// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "git.dcentral.systems/toolz/goplt/internal/ent/predicate" "git.dcentral.systems/toolz/goplt/internal/ent/role" "git.dcentral.systems/toolz/goplt/internal/ent/rolepermission" "git.dcentral.systems/toolz/goplt/internal/ent/userrole" ) // RoleUpdate is the builder for updating Role entities. type RoleUpdate struct { config hooks []Hook mutation *RoleMutation } // Where appends a list predicates to the RoleUpdate builder. func (_u *RoleUpdate) Where(ps ...predicate.Role) *RoleUpdate { _u.mutation.Where(ps...) return _u } // SetName sets the "name" field. func (_u *RoleUpdate) SetName(v string) *RoleUpdate { _u.mutation.SetName(v) return _u } // SetNillableName sets the "name" field if the given value is not nil. func (_u *RoleUpdate) SetNillableName(v *string) *RoleUpdate { if v != nil { _u.SetName(*v) } return _u } // SetDescription sets the "description" field. func (_u *RoleUpdate) SetDescription(v string) *RoleUpdate { _u.mutation.SetDescription(v) return _u } // SetNillableDescription sets the "description" field if the given value is not nil. func (_u *RoleUpdate) SetNillableDescription(v *string) *RoleUpdate { if v != nil { _u.SetDescription(*v) } return _u } // ClearDescription clears the value of the "description" field. func (_u *RoleUpdate) ClearDescription() *RoleUpdate { _u.mutation.ClearDescription() return _u } // AddRolePermissionIDs adds the "role_permissions" edge to the RolePermission entity by IDs. func (_u *RoleUpdate) AddRolePermissionIDs(ids ...int) *RoleUpdate { _u.mutation.AddRolePermissionIDs(ids...) return _u } // AddRolePermissions adds the "role_permissions" edges to the RolePermission entity. func (_u *RoleUpdate) AddRolePermissions(v ...*RolePermission) *RoleUpdate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddRolePermissionIDs(ids...) } // AddUserRoleIDs adds the "user_roles" edge to the UserRole entity by IDs. func (_u *RoleUpdate) AddUserRoleIDs(ids ...int) *RoleUpdate { _u.mutation.AddUserRoleIDs(ids...) return _u } // AddUserRoles adds the "user_roles" edges to the UserRole entity. func (_u *RoleUpdate) AddUserRoles(v ...*UserRole) *RoleUpdate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddUserRoleIDs(ids...) } // Mutation returns the RoleMutation object of the builder. func (_u *RoleUpdate) Mutation() *RoleMutation { return _u.mutation } // ClearRolePermissions clears all "role_permissions" edges to the RolePermission entity. func (_u *RoleUpdate) ClearRolePermissions() *RoleUpdate { _u.mutation.ClearRolePermissions() return _u } // RemoveRolePermissionIDs removes the "role_permissions" edge to RolePermission entities by IDs. func (_u *RoleUpdate) RemoveRolePermissionIDs(ids ...int) *RoleUpdate { _u.mutation.RemoveRolePermissionIDs(ids...) return _u } // RemoveRolePermissions removes "role_permissions" edges to RolePermission entities. func (_u *RoleUpdate) RemoveRolePermissions(v ...*RolePermission) *RoleUpdate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveRolePermissionIDs(ids...) } // ClearUserRoles clears all "user_roles" edges to the UserRole entity. func (_u *RoleUpdate) ClearUserRoles() *RoleUpdate { _u.mutation.ClearUserRoles() return _u } // RemoveUserRoleIDs removes the "user_roles" edge to UserRole entities by IDs. func (_u *RoleUpdate) RemoveUserRoleIDs(ids ...int) *RoleUpdate { _u.mutation.RemoveUserRoleIDs(ids...) return _u } // RemoveUserRoles removes "user_roles" edges to UserRole entities. func (_u *RoleUpdate) RemoveUserRoles(v ...*UserRole) *RoleUpdate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveUserRoleIDs(ids...) } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *RoleUpdate) Save(ctx context.Context) (int, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *RoleUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *RoleUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *RoleUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *RoleUpdate) check() error { if v, ok := _u.mutation.Name(); ok { if err := role.NameValidator(v); err != nil { return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Role.name": %w`, err)} } } return nil } func (_u *RoleUpdate) sqlSave(ctx context.Context) (_node int, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(role.Table, role.Columns, sqlgraph.NewFieldSpec(role.FieldID, field.TypeString)) if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Name(); ok { _spec.SetField(role.FieldName, field.TypeString, value) } if value, ok := _u.mutation.Description(); ok { _spec.SetField(role.FieldDescription, field.TypeString, value) } if _u.mutation.DescriptionCleared() { _spec.ClearField(role.FieldDescription, field.TypeString) } if _u.mutation.RolePermissionsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.RolePermissionsTable, Columns: []string{role.RolePermissionsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(rolepermission.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedRolePermissionsIDs(); len(nodes) > 0 && !_u.mutation.RolePermissionsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.RolePermissionsTable, Columns: []string{role.RolePermissionsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(rolepermission.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RolePermissionsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.RolePermissionsTable, Columns: []string{role.RolePermissionsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(rolepermission.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _u.mutation.UserRolesCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.UserRolesTable, Columns: []string{role.UserRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(userrole.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedUserRolesIDs(); len(nodes) > 0 && !_u.mutation.UserRolesCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.UserRolesTable, Columns: []string{role.UserRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(userrole.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.UserRolesIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.UserRolesTable, Columns: []string{role.UserRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(userrole.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{role.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // RoleUpdateOne is the builder for updating a single Role entity. type RoleUpdateOne struct { config fields []string hooks []Hook mutation *RoleMutation } // SetName sets the "name" field. func (_u *RoleUpdateOne) SetName(v string) *RoleUpdateOne { _u.mutation.SetName(v) return _u } // SetNillableName sets the "name" field if the given value is not nil. func (_u *RoleUpdateOne) SetNillableName(v *string) *RoleUpdateOne { if v != nil { _u.SetName(*v) } return _u } // SetDescription sets the "description" field. func (_u *RoleUpdateOne) SetDescription(v string) *RoleUpdateOne { _u.mutation.SetDescription(v) return _u } // SetNillableDescription sets the "description" field if the given value is not nil. func (_u *RoleUpdateOne) SetNillableDescription(v *string) *RoleUpdateOne { if v != nil { _u.SetDescription(*v) } return _u } // ClearDescription clears the value of the "description" field. func (_u *RoleUpdateOne) ClearDescription() *RoleUpdateOne { _u.mutation.ClearDescription() return _u } // AddRolePermissionIDs adds the "role_permissions" edge to the RolePermission entity by IDs. func (_u *RoleUpdateOne) AddRolePermissionIDs(ids ...int) *RoleUpdateOne { _u.mutation.AddRolePermissionIDs(ids...) return _u } // AddRolePermissions adds the "role_permissions" edges to the RolePermission entity. func (_u *RoleUpdateOne) AddRolePermissions(v ...*RolePermission) *RoleUpdateOne { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddRolePermissionIDs(ids...) } // AddUserRoleIDs adds the "user_roles" edge to the UserRole entity by IDs. func (_u *RoleUpdateOne) AddUserRoleIDs(ids ...int) *RoleUpdateOne { _u.mutation.AddUserRoleIDs(ids...) return _u } // AddUserRoles adds the "user_roles" edges to the UserRole entity. func (_u *RoleUpdateOne) AddUserRoles(v ...*UserRole) *RoleUpdateOne { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddUserRoleIDs(ids...) } // Mutation returns the RoleMutation object of the builder. func (_u *RoleUpdateOne) Mutation() *RoleMutation { return _u.mutation } // ClearRolePermissions clears all "role_permissions" edges to the RolePermission entity. func (_u *RoleUpdateOne) ClearRolePermissions() *RoleUpdateOne { _u.mutation.ClearRolePermissions() return _u } // RemoveRolePermissionIDs removes the "role_permissions" edge to RolePermission entities by IDs. func (_u *RoleUpdateOne) RemoveRolePermissionIDs(ids ...int) *RoleUpdateOne { _u.mutation.RemoveRolePermissionIDs(ids...) return _u } // RemoveRolePermissions removes "role_permissions" edges to RolePermission entities. func (_u *RoleUpdateOne) RemoveRolePermissions(v ...*RolePermission) *RoleUpdateOne { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveRolePermissionIDs(ids...) } // ClearUserRoles clears all "user_roles" edges to the UserRole entity. func (_u *RoleUpdateOne) ClearUserRoles() *RoleUpdateOne { _u.mutation.ClearUserRoles() return _u } // RemoveUserRoleIDs removes the "user_roles" edge to UserRole entities by IDs. func (_u *RoleUpdateOne) RemoveUserRoleIDs(ids ...int) *RoleUpdateOne { _u.mutation.RemoveUserRoleIDs(ids...) return _u } // RemoveUserRoles removes "user_roles" edges to UserRole entities. func (_u *RoleUpdateOne) RemoveUserRoles(v ...*UserRole) *RoleUpdateOne { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveUserRoleIDs(ids...) } // Where appends a list predicates to the RoleUpdate builder. func (_u *RoleUpdateOne) Where(ps ...predicate.Role) *RoleUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *RoleUpdateOne) Select(field string, fields ...string) *RoleUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated Role entity. func (_u *RoleUpdateOne) Save(ctx context.Context) (*Role, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *RoleUpdateOne) SaveX(ctx context.Context) *Role { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *RoleUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *RoleUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *RoleUpdateOne) check() error { if v, ok := _u.mutation.Name(); ok { if err := role.NameValidator(v); err != nil { return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Role.name": %w`, err)} } } return nil } func (_u *RoleUpdateOne) sqlSave(ctx context.Context) (_node *Role, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(role.Table, role.Columns, sqlgraph.NewFieldSpec(role.FieldID, field.TypeString)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Role.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, role.FieldID) for _, f := range fields { if !role.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != role.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.predicates; len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Name(); ok { _spec.SetField(role.FieldName, field.TypeString, value) } if value, ok := _u.mutation.Description(); ok { _spec.SetField(role.FieldDescription, field.TypeString, value) } if _u.mutation.DescriptionCleared() { _spec.ClearField(role.FieldDescription, field.TypeString) } if _u.mutation.RolePermissionsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.RolePermissionsTable, Columns: []string{role.RolePermissionsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(rolepermission.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedRolePermissionsIDs(); len(nodes) > 0 && !_u.mutation.RolePermissionsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.RolePermissionsTable, Columns: []string{role.RolePermissionsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(rolepermission.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RolePermissionsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.RolePermissionsTable, Columns: []string{role.RolePermissionsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(rolepermission.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _u.mutation.UserRolesCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.UserRolesTable, Columns: []string{role.UserRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(userrole.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedUserRolesIDs(); len(nodes) > 0 && !_u.mutation.UserRolesCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.UserRolesTable, Columns: []string{role.UserRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(userrole.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.UserRolesIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: role.UserRolesTable, Columns: []string{role.UserRolesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(userrole.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _node = &Role{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{role.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }