// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "git.dcentral.systems/toolz/goplt/internal/ent/role" "git.dcentral.systems/toolz/goplt/internal/ent/rolepermission" "git.dcentral.systems/toolz/goplt/internal/ent/userrole" ) // RoleCreate is the builder for creating a Role entity. type RoleCreate struct { config mutation *RoleMutation hooks []Hook } // SetName sets the "name" field. func (_c *RoleCreate) SetName(v string) *RoleCreate { _c.mutation.SetName(v) return _c } // SetDescription sets the "description" field. func (_c *RoleCreate) SetDescription(v string) *RoleCreate { _c.mutation.SetDescription(v) return _c } // SetNillableDescription sets the "description" field if the given value is not nil. func (_c *RoleCreate) SetNillableDescription(v *string) *RoleCreate { if v != nil { _c.SetDescription(*v) } return _c } // SetCreatedAt sets the "created_at" field. func (_c *RoleCreate) SetCreatedAt(v time.Time) *RoleCreate { _c.mutation.SetCreatedAt(v) return _c } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (_c *RoleCreate) SetNillableCreatedAt(v *time.Time) *RoleCreate { if v != nil { _c.SetCreatedAt(*v) } return _c } // SetID sets the "id" field. func (_c *RoleCreate) SetID(v string) *RoleCreate { _c.mutation.SetID(v) return _c } // AddRolePermissionIDs adds the "role_permissions" edge to the RolePermission entity by IDs. func (_c *RoleCreate) AddRolePermissionIDs(ids ...int) *RoleCreate { _c.mutation.AddRolePermissionIDs(ids...) return _c } // AddRolePermissions adds the "role_permissions" edges to the RolePermission entity. func (_c *RoleCreate) AddRolePermissions(v ...*RolePermission) *RoleCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddRolePermissionIDs(ids...) } // AddUserRoleIDs adds the "user_roles" edge to the UserRole entity by IDs. func (_c *RoleCreate) AddUserRoleIDs(ids ...int) *RoleCreate { _c.mutation.AddUserRoleIDs(ids...) return _c } // AddUserRoles adds the "user_roles" edges to the UserRole entity. func (_c *RoleCreate) AddUserRoles(v ...*UserRole) *RoleCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddUserRoleIDs(ids...) } // Mutation returns the RoleMutation object of the builder. func (_c *RoleCreate) Mutation() *RoleMutation { return _c.mutation } // Save creates the Role in the database. func (_c *RoleCreate) Save(ctx context.Context) (*Role, error) { _c.defaults() return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *RoleCreate) SaveX(ctx context.Context) *Role { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *RoleCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *RoleCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *RoleCreate) defaults() { if _, ok := _c.mutation.CreatedAt(); !ok { v := role.DefaultCreatedAt() _c.mutation.SetCreatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (_c *RoleCreate) check() error { if _, ok := _c.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Role.name"`)} } if v, ok := _c.mutation.Name(); ok { if err := role.NameValidator(v); err != nil { return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Role.name": %w`, err)} } } if _, ok := _c.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Role.created_at"`)} } return nil } func (_c *RoleCreate) sqlSave(ctx context.Context) (*Role, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != nil { if id, ok := _spec.ID.Value.(string); ok { _node.ID = id } else { return nil, fmt.Errorf("unexpected Role.ID type: %T", _spec.ID.Value) } } _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *RoleCreate) createSpec() (*Role, *sqlgraph.CreateSpec) { var ( _node = &Role{config: _c.config} _spec = sqlgraph.NewCreateSpec(role.Table, sqlgraph.NewFieldSpec(role.FieldID, field.TypeString)) ) if id, ok := _c.mutation.ID(); ok { _node.ID = id _spec.ID.Value = id } if value, ok := _c.mutation.Name(); ok { _spec.SetField(role.FieldName, field.TypeString, value) _node.Name = value } if value, ok := _c.mutation.Description(); ok { _spec.SetField(role.FieldDescription, field.TypeString, value) _node.Description = value } if value, ok := _c.mutation.CreatedAt(); ok { _spec.SetField(role.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if nodes := _c.mutation.RolePermissionsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.RolePermissionsTable, Columns: []string{role.RolePermissionsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(rolepermission.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.UserRolesIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.UserRolesTable, Columns: []string{role.UserRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(userrole.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // RoleCreateBulk is the builder for creating many Role entities in bulk. type RoleCreateBulk struct { config err error builders []*RoleCreate } // Save creates the Role entities in the database. func (_c *RoleCreateBulk) Save(ctx context.Context) ([]*Role, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*Role, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*RoleMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *RoleCreateBulk) SaveX(ctx context.Context) []*Role { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *RoleCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *RoleCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } }