355 lines
13 KiB
Markdown
355 lines
13 KiB
Markdown
# Preset Editor - Implementation Summary
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## Overview
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A visual preset editor has been added to SPORE LEDLab, allowing users to create custom LED animations by combining reusable building blocks without writing code.
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## Components Implemented
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### 1. Building Blocks System (`presets/building-blocks.js`)
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A comprehensive library of reusable animation components:
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#### **Shapes**
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- Circle, Rectangle, Triangle, Blob, Point, Line
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- Configurable position, size, color, and intensity
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- Support for blending and compositing
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#### **Transforms**
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- Rotate, Scale, Translate
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- Transform composition for complex movements
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#### **Color Generators**
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- Solid, Gradient, Palette (multi-stop), Rainbow, Radial
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- HSV color space support
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- Programmable color functions
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#### **Animations**
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- Linear Move, Rotation, Pulse
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- Oscillation (X/Y axes)
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- Bounce physics, Fade in/out
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- Time-based with customizable parameters
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#### **Patterns**
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- Trail effects (fade decay)
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- Energy fields (distance-based intensity)
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- Radial patterns
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- Spiral patterns
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### 2. Custom Preset Engine (`presets/custom-preset.js`)
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A JSON-driven preset system that:
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- Loads and validates preset configurations
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- Manages multiple layers
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- Applies animations in real-time
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- Supports dynamic parameters
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- Renders frames at target FPS
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**JSON Schema:**
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```json
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{
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"name": "Preset Name",
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"description": "Description",
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"layers": [
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{
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"type": "shape|pattern",
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"shape": "circle|rectangle|...",
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"position": { "x": 8, "y": 8 },
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"size": { "radius": 3 },
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"color": { "type": "solid", "value": "ff0000" },
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"animation": {
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"type": "pulse",
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"params": { "minScale": 0.5, "maxScale": 1.5, "frequency": 1.0 }
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}
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}
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],
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"parameters": {
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"speed": { "type": "range", "min": 0.1, "max": 2.0, "default": 1.0 }
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}
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}
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```
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### 3. Visual Editor UI (`public/scripts/preset-editor.js`)
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A modern two-panel editor interface:
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**Left Panel: Preset Management & Layers**
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- Preset metadata (name, description)
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- **New preset button** - Creates fresh preset with confirmation
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- Add layer button
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- Expandable layer list with:
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- Visual layer cards showing type and properties
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- Layer reordering (up/down arrows)
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- Layer deletion
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- Click to expand/collapse layer details
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- Management section:
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- Save/Load presets (localStorage)
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- Export/Import JSON files
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- Delete current preset
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**Right Panel: Preview & Controls**
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- Preview controls bar:
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- Node selection dropdown (Canvas Only or specific node)
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- Start/Stop preview button
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- Status indicator
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- Canvas size and FPS display
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- **Real-time canvas preview** - Shows exact animation as streamed to nodes
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- **Synchronized rendering** - Client preview matches server output perfectly
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### 4. Server Integration (`server/index.js`)
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Added `startCustomPreset` handler:
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- Accepts JSON configuration via WebSocket
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- Creates CustomPreset instance
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- Manages streaming like built-in presets
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- Supports all existing features (parameters, node selection, FPS control)
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### 5. UI Integration (`public/index.html`, `public/styles/main.css`)
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- Added Editor tab to navigation
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- Modern two-panel responsive layout
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- Dark/light theme support with **enhanced dropdown styling**
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- **Dark dropdown backgrounds** with light text for better readability
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- Notification system for user feedback
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- Import/Export file handling
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- **Canvas renderer** (`public/scripts/canvas-renderer.js`) for client-side preview
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### 6. Example Presets (`presets/examples/`)
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Four complete example presets:
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1. **Pulsing Circle** - Rainbow circle with pulse animation
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2. **Bouncing Squares** - Multiple colored squares with oscillation
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3. **Spiral Rainbow** - Rotating spiral with multi-color gradient
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4. **Moving Triangle** - Linear movement with gradient colors
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Plus comprehensive README documentation.
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## Features
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✅ **Visual Composition**
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- Drag-free layer management with expandable cards
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- Real-time property editing
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- Layer reordering and deletion
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- **Triangle shape support** - Full triangle rendering with rotation
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✅ **Flexible Configuration**
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- Multiple shape types (circle, rectangle, triangle, blob, point)
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- Various color modes (solid, gradient, palette, rainbow)
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- Rich animation options (move, rotate, pulse, oscillate, fade)
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- Parameter customization
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- **Pattern layers** with intensity control
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✅ **Save & Share**
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- LocalStorage persistence
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- JSON export/import
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- Version-controllable configurations
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- Shareable preset files
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- **New preset button** for fresh starts
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✅ **Live Preview**
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- **Synchronized canvas preview** - Shows exact animation as streamed to nodes
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- Real-time streaming to selected node
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- Integrated with existing node selection
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- Full parameter control
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- **Layer compositing** - All layers render correctly with proper alpha blending
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✅ **Reusable Components**
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- Extracted from existing presets
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- Optimized rendering
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- Extensible architecture
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- **Server-client rendering parity** - Identical output on both sides
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## Usage Flow
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1. User opens **🎨 Editor** view
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2. Enters preset name and description
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3. Adds layers:
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- Clicks "➕ Add Layer" button
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- Configures layer properties in expandable cards:
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- Shape type (circle, rectangle, triangle, blob, point)
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- Position (X, Y coordinates)
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- Size (radius, width, height)
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- Color (solid, gradient, palette, rainbow)
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- Intensity (0.0 - 1.0)
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- Animation (move, rotate, pulse, oscillate, fade)
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4. Manages layers:
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- Expands/collapses layer details by clicking
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- Reorders with up/down arrows
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- Deletes unwanted layers
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5. Previews animation:
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- Selects target node or "Canvas Only"
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- Clicks "▶️ Start" to begin preview
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- Watches synchronized canvas preview
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6. Saves work:
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- Uses "💾 Save" to store in localStorage
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- Uses "📤 Export JSON" to download file
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- Uses "📥 Import JSON" to load shared presets
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7. Creates new presets:
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- Uses "📄 New" button for fresh start
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- Confirms if current work will be lost
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## Technical Architecture
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```
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┌─────────────────────────────────────────┐
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│ Editor UI (Browser) │
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│ ┌────────────────────────────────────┐ │
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│ │ Preset Editor Component │ │
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│ │ - Layer Management │ │
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│ │ - Property Forms │ │
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│ │ - Preview Control │ │
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│ └────────────────────────────────────┘ │
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└──────────────┬──────────────────────────┘
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│ WebSocket (JSON Config)
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▼
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┌─────────────────────────────────────────┐
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│ Server (Node.js) │
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│ ┌────────────────────────────────────┐ │
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│ │ startCustomPreset Handler │ │
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│ │ - Parse JSON configuration │ │
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│ │ - Create CustomPreset instance │ │
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│ │ - Start streaming │ │
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│ └────────────────────────────────────┘ │
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└──────────────┬──────────────────────────┘
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│ Frame Generation Loop
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▼
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┌─────────────────────────────────────────┐
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│ Custom Preset Engine │
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│ ┌────────────────────────────────────┐ │
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│ │ Building Blocks System │ │
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│ │ - Shapes, Patterns, Colors │ │
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│ │ - Animations, Transforms │ │
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│ │ - Composition & Rendering │ │
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│ └────────────────────────────────────┘ │
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└──────────────┬──────────────────────────┘
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│ UDP Frames
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▼
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[SPORE Node LED Matrix]
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```
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## File Changes Summary
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### New Files
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- `presets/building-blocks.js` - Core building blocks library
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- `presets/custom-preset.js` - JSON-driven preset engine
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- `public/scripts/preset-editor.js` - Visual editor UI
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- `public/scripts/canvas-renderer.js` - Client-side canvas renderer
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- `presets/examples/pulsing-circle.json` - Example preset
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- `presets/examples/bouncing-squares.json` - Example preset
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- `presets/examples/spiral-rainbow.json` - Example preset
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- `presets/examples/moving-triangle.json` - Example preset
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- `presets/examples/README.md` - Example documentation
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- `PRESET_EDITOR.md` - This file
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### Modified Files
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- `public/index.html` - Added Editor view HTML with New button
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- `public/styles/main.css` - Added editor styles and enhanced dropdown styling
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- `server/index.js` - Added custom preset handler
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- `presets/building-blocks.js` - Added intensity support for pattern layers
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- `presets/custom-preset.js` - Added intensity support for pattern rendering
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- `README.md` - Added Preset Editor documentation
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## Extensibility
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The system is designed to be easily extended:
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**Add New Shape:**
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```javascript
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Shapes.star = (frame, width, height, centerX, centerY, points, radius, color) => {
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// Rendering logic
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};
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```
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**Add New Animation:**
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```javascript
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Animations.wobble = (amplitude, frequency) => {
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return () => {
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// Animation logic
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};
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};
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```
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**Add New Color Generator:**
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```javascript
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ColorGenerators.plasma = (time, x, y) => {
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// Color calculation
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};
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```
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## Performance
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- Efficient rendering with minimal allocations
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- Frame generation at configurable FPS (1-60)
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- Optimized color blending
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- Smart update scheduling
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## Browser Compatibility
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- Modern browsers (Chrome, Firefox, Safari, Edge)
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- Requires ES6+ support
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- LocalStorage for persistence
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- File API for import/export
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## Recent Updates
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### Latest Improvements (Current Version)
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- ✅ **Triangle Shape Support** - Added full triangle rendering with rotation animation
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- ✅ **Layer Compositing Fix** - All layers now render correctly with proper alpha blending
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- ✅ **Server-Client Synchronization** - Preview canvas shows identical animation to streamed output
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- ✅ **Pattern Layer Intensity** - Pattern layers now support intensity control like shape layers
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- ✅ **New Preset Button** - Quick way to start fresh with confirmation dialog
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- ✅ **Enhanced Dropdown Styling** - Dark backgrounds with light text for better readability
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- ✅ **Canvas Renderer** - Dedicated client-side renderer for accurate previews
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### Bug Fixes
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- Fixed pattern layer overwriting instead of compositing with other layers
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- Fixed gradient color calculation bug in client-side renderer
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- Fixed triangle rendering missing from preview canvas
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- Improved dropdown readability in dark theme
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## Future Enhancements
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Possible future additions:
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- [ ] Undo/Redo support
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- [ ] Layer groups
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- [ ] Custom parameter types
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- [ ] Animation timeline editor
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- [ ] Blend modes between layers
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- [ ] Physics simulations
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- [ ] Sound-reactive parameters
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- [ ] Community preset library
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- [ ] Preset thumbnails/previews
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- [ ] Keyboard shortcuts
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- [ ] Line shape support
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- [ ] Additional pattern types
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- [ ] Real-time collaboration
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## Testing
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To test the implementation:
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1. Start LEDLab server: `npm start`
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2. Open browser to `http://localhost:3000`
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3. Navigate to Stream view and select a node
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4. Switch to Editor view
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5. Import an example preset (e.g., `pulsing-circle.json`)
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6. Click Preview to see it running
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7. Modify parameters and preview again
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8. Create your own preset from scratch
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9. Export and reimport to verify JSON handling
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## Conclusion
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The Preset Editor provides a powerful, user-friendly way to create custom LED animations without coding. It leverages a well-architected building blocks system that extracts reusable patterns from existing presets and makes them composable through a visual interface and JSON configuration.
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**Key achievements:**
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- **Perfect synchronization** between preview and actual output
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- **Comprehensive shape support** including triangles with rotation
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- **Proper layer compositing** with alpha blending
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- **Intuitive UI** with expandable layer cards and dark theme
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- **Robust persistence** with localStorage and JSON export/import
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- **Real-time preview** that matches server rendering exactly
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The editor is now production-ready with all major rendering issues resolved and enhanced user experience features implemented.
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