                    *string
	description             *string
	created_at              *time.Time
	clearedFields           map[string]struct{}
	role_permissions        map[int]struct{}
	removedrole_permissions map[int]struct{}
	clearedrole_permissions bool
	user_roles              map[int]struct{}
	removeduser_roles       map[int]struct{}
	cleareduser_roles       bool
	done                    bool
	oldValue                func(context.Context) (*Role, error)
	predicates              []predicate.Role
}

var _ ent.Mutation = (*RoleMutation)(nil)

// roleOption allows management of the mutation configuration using functional options.
type roleOption func(*RoleMutation)

// newRoleMutation creates new mutation for the Role entity.
func newRoleMutation(c config, op Op, opts ...roleOption) *RoleMutation {
	m := &RoleMutation{
		config:        c,
		op:            op,
		typ:           TypeRole,
		clearedFields: make(map[string]struct{}),
	}
	for _, opt := range opts {
		opt(m)
	}
	return m
}

// withRoleID sets the ID field of the mutation.
func withRoleID(id string) roleOption {
	return func(m *RoleMutation) {
		var (
			err   error
			once  sync.Once
			value *Role
		)
		m.oldValue = func(ctx context.Context) (*Role, error) {
			once.Do(func() {
				if m.done {
					err = errors.New("querying old values post mutation is not allowed")
				} else {
					value, err = m.Client().Role.Get(ctx, id)
				}
			})
			return value, err
		}
		m.id = &id
	}
}

// withRole sets the old Role of the mutation.
func withRole(node *Role) roleOption {
	return func(m *RoleMutation) {
		m.oldValue = func(context.Context) (*Role, error) {
			return node, nil
		}
		m.id = &node.ID
	}
}

// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m RoleMutation) Client() *Client {
	client := &Client{config: m.config}
	client.init()
	return client
}

// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m RoleMutation) Tx() (*Tx, error) {
	if _, ok := m.driver.(*txDriver); !ok {
		return nil, errors.New("ent: mutation is not running in a transaction")
	}
	tx := &Tx{config: m.config}
	tx.init()
	return tx, nil
}

// SetID sets the value of the id field. Note that this
// operation is only accepted on creation of Role entities.
func (m *RoleMutation) SetID(id string) {
	m.id = &id
}

// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *RoleMutation) ID() (id string, exists bool) {
	if m.id == nil {
		return
	}
	return *m.id, true
}

// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *RoleMutation) IDs(ctx context.Context) ([]string, error) {
	switch {
	case m.op.Is(OpUpdateOne | OpDeleteOne):
		id, exists := m.ID()
		if exists {
			return []string{id}, nil
		}
		fallthrough
	case m.op.Is(OpUpdate | OpDelete):
		return m.Client().Role.Query().Where(m.predicates...).IDs(ctx)
	default:
		return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
	}
}

// SetName sets the "name" field.
func (m *RoleMutation) SetName(s string) {
	m.name = &s
}

// Name returns the value of the "name" field in the mutation.
func (m *RoleMutation) Name() (r string, exists bool) {
	v := m.name
	if v == nil {
		return
	}
	return *v, true
}

// OldName returns the old "name" field's value of the Role entity.
// If the Role object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *RoleMutation) OldName(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldName is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldName requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldName: %w", err)
	}
	return oldValue.Name, nil
}

// ResetName resets all changes to the "name" field.
func (m *RoleMutation) ResetName() {
	m.name = nil
}

// SetDescription sets the "description" field.
func (m *RoleMutation) SetDescription(s string) {
	m.description = &s
}

// Description returns the value of the "description" field in the mutation.
func (m *RoleMutation) Description() (r string, exists bool) {
	v := m.description
	if v == nil {
		return
	}
	return *v, true
}

// OldDescription returns the old "description" field's value of the Role entity.
// If the Role object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *RoleMutation) OldDescription(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldDescription is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldDescription requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldDescription: %w", err)
	}
	return oldValue.Description, nil
}

// ClearDescription clears the value of the "description" field.
func (m *RoleMutation) ClearDescription() {
	m.description = nil
	m.clearedFields[role.FieldDescription] = struct{}{}
}

// DescriptionCleared returns if the "description" field was cleared in this mutation.
func (m *RoleMutation) DescriptionCleared() bool {
	_, ok := m.clearedFields[role.FieldDescription]
	return ok
}

// ResetDescription resets all changes to the "description" field.
func (m *RoleMutation) ResetDescription() {
	m.description = nil
	delete(m.clearedFields, role.FieldDescription)
}

// SetCreatedAt sets the "created_at" field.
func (m *RoleMutation) SetCreatedAt(t time.Time) {
	m.created_at = &t
}

// CreatedAt returns the value of the "created_at" field in the mutation.
func (m *RoleMutation) CreatedAt() (r time.Time, exists bool) {
	v := m.created_at
	if v == nil {
		return
	}
	return *v, true
}

// OldCreatedAt returns the old "created_at" field's value of the Role entity.
// If the Role object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *RoleMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldCreatedAt is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldCreatedAt requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldCreatedAt: %w", err)
	}
	return oldValue.CreatedAt, nil
}

// ResetCreatedAt resets all changes to the "created_at" field.
func (m *RoleMutation) ResetCreatedAt() {
	m.created_at = nil
}

// AddRolePermissionIDs adds the "role_permissions" edge to the RolePermission entity by ids.
func (m *RoleMutation) AddRolePermissionIDs(ids ...int) {
	if m.role_permissions == nil {
		m.role_permissions = make(map[int]struct{})
	}
	for i := range ids {
		m.role_permissions[ids[i]] = struct{}{}
	}
}

// ClearRolePermissions clears the "role_permissions" edge to the RolePermission entity.
func (m *RoleMutation) ClearRolePermissions() {
	m.clearedrole_permissions = true
}

// RolePermissionsCleared reports if the "role_permissions" edge to the RolePermission entity was cleared.
func (m *RoleMutation) RolePermissionsCleared() bool {
	return m.clearedrole_permissions
}

// RemoveRolePermissionIDs removes the "role_permissions" edge to the RolePermission entity by IDs.
func (m *RoleMutation) RemoveRolePermissionIDs(ids ...int) {
	if m.removedrole_permissions == nil {
		m.removedrole_permissions = make(map[int]struct{})
	}
	for i := range ids {
		delete(m.role_permissions, ids[i])
		m.removedrole_permissions[ids[i]] = struct{}{}
	}
}

// RemovedRolePermissions returns the removed IDs of the "role_permissions" edge to the RolePermission entity.
func (m *RoleMutation) RemovedRolePermissionsIDs() (ids []int) {
	for id := range m.removedrole_permissions {
		ids = append(ids, id)
	}
	return
}

// RolePermissionsIDs returns the "role_permissions" edge IDs in the mutation.
func (m *RoleMutation) RolePermissionsIDs() (ids []int) {
	for id := range m.role_permissions {
		ids = append(ids, id)
	}
	return
}

// ResetRolePermissions resets all changes to the "role_permissions" edge.
func (m *RoleMutation) ResetRolePermissions() {
	m.role_permissions = nil
	m.clearedrole_permissions = false
	m.removedrole_permissions = nil
}

// AddUserRoleIDs adds the "user_roles" edge to the UserRole entity by ids.
func (m *RoleMutation) AddUserRoleIDs(ids ...int) {
	if m.user_roles == nil {
		m.user_roles = make(map[int]struct{})
	}
	for i := range ids {
		m.user_roles[ids[i]] = struct{}{}
	}
}

// ClearUserRoles clears the "user_roles" edge to the UserRole entity.
func (m *RoleMutation) ClearUserRoles() {
	m.cleareduser_roles = true
}

// UserRolesCleared reports if the "user_roles" edge to the UserRole entity was cleared.
func (m *RoleMutation) UserRolesCleared() bool {
	return m.cleareduser_roles
}

// RemoveUserRoleIDs removes the "user_roles" edge to the UserRole entity by IDs.
func (m *RoleMutation) RemoveUserRoleIDs(ids ...int) {
	if m.removeduser_roles == nil {
		m.removeduser_roles = make(map[int]struct{})
	}
	for i := range ids {
		delete(m.user_roles, ids[i])
		m.removeduser_roles[ids[i]] = struct{}{}
	}
}

// RemovedUserRoles returns the removed IDs of the "user_roles" edge to the UserRole entity.
func (m *RoleMutation) RemovedUserRolesIDs() (ids []int) {
	for id := range m.removeduser_roles {
		ids = append(ids, id)
	}
	return
}

// UserRolesIDs returns the "user_roles" edge IDs in the mutation.
func (m *RoleMutation) UserRolesIDs() (ids []int) {
	for id := range m.user_roles {
		ids = append(ids, id)
	}
	return
}

// ResetUserRoles resets all changes to the "user_roles" edge.
func (m *RoleMutation) ResetUserRoles() {
	m.user_roles = nil
	m.cleareduser_roles = false
	m.removeduser_roles = nil
}

// Where appends a list predicates to the RoleMutation builder.
func (m *RoleMutation) Where(ps ...predicate.Role) {
	m.predicates = append(m.predicates, ps...)
}

// WhereP appends storage-level predicates to the RoleMutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *RoleMutation) WhereP(ps ...func(*sql.Selector)) {
	p := make([]predicate.Role, len(ps))
	for i := range ps {
		p[i] = ps[i]
	}
	m.Where(p...)
}

// Op returns the operation name.
func (m *RoleMutation) Op() Op {
	return m.op
}

// SetOp allows setting the mutation operation.
func (m *RoleMutation) SetOp(op Op) {
	m.op = op
}

// Type returns the node type of this mutation (Role).
func (m *RoleMutation) Type() string {
	return m.typ
}

// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *RoleMutation) Fields() []string {
	fields := make([]string, 0, 3)
	if m.name != nil {
		fields = append(fields, role.FieldName)
	}
	if m.description != nil {
		fields = append(fields, role.FieldDescription)
	}
	if m.created_at != nil {
		fields = append(fields, role.FieldCreatedAt)
	}
	return fields
}

// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *RoleMutation) Field(name string) (ent.Value, bool) {
	switch name {
	case role.FieldName:
		return m.Name()
	case role.FieldDescription:
		return m.Description()
	case role.FieldCreatedAt:
		return m.CreatedAt()
	}
	return nil, false
}

// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *RoleMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
	switch name {
	case role.FieldName:
		return m.OldName(ctx)
	case role.FieldDescription:
		return m.OldDescription(ctx)
	case role.FieldCreatedAt:
		return m.OldCreatedAt(ctx)
	}
	return nil, fmt.Errorf("unknown Role field %s", name)
}

// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *RoleMutation) SetField(name string, value ent.Value) error {
	switch name {
	case role.FieldName:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetName(v)
		return nil
	case role.FieldDescription:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetDescription(v)
		return nil
	case role.FieldCreatedAt:
		v, ok := value.(time.Time)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetCreatedAt(v)
		return nil
	}
	return fmt.Errorf("unknown Role field %s", name)
}

// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *RoleMutation) AddedFields() []string {
	return nil
}

// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *RoleMutation) AddedField(name string) (ent.Value, bool) {
	return nil, false
}

// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *RoleMutation) AddField(name string, value ent.Value) error {
	switch name {
	}
	return fmt.Errorf("unknown Role numeric field %s", name)
}

// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *RoleMutation) ClearedFields() []string {
	var fields []string
	if m.FieldCleared(role.FieldDescription) {
		fields = append(fields, role.FieldDescription)
	}
	return fields
}

// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *RoleMutation) FieldCleared(name string) bool {
	_, ok := m.clearedFields[name]
	return ok
}

// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *RoleMutation) ClearField(name string) error {
	switch name {
	case role.FieldDescription:
		m.ClearDescription()
		return nil
	}
	return fmt.Errorf("unknown Role nullable field %s", name)
}

// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *RoleMutation) ResetField(name string) error {
	switch name {
	case role.FieldName:
		m.ResetName()
		return nil
	case role.FieldDescription:
		m.ResetDescription()
		return nil
	case role.FieldCreatedAt:
		m.ResetCreatedAt()
		return nil
	}
	return fmt.Errorf("unknown Role field %s", name)
}

// AddedEdges returns all edge names that were set/added in this mutation.
func (m *RoleMutation) AddedEdges() []string {
	edges := make([]string, 0, 2)
	if m.role_permissions != nil {
		edges = append(edges, role.EdgeRolePermissions)
	}
	if m.user_roles != nil {
		edges = append(edges, role.EdgeUserRoles)
	}
	return edges
}

// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *RoleMutation) AddedIDs(name string) []ent.Value {
	switch name {
	case role.EdgeRolePermissions:
		ids := make([]ent.Value, 0, len(m.role_permissions))
		for id := range m.role_permissions {
			ids = append(ids, id)
		}
		return ids
	case role.EdgeUserRoles:
		ids := make([]ent.Value, 0, len(m.user_roles))
		for id := range m.user_roles {
			ids = append(ids, id)
		}
		return ids
	}
	return nil
}

// RemovedEdges returns all edge names that were removed in this mutation.
func (m *RoleMutation) RemovedEdges() []string {
	edges := make([]string, 0, 2)
	if m.removedrole_permissions != nil {
		edges = append(edges, role.EdgeRolePermissions)
	}
	if m.removeduser_roles != nil {
		edges = append(edges, role.EdgeUserRoles)
	}
	return edges
}

// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *RoleMutation) RemovedIDs(name string) []ent.Value {
	switch name {
	case role.EdgeRolePermissions:
		ids := make([]ent.Value, 0, len(m.removedrole_permissions))
		for id := range m.removedrole_permissions {
			ids = append(ids, id)
		}
		return ids
	case role.EdgeUserRoles:
		ids := make([]ent.Value, 0, len(m.removeduser_roles))
		for id := range m.removeduser_roles {
			ids = append(ids, id)
		}
		return ids
	}
	return nil
}

// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *RoleMutation) ClearedEdges() []string {
	edges := make([]string, 0, 2)
	if m.clearedrole_permissions {
		edges = append(edges, role.EdgeRolePermissions)
	}
	if m.cleareduser_roles {
		edges = append(edges, role.EdgeUserRoles)
	}
	return edges
}

// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *RoleMutation) EdgeCleared(name string) bool {
	switch name {
	case role.EdgeRolePermissions:
		return m.clearedrole_permissions
	case role.EdgeUserRoles:
		return m.cleareduser_roles
	}
	return false
}

// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *RoleMutation) ClearEdge(name string) error {
	switch name {
	}
	return fmt.Errorf("unknown Role unique edge %s", name)
}

// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *RoleMutation) ResetEdge(name string) error {
	switch name {
	case role.EdgeRolePermissions:
		m.ResetRolePermissions()
		return nil
	case role.EdgeUserRoles:
		m.ResetUserRoles()
		return nil
	}
	return fmt.Errorf("unknown Role edge %s", name)
}

// RolePermissionMutation represents an operation that mutates the RolePermission nodes in the graph.
type RolePermissionMutation struct {
	config
	op                Op
	typ               string
	id                *int
	clearedFields     map[string]struct{}
	role              *string
	clearedrole       bool
	permission        *string
	clearedpermission bool
	done              bool
	oldValue          func(context.Context) (*RolePermission, error)
	predicates        []predicate.RolePermission
}

var _ ent.Mutation = (*RolePermissionMutation)(nil)

// rolepermissionOption allows management of the mutation configuration using functional options.
type rolepermissionOption func(*RolePermissionMutation)

// newRolePermissionMutation creates new mutation for the RolePermission entity.
func newRolePermissionMutation(c config, op Op, opts ...rolepermissionOption) *RolePermissionMutation {
	m := &RolePermissionMutation{
		config:        c,
		op:            op,
		typ:           TypeRolePermission,
		clearedFields: make(map[string]struct{}),
	}
	for _, opt := range opts {
		opt(m)
	}
	return m
}

// withRolePermissionID sets the ID field of the mutation.
func withRolePermissionID(id int) rolepermissionOption {
	return func(m *RolePermissionMutation) {
		var (
			err   error
			once  sync.Once
			value *RolePermission
		)
		m.oldValue = func(ctx context.Context) (*RolePermission, error) {
			once.Do(func() {
				if m.done {
					err = errors.New("querying old values post mutation is not allowed")
				} else {
					value, err = m.Client().RolePermission.Get(ctx, id)
				}
			})
			return value, err
		}
		m.id = &id
	}
}

// withRolePermission sets the old RolePermission of the mutation.
func withRolePermission(node *RolePermission) rolepermissionOption {
	return func(m *RolePermissionMutation) {
		m.oldValue = func(context.Context) (*RolePermission, error) {
			return node, nil
		}
		m.id = &node.ID
	}
}

// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m RolePermissionMutation) Client() *Client {
	client := &Client{config: m.config}
	client.init()
	return client
}

// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m RolePermissionMutation) Tx() (*Tx, error) {
	if _, ok := m.driver.(*txDriver); !ok {
		return nil, errors.New("ent: mutation is not running in a transaction")
	}
	tx := &Tx{config: m.config}
	tx.init()
	return tx, nil
}

// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *RolePermissionMutation) ID() (id int, exists bool) {
	if m.id == nil {
		return
	}
	return *m.id, true
}

// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *RolePermissionMutation) IDs(ctx context.Context) ([]int, error) {
	switch {
	case m.op.Is(OpUpdateOne | OpDeleteOne):
		id, exists := m.ID()
		if exists {
			return []int{id}, nil
		}
		fallthrough
	case m.op.Is(OpUpdate | OpDelete):
		return m.Client().RolePermission.Query().Where(m.predicates...).IDs(ctx)
	default:
		return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
	}
}

// SetRoleID sets the "role_id" field.
func (m *RolePermissionMutation) SetRoleID(s string) {
	m.role = &s
}

// RoleID returns the value of the "role_id" field in the mutation.
func (m *RolePermissionMutation) RoleID() (r string, exists bool) {
	v := m.role
	if v == nil {
		return
	}
	return *v, true
}

// OldRoleID returns the old "role_id" field's value of the RolePermission entity.
// If the RolePermission object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *RolePermissionMutation) OldRoleID(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldRoleID is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldRoleID requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldRoleID: %w", err)
	}
	return oldValue.RoleID, nil
}

// ResetRoleID resets all changes to the "role_id" field.
func (m *RolePermissionMutation) ResetRoleID() {
	m.role = nil
}

// SetPermissionID sets the "permission_id" field.
func (m *RolePermissionMutation) SetPermissionID(s string) {
	m.permission = &s
}

// PermissionID returns the value of the "permission_id" field in the mutation.
func (m *RolePermissionMutation) PermissionID() (r string, exists bool) {
	v := m.permission
	if v == nil {
		return
	}
	return *v, true
}

// OldPermissionID returns the old "permission_id" field's value of the RolePermission entity.
// If the RolePermission object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *RolePermissionMutation) OldPermissionID(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldPermissionID is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldPermissionID requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldPermissionID: %w", err)
	}
	return oldValue.PermissionID, nil
}

// ResetPermissionID resets all changes to the "permission_id" field.
func (m *RolePermissionMutation) ResetPermissionID() {
	m.permission = nil
}

// ClearRole clears the "role" edge to the Role entity.
func (m *RolePermissionMutation) ClearRole() {
	m.clearedrole = true
	m.clearedFields[rolepermission.FieldRoleID] = struct{}{}
}

// RoleCleared reports if the "role" edge to the Role entity was cleared.
func (m *RolePermissionMutation) RoleCleared() bool {
	return m.clearedrole
}

// RoleIDs returns the "role" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// RoleID instead. It exists only for internal usage by the builders.
func (m *RolePermissionMutation) RoleIDs() (ids []string) {
	if id := m.role; id != nil {
		ids = append(ids, *id)
	}
	return
}

// ResetRole resets all changes to the "role" edge.
func (m *RolePermissionMutation) ResetRole() {
	m.role = nil
	m.clearedrole = false
}

// ClearPermission clears the "permission" edge to the Permission entity.
func (m *RolePermissionMutation) ClearPermission() {
	m.clearedpermission = true
	m.clearedFields[rolepermission.FieldPermissionID] = struct{}{}
}

// PermissionCleared reports if the "permission" edge to the Permission entity was cleared.
func (m *RolePermissionMutation) PermissionCleared() bool {
	return m.clearedpermission
}

// PermissionIDs returns the "permission" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// PermissionID instead. It exists only for internal usage by the builders.
func (m *RolePermissionMutation) PermissionIDs() (ids []string) {
	if id := m.permission; id != nil {
		ids = append(ids, *id)
	}
	return
}

// ResetPermission resets all changes to the "permission" edge.
func (m *RolePermissionMutation) ResetPermission() {
	m.permission = nil
	m.clearedpermission = false
}

// Where appends a list predicates to the RolePermissionMutation builder.
func (m *RolePermissionMutation) Where(ps ...predicate.RolePermission) {
	m.predicates = append(m.predicates, ps...)
}

// WhereP appends storage-level predicates to the RolePermissionMutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *RolePermissionMutation) WhereP(ps ...func(*sql.Selector)) {
	p := make([]predicate.RolePermission, len(ps))
	for i := range ps {
		p[i] = ps[i]
	}
	m.Where(p...)
}

// Op returns the operation name.
func (m *RolePermissionMutation) Op() Op {
	return m.op
}

// SetOp allows setting the mutation operation.
func (m *RolePermissionMutation) SetOp(op Op) {
	m.op = op
}

// Type returns the node type of this mutation (RolePermission).
func (m *RolePermissionMutation) Type() string {
	return m.typ
}

// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *RolePermissionMutation) Fields() []string {
	fields := make([]string, 0, 2)
	if m.role != nil {
		fields = append(fields, rolepermission.FieldRoleID)
	}
	if m.permission != nil {
		fields = append(fields, rolepermission.FieldPermissionID)
	}
	return fields
}

// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *RolePermissionMutation) Field(name string) (ent.Value, bool) {
	switch name {
	case rolepermission.FieldRoleID:
		return m.RoleID()
	case rolepermission.FieldPermissionID:
		return m.PermissionID()
	}
	return nil, false
}

// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *RolePermissionMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
	switch name {
	case rolepermission.FieldRoleID:
		return m.OldRoleID(ctx)
	case rolepermission.FieldPermissionID:
		return m.OldPermissionID(ctx)
	}
	return nil, fmt.Errorf("unknown RolePermission field %s", name)
}

// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *RolePermissionMutation) SetField(name string, value ent.Value) error {
	switch name {
	case rolepermission.FieldRoleID:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetRoleID(v)
		return nil
	case rolepermission.FieldPermissionID:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetPermissionID(v)
		return nil
	}
	return fmt.Errorf("unknown RolePermission field %s", name)
}

// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *RolePermissionMutation) AddedFields() []string {
	return nil
}

// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *RolePermissionMutation) AddedField(name string) (ent.Value, bool) {
	return nil, false
}

// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *RolePermissionMutation) AddField(name string, value ent.Value) error {
	switch name {
	}
	return fmt.Errorf("unknown RolePermission numeric field %s", name)
}

// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *RolePermissionMutation) ClearedFields() []string {
	return nil
}

// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *RolePermissionMutation) FieldCleared(name string) bool {
	_, ok := m.clearedFields[name]
	return ok
}

// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *RolePermissionMutation) ClearField(name string) error {
	return fmt.Errorf("unknown RolePermission nullable field %s", name)
}

// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *RolePermissionMutation) ResetField(name string) error {
	switch name {
	case rolepermission.FieldRoleID:
		m.ResetRoleID()
		return nil
	case rolepermission.FieldPermissionID:
		m.ResetPermissionID()
		return nil
	}
	return fmt.Errorf("unknown RolePermission field %s", name)
}

// AddedEdges returns all edge names that were set/added in this mutation.
func (m *RolePermissionMutation) AddedEdges() []string {
	edges := make([]string, 0, 2)
	if m.role != nil {
		edges = append(edges, rolepermission.EdgeRole)
	}
	if m.permission != nil {
		edges = append(edges, rolepermission.EdgePermission)
	}
	return edges
}

// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *RolePermissionMutation) AddedIDs(name string) []ent.Value {
	switch name {
	case rolepermission.EdgeRole:
		if id := m.role; id != nil {
			return []ent.Value{*id}
		}
	case rolepermission.EdgePermission:
		if id := m.permission; id != nil {
			return []ent.Value{*id}
		}
	}
	return nil
}

// RemovedEdges returns all edge names that were removed in this mutation.
func (m *RolePermissionMutation) RemovedEdges() []string {
	edges := make([]string, 0, 2)
	return edges
}

// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *RolePermissionMutation) RemovedIDs(name string) []ent.Value {
	return nil
}

// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *RolePermissionMutation) ClearedEdges() []string {
	edges := make([]string, 0, 2)
	if m.clearedrole {
		edges = append(edges, rolepermission.EdgeRole)
	}
	if m.clearedpermission {
		edges = append(edges, rolepermission.EdgePermission)
	}
	return edges
}

// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *RolePermissionMutation) EdgeCleared(name string) bool {
	switch name {
	case rolepermission.EdgeRole:
		return m.clearedrole
	case rolepermission.EdgePermission:
		return m.clearedpermission
	}
	return false
}

// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *RolePermissionMutation) ClearEdge(name string) error {
	switch name {
	case rolepermission.EdgeRole:
		m.ClearRole()
		return nil
	case rolepermission.EdgePermission:
		m.ClearPermission()
		return nil
	}
	return fmt.Errorf("unknown RolePermission unique edge %s", name)
}

// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *RolePermissionMutation) ResetEdge(name string) error {
	switch name {
	case rolepermission.EdgeRole:
		m.ResetRole()
		return nil
	case rolepermission.EdgePermission:
		m.ResetPermission()
		return nil
	}
	return fmt.Errorf("unknown RolePermission edge %s", name)
}

// UserMutation represents an operation that mutates the User nodes in the graph.
type UserMutation struct {
	config
	op                        Op
	typ                       string
	id                        *string
	email                     *string
	username                  *string
	first_name                *string
	last_name                 *string
	password_hash             *string
	verified                  *bool
	email_verification_token  *string
	password_reset_token      *string
	password_reset_expires_at *time.Time
	created_at                *time.Time
	updated_at                *time.Time
	clearedFields             map[string]struct{}
	user_roles                map[int]struct{}
	removeduser_roles         map[int]struct{}
	cleareduser_roles         bool
	done                      bool
	oldValue                  func(context.Context) (*User, error)
	predicates                []predicate.User
}

var _ ent.Mutation = (*UserMutation)(nil)

// userOption allows management of the mutation configuration using functional options.
type userOption func(*UserMutation)

// newUserMutation creates new mutation for the User entity.
func newUserMutation(c config, op Op, opts ...userOption) *UserMutation {
	m := &UserMutation{
		config:        c,
		op:            op,
		typ:           TypeUser,
		clearedFields: make(map[string]struct{}),
	}
	for _, opt := range opts {
		opt(m)
	}
	return m
}

// withUserID sets the ID field of the mutation.
func withUserID(id string) userOption {
	return func(m *UserMutation) {
		var (
			err   error
			once  sync.Once
			value *User
		)
		m.oldValue = func(ctx context.Context) (*User, error) {
			once.Do(func() {
				if m.done {
					err = errors.New("querying old values post mutation is not allowed")
				} else {
					value, err = m.Client().User.Get(ctx, id)
				}
			})
			return value, err
		}
		m.id = &id
	}
}

// withUser sets the old User of the mutation.
func withUser(node *User) userOption {
	return func(m *UserMutation) {
		m.oldValue = func(context.Context) (*User, error) {
			return node, nil
		}
		m.id = &node.ID
	}
}

// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UserMutation) Client() *Client {
	client := &Client{config: m.config}
	client.init()
	return client
}

// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UserMutation) Tx() (*Tx, error) {
	if _, ok := m.driver.(*txDriver); !ok {
		return nil, errors.New("ent: mutation is not running in a transaction")
	}
	tx := &Tx{config: m.config}
	tx.init()
	return tx, nil
}

// SetID sets the value of the id field. Note that this
// operation is only accepted on creation of User entities.
func (m *UserMutation) SetID(id string) {
	m.id = &id
}

// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *UserMutation) ID() (id string, exists bool) {
	if m.id == nil {
		return
	}
	return *m.id, true
}

// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *UserMutation) IDs(ctx context.Context) ([]string, error) {
	switch {
	case m.op.Is(OpUpdateOne | OpDeleteOne):
		id, exists := m.ID()
		if exists {
			return []string{id}, nil
		}
		fallthrough
	case m.op.Is(OpUpdate | OpDelete):
		return m.Client().User.Query().Where(m.predicates...).IDs(ctx)
	default:
		return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
	}
}

// SetEmail sets the "email" field.
func (m *UserMutation) SetEmail(s string) {
	m.email = &s
}

// Email returns the value of the "email" field in the mutation.
func (m *UserMutation) Email() (r string, exists bool) {
	v := m.email
	if v == nil {
		return
	}
	return *v, true
}

// OldEmail returns the old "email" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldEmail is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldEmail requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldEmail: %w", err)
	}
	return oldValue.Email, nil
}

// ResetEmail resets all changes to the "email" field.
func (m *UserMutation) ResetEmail() {
	m.email = nil
}

// SetUsername sets the "username" field.
func (m *UserMutation) SetUsername(s string) {
	m.username = &s
}

// Username returns the value of the "username" field in the mutation.
func (m *UserMutation) Username() (r string, exists bool) {
	v := m.username
	if v == nil {
		return
	}
	return *v, true
}

// OldUsername returns the old "username" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldUsername(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldUsername is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldUsername requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldUsername: %w", err)
	}
	return oldValue.Username, nil
}

// ClearUsername clears the value of the "username" field.
func (m *UserMutation) ClearUsername() {
	m.username = nil
	m.clearedFields[user.FieldUsername] = struct{}{}
}

// UsernameCleared returns if the "username" field was cleared in this mutation.
func (m *UserMutation) UsernameCleared() bool {
	_, ok := m.clearedFields[user.FieldUsername]
	return ok
}

// ResetUsername resets all changes to the "username" field.
func (m *UserMutation) ResetUsername() {
	m.username = nil
	delete(m.clearedFields, user.FieldUsername)
}

// SetFirstName sets the "first_name" field.
func (m *UserMutation) SetFirstName(s string) {
	m.first_name = &s
}

// FirstName returns the value of the "first_name" field in the mutation.
func (m *UserMutation) FirstName() (r string, exists bool) {
	v := m.first_name
	if v == nil {
		return
	}
	return *v, true
}

// OldFirstName returns the old "first_name" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldFirstName(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldFirstName is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldFirstName requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldFirstName: %w", err)
	}
	return oldValue.FirstName, nil
}

// ClearFirstName clears the value of the "first_name" field.
func (m *UserMutation) ClearFirstName() {
	m.first_name = nil
	m.clearedFields[user.FieldFirstName] = struct{}{}
}

// FirstNameCleared returns if the "first_name" field was cleared in this mutation.
func (m *UserMutation) FirstNameCleared() bool {
	_, ok := m.clearedFields[user.FieldFirstName]
	return ok
}

// ResetFirstName resets all changes to the "first_name" field.
func (m *UserMutation) ResetFirstName() {
	m.first_name = nil
	delete(m.clearedFields, user.FieldFirstName)
}

// SetLastName sets the "last_name" field.
func (m *UserMutation) SetLastName(s string) {
	m.last_name = &s
}

// LastName returns the value of the "last_name" field in the mutation.
func (m *UserMutation) LastName() (r string, exists bool) {
	v := m.last_name
	if v == nil {
		return
	}
	return *v, true
}

// OldLastName returns the old "last_name" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldLastName(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldLastName is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldLastName requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldLastName: %w", err)
	}
	return oldValue.LastName, nil
}

// ClearLastName clears the value of the "last_name" field.
func (m *UserMutation) ClearLastName() {
	m.last_name = nil
	m.clearedFields[user.FieldLastName] = struct{}{}
}

// LastNameCleared returns if the "last_name" field was cleared in this mutation.
func (m *UserMutation) LastNameCleared() bool {
	_, ok := m.clearedFields[user.FieldLastName]
	return ok
}

// ResetLastName resets all changes to the "last_name" field.
func (m *UserMutation) ResetLastName() {
	m.last_name = nil
	delete(m.clearedFields, user.FieldLastName)
}

// SetPasswordHash sets the "password_hash" field.
func (m *UserMutation) SetPasswordHash(s string) {
	m.password_hash = &s
}

// PasswordHash returns the value of the "password_hash" field in the mutation.
func (m *UserMutation) PasswordHash() (r string, exists bool) {
	v := m.password_hash
	if v == nil {
		return
	}
	return *v, true
}

// OldPasswordHash returns the old "password_hash" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldPasswordHash(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldPasswordHash is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldPasswordHash requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldPasswordHash: %w", err)
	}
	return oldValue.PasswordHash, nil
}

// ResetPasswordHash resets all changes to the "password_hash" field.
func (m *UserMutation) ResetPasswordHash() {
	m.password_hash = nil
}

// SetVerified sets the "verified" field.
func (m *UserMutation) SetVerified(b bool) {
	m.verified = &b
}

// Verified returns the value of the "verified" field in the mutation.
func (m *UserMutation) Verified() (r bool, exists bool) {
	v := m.verified
	if v == nil {
		return
	}
	return *v, true
}

// OldVerified returns the old "verified" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldVerified(ctx context.Context) (v bool, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldVerified is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldVerified requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldVerified: %w", err)
	}
	return oldValue.Verified, nil
}

// ResetVerified resets all changes to the "verified" field.
func (m *UserMutation) ResetVerified() {
	m.verified = nil
}

// SetEmailVerificationToken sets the "email_verification_token" field.
func (m *UserMutation) SetEmailVerificationToken(s string) {
	m.email_verification_token = &s
}

// EmailVerificationToken returns the value of the "email_verification_token" field in the mutation.
func (m *UserMutation) EmailVerificationToken() (r string, exists bool) {
	v := m.email_verification_token
	if v == nil {
		return
	}
	return *v, true
}

// OldEmailVerificationToken returns the old "email_verification_token" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldEmailVerificationToken(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldEmailVerificationToken is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldEmailVerificationToken requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldEmailVerificationToken: %w", err)
	}
	return oldValue.EmailVerificationToken, nil
}

// ClearEmailVerificationToken clears the value of the "email_verification_token" field.
func (m *UserMutation) ClearEmailVerificationToken() {
	m.email_verification_token = nil
	m.clearedFields[user.FieldEmailVerificationToken] = struct{}{}
}

// EmailVerificationTokenCleared returns if the "email_verification_token" field was cleared in this mutation.
func (m *UserMutation) EmailVerificationTokenCleared() bool {
	_, ok := m.clearedFields[user.FieldEmailVerificationToken]
	return ok
}

// ResetEmailVerificationToken resets all changes to the "email_verification_token" field.
func (m *UserMutation) ResetEmailVerificationToken() {
	m.email_verification_token = nil
	delete(m.clearedFields, user.FieldEmailVerificationToken)
}

// SetPasswordResetToken sets the "password_reset_token" field.
func (m *UserMutation) SetPasswordResetToken(s string) {
	m.password_reset_token = &s
}

// PasswordResetToken returns the value of the "password_reset_token" field in the mutation.
func (m *UserMutation) PasswordResetToken() (r string, exists bool) {
	v := m.password_reset_token
	if v == nil {
		return
	}
	return *v, true
}

// OldPasswordResetToken returns the old "password_reset_token" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldPasswordResetToken(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldPasswordResetToken is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldPasswordResetToken requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldPasswordResetToken: %w", err)
	}
	return oldValue.PasswordResetToken, nil
}

// ClearPasswordResetToken clears the value of the "password_reset_token" field.
func (m *UserMutation) ClearPasswordResetToken() {
	m.password_reset_token = nil
	m.clearedFields[user.FieldPasswordResetToken] = struct{}{}
}

// PasswordResetTokenCleared returns if the "password_reset_token" field was cleared in this mutation.
func (m *UserMutation) PasswordResetTokenCleared() bool {
	_, ok := m.clearedFields[user.FieldPasswordResetToken]
	return ok
}

// ResetPasswordResetToken resets all changes to the "password_reset_token" field.
func (m *UserMutation) ResetPasswordResetToken() {
	m.password_reset_token = nil
	delete(m.clearedFields, user.FieldPasswordResetToken)
}

// SetPasswordResetExpiresAt sets the "password_reset_expires_at" field.
func (m *UserMutation) SetPasswordResetExpiresAt(t time.Time) {
	m.password_reset_expires_at = &t
}

// PasswordResetExpiresAt returns the value of the "password_reset_expires_at" field in the mutation.
func (m *UserMutation) PasswordResetExpiresAt() (r time.Time, exists bool) {
	v := m.password_reset_expires_at
	if v == nil {
		return
	}
	return *v, true
}

// OldPasswordResetExpiresAt returns the old "password_reset_expires_at" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldPasswordResetExpiresAt(ctx context.Context) (v time.Time, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldPasswordResetExpiresAt is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldPasswordResetExpiresAt requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldPasswordResetExpiresAt: %w", err)
	}
	return oldValue.PasswordResetExpiresAt, nil
}

// ClearPasswordResetExpiresAt clears the value of the "password_reset_expires_at" field.
func (m *UserMutation) ClearPasswordResetExpiresAt() {
	m.password_reset_expires_at = nil
	m.clearedFields[user.FieldPasswordResetExpiresAt] = struct{}{}
}

// PasswordResetExpiresAtCleared returns if the "password_reset_expires_at" field was cleared in this mutation.
func (m *UserMutation) PasswordResetExpiresAtCleared() bool {
	_, ok := m.clearedFields[user.FieldPasswordResetExpiresAt]
	return ok
}

// ResetPasswordResetExpiresAt resets all changes to the "password_reset_expires_at" field.
func (m *UserMutation) ResetPasswordResetExpiresAt() {
	m.password_reset_expires_at = nil
	delete(m.clearedFields, user.FieldPasswordResetExpiresAt)
}

// SetCreatedAt sets the "created_at" field.
func (m *UserMutation) SetCreatedAt(t time.Time) {
	m.created_at = &t
}

// CreatedAt returns the value of the "created_at" field in the mutation.
func (m *UserMutation) CreatedAt() (r time.Time, exists bool) {
	v := m.created_at
	if v == nil {
		return
	}
	return *v, true
}

// OldCreatedAt returns the old "created_at" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldCreatedAt is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldCreatedAt requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldCreatedAt: %w", err)
	}
	return oldValue.CreatedAt, nil
}

// ResetCreatedAt resets all changes to the "created_at" field.
func (m *UserMutation) ResetCreatedAt() {
	m.created_at = nil
}

// SetUpdatedAt sets the "updated_at" field.
func (m *UserMutation) SetUpdatedAt(t time.Time) {
	m.updated_at = &t
}

// UpdatedAt returns the value of the "updated_at" field in the mutation.
func (m *UserMutation) UpdatedAt() (r time.Time, exists bool) {
	v := m.updated_at
	if v == nil {
		return
	}
	return *v, true
}

// OldUpdatedAt returns the old "updated_at" field's value of the User entity.
// If the User object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserMutation) OldUpdatedAt(ctx context.Context) (v time.Time, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldUpdatedAt is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldUpdatedAt requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldUpdatedAt: %w", err)
	}
	return oldValue.UpdatedAt, nil
}

// ResetUpdatedAt resets all changes to the "updated_at" field.
func (m *UserMutation) ResetUpdatedAt() {
	m.updated_at = nil
}

// AddUserRoleIDs adds the "user_roles" edge to the UserRole entity by ids.
func (m *UserMutation) AddUserRoleIDs(ids ...int) {
	if m.user_roles == nil {
		m.user_roles = make(map[int]struct{})
	}
	for i := range ids {
		m.user_roles[ids[i]] = struct{}{}
	}
}

// ClearUserRoles clears the "user_roles" edge to the UserRole entity.
func (m *UserMutation) ClearUserRoles() {
	m.cleareduser_roles = true
}

// UserRolesCleared reports if the "user_roles" edge to the UserRole entity was cleared.
func (m *UserMutation) UserRolesCleared() bool {
	return m.cleareduser_roles
}

// RemoveUserRoleIDs removes the "user_roles" edge to the UserRole entity by IDs.
func (m *UserMutation) RemoveUserRoleIDs(ids ...int) {
	if m.removeduser_roles == nil {
		m.removeduser_roles = make(map[int]struct{})
	}
	for i := range ids {
		delete(m.user_roles, ids[i])
		m.removeduser_roles[ids[i]] = struct{}{}
	}
}

// RemovedUserRoles returns the removed IDs of the "user_roles" edge to the UserRole entity.
func (m *UserMutation) RemovedUserRolesIDs() (ids []int) {
	for id := range m.removeduser_roles {
		ids = append(ids, id)
	}
	return
}

// UserRolesIDs returns the "user_roles" edge IDs in the mutation.
func (m *UserMutation) UserRolesIDs() (ids []int) {
	for id := range m.user_roles {
		ids = append(ids, id)
	}
	return
}

// ResetUserRoles resets all changes to the "user_roles" edge.
func (m *UserMutation) ResetUserRoles() {
	m.user_roles = nil
	m.cleareduser_roles = false
	m.removeduser_roles = nil
}

// Where appends a list predicates to the UserMutation builder.
func (m *UserMutation) Where(ps ...predicate.User) {
	m.predicates = append(m.predicates, ps...)
}

// WhereP appends storage-level predicates to the UserMutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *UserMutation) WhereP(ps ...func(*sql.Selector)) {
	p := make([]predicate.User, len(ps))
	for i := range ps {
		p[i] = ps[i]
	}
	m.Where(p...)
}

// Op returns the operation name.
func (m *UserMutation) Op() Op {
	return m.op
}

// SetOp allows setting the mutation operation.
func (m *UserMutation) SetOp(op Op) {
	m.op = op
}

// Type returns the node type of this mutation (User).
func (m *UserMutation) Type() string {
	return m.typ
}

// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *UserMutation) Fields() []string {
	fields := make([]string, 0, 11)
	if m.email != nil {
		fields = append(fields, user.FieldEmail)
	}
	if m.username != nil {
		fields = append(fields, user.FieldUsername)
	}
	if m.first_name != nil {
		fields = append(fields, user.FieldFirstName)
	}
	if m.last_name != nil {
		fields = append(fields, user.FieldLastName)
	}
	if m.password_hash != nil {
		fields = append(fields, user.FieldPasswordHash)
	}
	if m.verified != nil {
		fields = append(fields, user.FieldVerified)
	}
	if m.email_verification_token != nil {
		fields = append(fields, user.FieldEmailVerificationToken)
	}
	if m.password_reset_token != nil {
		fields = append(fields, user.FieldPasswordResetToken)
	}
	if m.password_reset_expires_at != nil {
		fields = append(fields, user.FieldPasswordResetExpiresAt)
	}
	if m.created_at != nil {
		fields = append(fields, user.FieldCreatedAt)
	}
	if m.updated_at != nil {
		fields = append(fields, user.FieldUpdatedAt)
	}
	return fields
}

// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *UserMutation) Field(name string) (ent.Value, bool) {
	switch name {
	case user.FieldEmail:
		return m.Email()
	case user.FieldUsername:
		return m.Username()
	case user.FieldFirstName:
		return m.FirstName()
	case user.FieldLastName:
		return m.LastName()
	case user.FieldPasswordHash:
		return m.PasswordHash()
	case user.FieldVerified:
		return m.Verified()
	case user.FieldEmailVerificationToken:
		return m.EmailVerificationToken()
	case user.FieldPasswordResetToken:
		return m.PasswordResetToken()
	case user.FieldPasswordResetExpiresAt:
		return m.PasswordResetExpiresAt()
	case user.FieldCreatedAt:
		return m.CreatedAt()
	case user.FieldUpdatedAt:
		return m.UpdatedAt()
	}
	return nil, false
}

// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
	switch name {
	case user.FieldEmail:
		return m.OldEmail(ctx)
	case user.FieldUsername:
		return m.OldUsername(ctx)
	case user.FieldFirstName:
		return m.OldFirstName(ctx)
	case user.FieldLastName:
		return m.OldLastName(ctx)
	case user.FieldPasswordHash:
		return m.OldPasswordHash(ctx)
	case user.FieldVerified:
		return m.OldVerified(ctx)
	case user.FieldEmailVerificationToken:
		return m.OldEmailVerificationToken(ctx)
	case user.FieldPasswordResetToken:
		return m.OldPasswordResetToken(ctx)
	case user.FieldPasswordResetExpiresAt:
		return m.OldPasswordResetExpiresAt(ctx)
	case user.FieldCreatedAt:
		return m.OldCreatedAt(ctx)
	case user.FieldUpdatedAt:
		return m.OldUpdatedAt(ctx)
	}
	return nil, fmt.Errorf("unknown User field %s", name)
}

// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) SetField(name string, value ent.Value) error {
	switch name {
	case user.FieldEmail:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetEmail(v)
		return nil
	case user.FieldUsername:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetUsername(v)
		return nil
	case user.FieldFirstName:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetFirstName(v)
		return nil
	case user.FieldLastName:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetLastName(v)
		return nil
	case user.FieldPasswordHash:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetPasswordHash(v)
		return nil
	case user.FieldVerified:
		v, ok := value.(bool)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetVerified(v)
		return nil
	case user.FieldEmailVerificationToken:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetEmailVerificationToken(v)
		return nil
	case user.FieldPasswordResetToken:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetPasswordResetToken(v)
		return nil
	case user.FieldPasswordResetExpiresAt:
		v, ok := value.(time.Time)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetPasswordResetExpiresAt(v)
		return nil
	case user.FieldCreatedAt:
		v, ok := value.(time.Time)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetCreatedAt(v)
		return nil
	case user.FieldUpdatedAt:
		v, ok := value.(time.Time)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetUpdatedAt(v)
		return nil
	}
	return fmt.Errorf("unknown User field %s", name)
}

// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *UserMutation) AddedFields() []string {
	return nil
}

// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *UserMutation) AddedField(name string) (ent.Value, bool) {
	return nil, false
}

// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserMutation) AddField(name string, value ent.Value) error {
	switch name {
	}
	return fmt.Errorf("unknown User numeric field %s", name)
}

// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *UserMutation) ClearedFields() []string {
	var fields []string
	if m.FieldCleared(user.FieldUsername) {
		fields = append(fields, user.FieldUsername)
	}
	if m.FieldCleared(user.FieldFirstName) {
		fields = append(fields, user.FieldFirstName)
	}
	if m.FieldCleared(user.FieldLastName) {
		fields = append(fields, user.FieldLastName)
	}
	if m.FieldCleared(user.FieldEmailVerificationToken) {
		fields = append(fields, user.FieldEmailVerificationToken)
	}
	if m.FieldCleared(user.FieldPasswordResetToken) {
		fields = append(fields, user.FieldPasswordResetToken)
	}
	if m.FieldCleared(user.FieldPasswordResetExpiresAt) {
		fields = append(fields, user.FieldPasswordResetExpiresAt)
	}
	return fields
}

// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *UserMutation) FieldCleared(name string) bool {
	_, ok := m.clearedFields[name]
	return ok
}

// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *UserMutation) ClearField(name string) error {
	switch name {
	case user.FieldUsername:
		m.ClearUsername()
		return nil
	case user.FieldFirstName:
		m.ClearFirstName()
		return nil
	case user.FieldLastName:
		m.ClearLastName()
		return nil
	case user.FieldEmailVerificationToken:
		m.ClearEmailVerificationToken()
		return nil
	case user.FieldPasswordResetToken:
		m.ClearPasswordResetToken()
		return nil
	case user.FieldPasswordResetExpiresAt:
		m.ClearPasswordResetExpiresAt()
		return nil
	}
	return fmt.Errorf("unknown User nullable field %s", name)
}

// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *UserMutation) ResetField(name string) error {
	switch name {
	case user.FieldEmail:
		m.ResetEmail()
		return nil
	case user.FieldUsername:
		m.ResetUsername()
		return nil
	case user.FieldFirstName:
		m.ResetFirstName()
		return nil
	case user.FieldLastName:
		m.ResetLastName()
		return nil
	case user.FieldPasswordHash:
		m.ResetPasswordHash()
		return nil
	case user.FieldVerified:
		m.ResetVerified()
		return nil
	case user.FieldEmailVerificationToken:
		m.ResetEmailVerificationToken()
		return nil
	case user.FieldPasswordResetToken:
		m.ResetPasswordResetToken()
		return nil
	case user.FieldPasswordResetExpiresAt:
		m.ResetPasswordResetExpiresAt()
		return nil
	case user.FieldCreatedAt:
		m.ResetCreatedAt()
		return nil
	case user.FieldUpdatedAt:
		m.ResetUpdatedAt()
		return nil
	}
	return fmt.Errorf("unknown User field %s", name)
}

// AddedEdges returns all edge names that were set/added in this mutation.
func (m *UserMutation) AddedEdges() []string {
	edges := make([]string, 0, 1)
	if m.user_roles != nil {
		edges = append(edges, user.EdgeUserRoles)
	}
	return edges
}

// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *UserMutation) AddedIDs(name string) []ent.Value {
	switch name {
	case user.EdgeUserRoles:
		ids := make([]ent.Value, 0, len(m.user_roles))
		for id := range m.user_roles {
			ids = append(ids, id)
		}
		return ids
	}
	return nil
}

// RemovedEdges returns all edge names that were removed in this mutation.
func (m *UserMutation) RemovedEdges() []string {
	edges := make([]string, 0, 1)
	if m.removeduser_roles != nil {
		edges = append(edges, user.EdgeUserRoles)
	}
	return edges
}

// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *UserMutation) RemovedIDs(name string) []ent.Value {
	switch name {
	case user.EdgeUserRoles:
		ids := make([]ent.Value, 0, len(m.removeduser_roles))
		for id := range m.removeduser_roles {
			ids = append(ids, id)
		}
		return ids
	}
	return nil
}

// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *UserMutation) ClearedEdges() []string {
	edges := make([]string, 0, 1)
	if m.cleareduser_roles {
		edges = append(edges, user.EdgeUserRoles)
	}
	return edges
}

// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *UserMutation) EdgeCleared(name string) bool {
	switch name {
	case user.EdgeUserRoles:
		return m.cleareduser_roles
	}
	return false
}

// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *UserMutation) ClearEdge(name string) error {
	switch name {
	}
	return fmt.Errorf("unknown User unique edge %s", name)
}

// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *UserMutation) ResetEdge(name string) error {
	switch name {
	case user.EdgeUserRoles:
		m.ResetUserRoles()
		return nil
	}
	return fmt.Errorf("unknown User edge %s", name)
}

// UserRoleMutation represents an operation that mutates the UserRole nodes in the graph.
type UserRoleMutation struct {
	config
	op            Op
	typ           string
	id            *int
	clearedFields map[string]struct{}
	user          *string
	cleareduser   bool
	role          *string
	clearedrole   bool
	done          bool
	oldValue      func(context.Context) (*UserRole, error)
	predicates    []predicate.UserRole
}

var _ ent.Mutation = (*UserRoleMutation)(nil)

// userroleOption allows management of the mutation configuration using functional options.
type userroleOption func(*UserRoleMutation)

// newUserRoleMutation creates new mutation for the UserRole entity.
func newUserRoleMutation(c config, op Op, opts ...userroleOption) *UserRoleMutation {
	m := &UserRoleMutation{
		config:        c,
		op:            op,
		typ:           TypeUserRole,
		clearedFields: make(map[string]struct{}),
	}
	for _, opt := range opts {
		opt(m)
	}
	return m
}

// withUserRoleID sets the ID field of the mutation.
func withUserRoleID(id int) userroleOption {
	return func(m *UserRoleMutation) {
		var (
			err   error
			once  sync.Once
			value *UserRole
		)
		m.oldValue = func(ctx context.Context) (*UserRole, error) {
			once.Do(func() {
				if m.done {
					err = errors.New("querying old values post mutation is not allowed")
				} else {
					value, err = m.Client().UserRole.Get(ctx, id)
				}
			})
			return value, err
		}
		m.id = &id
	}
}

// withUserRole sets the old UserRole of the mutation.
func withUserRole(node *UserRole) userroleOption {
	return func(m *UserRoleMutation) {
		m.oldValue = func(context.Context) (*UserRole, error) {
			return node, nil
		}
		m.id = &node.ID
	}
}

// Client returns a new `ent.Client` from the mutation. If the mutation was
// executed in a transaction (ent.Tx), a transactional client is returned.
func (m UserRoleMutation) Client() *Client {
	client := &Client{config: m.config}
	client.init()
	return client
}

// Tx returns an `ent.Tx` for mutations that were executed in transactions;
// it returns an error otherwise.
func (m UserRoleMutation) Tx() (*Tx, error) {
	if _, ok := m.driver.(*txDriver); !ok {
		return nil, errors.New("ent: mutation is not running in a transaction")
	}
	tx := &Tx{config: m.config}
	tx.init()
	return tx, nil
}

// ID returns the ID value in the mutation. Note that the ID is only available
// if it was provided to the builder or after it was returned from the database.
func (m *UserRoleMutation) ID() (id int, exists bool) {
	if m.id == nil {
		return
	}
	return *m.id, true
}

// IDs queries the database and returns the entity ids that match the mutation's predicate.
// That means, if the mutation is applied within a transaction with an isolation level such
// as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated
// or updated by the mutation.
func (m *UserRoleMutation) IDs(ctx context.Context) ([]int, error) {
	switch {
	case m.op.Is(OpUpdateOne | OpDeleteOne):
		id, exists := m.ID()
		if exists {
			return []int{id}, nil
		}
		fallthrough
	case m.op.Is(OpUpdate | OpDelete):
		return m.Client().UserRole.Query().Where(m.predicates...).IDs(ctx)
	default:
		return nil, fmt.Errorf("IDs is not allowed on %s operations", m.op)
	}
}

// SetUserID sets the "user_id" field.
func (m *UserRoleMutation) SetUserID(s string) {
	m.user = &s
}

// UserID returns the value of the "user_id" field in the mutation.
func (m *UserRoleMutation) UserID() (r string, exists bool) {
	v := m.user
	if v == nil {
		return
	}
	return *v, true
}

// OldUserID returns the old "user_id" field's value of the UserRole entity.
// If the UserRole object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserRoleMutation) OldUserID(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldUserID is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldUserID requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldUserID: %w", err)
	}
	return oldValue.UserID, nil
}

// ResetUserID resets all changes to the "user_id" field.
func (m *UserRoleMutation) ResetUserID() {
	m.user = nil
}

// SetRoleID sets the "role_id" field.
func (m *UserRoleMutation) SetRoleID(s string) {
	m.role = &s
}

// RoleID returns the value of the "role_id" field in the mutation.
func (m *UserRoleMutation) RoleID() (r string, exists bool) {
	v := m.role
	if v == nil {
		return
	}
	return *v, true
}

// OldRoleID returns the old "role_id" field's value of the UserRole entity.
// If the UserRole object wasn't provided to the builder, the object is fetched from the database.
// An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (m *UserRoleMutation) OldRoleID(ctx context.Context) (v string, err error) {
	if !m.op.Is(OpUpdateOne) {
		return v, errors.New("OldRoleID is only allowed on UpdateOne operations")
	}
	if m.id == nil || m.oldValue == nil {
		return v, errors.New("OldRoleID requires an ID field in the mutation")
	}
	oldValue, err := m.oldValue(ctx)
	if err != nil {
		return v, fmt.Errorf("querying old value for OldRoleID: %w", err)
	}
	return oldValue.RoleID, nil
}

// ResetRoleID resets all changes to the "role_id" field.
func (m *UserRoleMutation) ResetRoleID() {
	m.role = nil
}

// ClearUser clears the "user" edge to the User entity.
func (m *UserRoleMutation) ClearUser() {
	m.cleareduser = true
	m.clearedFields[userrole.FieldUserID] = struct{}{}
}

// UserCleared reports if the "user" edge to the User entity was cleared.
func (m *UserRoleMutation) UserCleared() bool {
	return m.cleareduser
}

// UserIDs returns the "user" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// UserID instead. It exists only for internal usage by the builders.
func (m *UserRoleMutation) UserIDs() (ids []string) {
	if id := m.user; id != nil {
		ids = append(ids, *id)
	}
	return
}

// ResetUser resets all changes to the "user" edge.
func (m *UserRoleMutation) ResetUser() {
	m.user = nil
	m.cleareduser = false
}

// ClearRole clears the "role" edge to the Role entity.
func (m *UserRoleMutation) ClearRole() {
	m.clearedrole = true
	m.clearedFields[userrole.FieldRoleID] = struct{}{}
}

// RoleCleared reports if the "role" edge to the Role entity was cleared.
func (m *UserRoleMutation) RoleCleared() bool {
	return m.clearedrole
}

// RoleIDs returns the "role" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// RoleID instead. It exists only for internal usage by the builders.
func (m *UserRoleMutation) RoleIDs() (ids []string) {
	if id := m.role; id != nil {
		ids = append(ids, *id)
	}
	return
}

// ResetRole resets all changes to the "role" edge.
func (m *UserRoleMutation) ResetRole() {
	m.role = nil
	m.clearedrole = false
}

// Where appends a list predicates to the UserRoleMutation builder.
func (m *UserRoleMutation) Where(ps ...predicate.UserRole) {
	m.predicates = append(m.predicates, ps...)
}

// WhereP appends storage-level predicates to the UserRoleMutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *UserRoleMutation) WhereP(ps ...func(*sql.Selector)) {
	p := make([]predicate.UserRole, len(ps))
	for i := range ps {
		p[i] = ps[i]
	}
	m.Where(p...)
}

// Op returns the operation name.
func (m *UserRoleMutation) Op() Op {
	return m.op
}

// SetOp allows setting the mutation operation.
func (m *UserRoleMutation) SetOp(op Op) {
	m.op = op
}

// Type returns the node type of this mutation (UserRole).
func (m *UserRoleMutation) Type() string {
	return m.typ
}

// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *UserRoleMutation) Fields() []string {
	fields := make([]string, 0, 2)
	if m.user != nil {
		fields = append(fields, userrole.FieldUserID)
	}
	if m.role != nil {
		fields = append(fields, userrole.FieldRoleID)
	}
	return fields
}

// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *UserRoleMutation) Field(name string) (ent.Value, bool) {
	switch name {
	case userrole.FieldUserID:
		return m.UserID()
	case userrole.FieldRoleID:
		return m.RoleID()
	}
	return nil, false
}

// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *UserRoleMutation) OldField(ctx context.Context, name string) (ent.Value, error) {
	switch name {
	case userrole.FieldUserID:
		return m.OldUserID(ctx)
	case userrole.FieldRoleID:
		return m.OldRoleID(ctx)
	}
	return nil, fmt.Errorf("unknown UserRole field %s", name)
}

// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserRoleMutation) SetField(name string, value ent.Value) error {
	switch name {
	case userrole.FieldUserID:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetUserID(v)
		return nil
	case userrole.FieldRoleID:
		v, ok := value.(string)
		if !ok {
			return fmt.Errorf("unexpected type %T for field %s", value, name)
		}
		m.SetRoleID(v)
		return nil
	}
	return fmt.Errorf("unknown UserRole field %s", name)
}

// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *UserRoleMutation) AddedFields() []string {
	return nil
}

// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *UserRoleMutation) AddedField(name string) (ent.Value, bool) {
	return nil, false
}

// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *UserRoleMutation) AddField(name string, value ent.Value) error {
	switch name {
	}
	return fmt.Errorf("unknown UserRole numeric field %s", name)
}

// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *UserRoleMutation) ClearedFields() []string {
	return nil
}

// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *UserRoleMutation) FieldCleared(name string) bool {
	_, ok := m.clearedFields[name]
	return ok
}

// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *UserRoleMutation) ClearField(name string) error {
	return fmt.Errorf("unknown UserRole nullable field %s", name)
}

// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *UserRoleMutation) ResetField(name string) error {
	switch name {
	case userrole.FieldUserID:
		m.ResetUserID()
		return nil
	case userrole.FieldRoleID:
		m.ResetRoleID()
		return nil
	}
	return fmt.Errorf("unknown UserRole field %s", name)
}

// AddedEdges returns all edge names that were set/added in this mutation.
func (m *UserRoleMutation) AddedEdges() []string {
	edges := make([]string, 0, 2)
	if m.user != nil {
		edges = append(edges, userrole.EdgeUser)
	}
	if m.role != nil {
		edges = append(edges, userrole.EdgeRole)
	}
	return edges
}

// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *UserRoleMutation) AddedIDs(name string) []ent.Value {
	switch name {
	case userrole.EdgeUser:
		if id := m.user; id != nil {
			return []ent.Value{*id}
		}
	case userrole.EdgeRole:
		if id := m.role; id != nil {
			return []ent.Value{*id}
		}
	}
	return nil
}

// RemovedEdges returns all edge names that were removed in this mutation.
func (m *UserRoleMutation) RemovedEdges() []string {
	edges := make([]string, 0, 2)
	return edges
}

// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *UserRoleMutation) RemovedIDs(name string) []ent.Value {
	return nil
}

// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *UserRoleMutation) ClearedEdges() []string {
	edges := make([]string, 0, 2)
	if m.cleareduser {
		edges = append(edges, userrole.EdgeUser)
	}
	if m.clearedrole {
		edges = append(edges, userrole.EdgeRole)
	}
	return edges
}

// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *UserRoleMutation) EdgeCleared(name string) bool {
	switch name {
	case userrole.EdgeUser:
		return m.cleareduser
	case userrole.EdgeRole:
		return m.clearedrole
	}
	return false
}

// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *UserRoleMutation) ClearEdge(name string) error {
	switch name {
	case userrole.EdgeUser:
		m.ClearUser()
		return nil
	case userrole.EdgeRole:
		m.ClearRole()
		return nil
	}
	return fmt.Errorf("unknown UserRole unique edge %s", name)
}

// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *UserRoleMutation) ResetEdge(name string) error {
	switch name {
	case userrole.EdgeUser:
		m.ResetUser()
		return nil
	case userrole.EdgeRole:
		m.ResetRole()
		return nil
	}
	return fmt.Errorf("unknown UserRole edge %s", name)
}
