// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "git.dcentral.systems/toolz/goplt/internal/ent/predicate" "git.dcentral.systems/toolz/goplt/internal/ent/role" "git.dcentral.systems/toolz/goplt/internal/ent/user" "git.dcentral.systems/toolz/goplt/internal/ent/userrole" ) // UserRoleUpdate is the builder for updating UserRole entities. type UserRoleUpdate struct { config hooks []Hook mutation *UserRoleMutation } // Where appends a list predicates to the UserRoleUpdate builder. func (_u *UserRoleUpdate) Where(ps ...predicate.UserRole) *UserRoleUpdate { _u.mutation.Where(ps...) return _u } // SetUserID sets the "user_id" field. func (_u *UserRoleUpdate) SetUserID(v string) *UserRoleUpdate { _u.mutation.SetUserID(v) return _u } // SetNillableUserID sets the "user_id" field if the given value is not nil. func (_u *UserRoleUpdate) SetNillableUserID(v *string) *UserRoleUpdate { if v != nil { _u.SetUserID(*v) } return _u } // SetRoleID sets the "role_id" field. func (_u *UserRoleUpdate) SetRoleID(v string) *UserRoleUpdate { _u.mutation.SetRoleID(v) return _u } // SetNillableRoleID sets the "role_id" field if the given value is not nil. func (_u *UserRoleUpdate) SetNillableRoleID(v *string) *UserRoleUpdate { if v != nil { _u.SetRoleID(*v) } return _u } // SetUser sets the "user" edge to the User entity. func (_u *UserRoleUpdate) SetUser(v *User) *UserRoleUpdate { return _u.SetUserID(v.ID) } // SetRole sets the "role" edge to the Role entity. func (_u *UserRoleUpdate) SetRole(v *Role) *UserRoleUpdate { return _u.SetRoleID(v.ID) } // Mutation returns the UserRoleMutation object of the builder. func (_u *UserRoleUpdate) Mutation() *UserRoleMutation { return _u.mutation } // ClearUser clears the "user" edge to the User entity. func (_u *UserRoleUpdate) ClearUser() *UserRoleUpdate { _u.mutation.ClearUser() return _u } // ClearRole clears the "role" edge to the Role entity. func (_u *UserRoleUpdate) ClearRole() *UserRoleUpdate { _u.mutation.ClearRole() return _u } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *UserRoleUpdate) Save(ctx context.Context) (int, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *UserRoleUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *UserRoleUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *UserRoleUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *UserRoleUpdate) check() error { if _u.mutation.UserCleared() && len(_u.mutation.UserIDs()) > 0 { return errors.New(`ent: clearing a required unique edge "UserRole.user"`) } if _u.mutation.RoleCleared() && len(_u.mutation.RoleIDs()) > 0 { return errors.New(`ent: clearing a required unique edge "UserRole.role"`) } return nil } func (_u *UserRoleUpdate) sqlSave(ctx context.Context) (_node int, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(userrole.Table, userrole.Columns, sqlgraph.NewFieldSpec(userrole.FieldID, field.TypeInt)) if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if _u.mutation.UserCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: userrole.UserTable, Columns: []string{userrole.UserColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeString), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.UserIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: userrole.UserTable, Columns: []string{userrole.UserColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _u.mutation.RoleCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: userrole.RoleTable, Columns: []string{userrole.RoleColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeString), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RoleIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: userrole.RoleTable, Columns: []string{userrole.RoleColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{userrole.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // UserRoleUpdateOne is the builder for updating a single UserRole entity. type UserRoleUpdateOne struct { config fields []string hooks []Hook mutation *UserRoleMutation } // SetUserID sets the "user_id" field. func (_u *UserRoleUpdateOne) SetUserID(v string) *UserRoleUpdateOne { _u.mutation.SetUserID(v) return _u } // SetNillableUserID sets the "user_id" field if the given value is not nil. func (_u *UserRoleUpdateOne) SetNillableUserID(v *string) *UserRoleUpdateOne { if v != nil { _u.SetUserID(*v) } return _u } // SetRoleID sets the "role_id" field. func (_u *UserRoleUpdateOne) SetRoleID(v string) *UserRoleUpdateOne { _u.mutation.SetRoleID(v) return _u } // SetNillableRoleID sets the "role_id" field if the given value is not nil. func (_u *UserRoleUpdateOne) SetNillableRoleID(v *string) *UserRoleUpdateOne { if v != nil { _u.SetRoleID(*v) } return _u } // SetUser sets the "user" edge to the User entity. func (_u *UserRoleUpdateOne) SetUser(v *User) *UserRoleUpdateOne { return _u.SetUserID(v.ID) } // SetRole sets the "role" edge to the Role entity. func (_u *UserRoleUpdateOne) SetRole(v *Role) *UserRoleUpdateOne { return _u.SetRoleID(v.ID) } // Mutation returns the UserRoleMutation object of the builder. func (_u *UserRoleUpdateOne) Mutation() *UserRoleMutation { return _u.mutation } // ClearUser clears the "user" edge to the User entity. func (_u *UserRoleUpdateOne) ClearUser() *UserRoleUpdateOne { _u.mutation.ClearUser() return _u } // ClearRole clears the "role" edge to the Role entity. func (_u *UserRoleUpdateOne) ClearRole() *UserRoleUpdateOne { _u.mutation.ClearRole() return _u } // Where appends a list predicates to the UserRoleUpdate builder. func (_u *UserRoleUpdateOne) Where(ps ...predicate.UserRole) *UserRoleUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *UserRoleUpdateOne) Select(field string, fields ...string) *UserRoleUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated UserRole entity. func (_u *UserRoleUpdateOne) Save(ctx context.Context) (*UserRole, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *UserRoleUpdateOne) SaveX(ctx context.Context) *UserRole { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *UserRoleUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *UserRoleUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *UserRoleUpdateOne) check() error { if _u.mutation.UserCleared() && len(_u.mutation.UserIDs()) > 0 { return errors.New(`ent: clearing a required unique edge "UserRole.user"`) } if _u.mutation.RoleCleared() && len(_u.mutation.RoleIDs()) > 0 { return errors.New(`ent: clearing a required unique edge "UserRole.role"`) } return nil } func (_u *UserRoleUpdateOne) sqlSave(ctx context.Context) (_node *UserRole, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(userrole.Table, userrole.Columns, sqlgraph.NewFieldSpec(userrole.FieldID, field.TypeInt)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "UserRole.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, userrole.FieldID) for _, f := range fields { if !userrole.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != userrole.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if _u.mutation.UserCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: userrole.UserTable, Columns: []string{userrole.UserColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeString), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.UserIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: userrole.UserTable, Columns: []string{userrole.UserColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _u.mutation.RoleCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: userrole.RoleTable, Columns: []string{userrole.RoleColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeString), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RoleIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: userrole.RoleTable, Columns: []string{userrole.RoleColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeString), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _node = &UserRole{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{userrole.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }