mirror of
https://gitlab.com/wirelos/sprocket-lib.git
synced 2025-12-15 05:02:21 +01:00
basic mesh node example app
This commit is contained in:
@@ -9,7 +9,7 @@
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; http://docs.platformio.org/page/projectconf.html
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[platformio]
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env_default = basic
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env_default = mesh
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[common]
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framework = arduino
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@@ -1,6 +1,7 @@
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#ifndef _APP_H_
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#define _APP_H_
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#include <ESPAsyncWebServer.h>
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#include <TaskSchedulerDeclarations.h>
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#include "Sprocket.h"
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#include "AppStack.h"
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@@ -8,9 +9,10 @@
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class App {
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public:
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virtual void join(Network& network) {};
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virtual void activate(Scheduler* scheduler, Network* network) {};
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virtual void activate(Scheduler* scheduler) {};
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virtual void join(Network&) {};
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virtual void server(AsyncWebServer*) {};
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virtual void activate(Scheduler*, Network*) {};
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virtual void activate(Scheduler*) {};
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};
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#endif
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@@ -20,9 +20,10 @@ class MeshNet : public Network {
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painlessMesh mesh;
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Network* init(){
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Serial.println("init mesh");
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mesh.setDebugMsgTypes( ERROR | STARTUP | CONNECTION ); // set before init() so that you can see startup messages
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//mesh.setDebugMsgTypes( ERROR | MESH_STATUS | CONNECTION | SYNC | COMMUNICATION | GENERAL | MSG_TYPES | REMOTE ); // all types on
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mesh.setDebugMsgTypes( ERROR | STARTUP);
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mesh.init( MESH_PREFIX, MESH_PASSWORD, scheduler, MESH_PORT, WIFI_AP_STA, 11 );
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mesh.onReceive(bind(&MeshNet::receivedCallback,this, _1, _2));
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//mesh.onReceive(bind(&MeshNet::receivedCallback,this, _1, _2));
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mesh.onNewConnection(bind(&MeshNet::newConnectionCallback, this, _1));
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mesh.onChangedConnections(bind(&MeshNet::changedConnectionCallback, this));
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mesh.onNodeTimeAdjusted(bind(&MeshNet::nodeTimeAdjustedCallback, this, _1));
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@@ -32,8 +33,10 @@ class MeshNet : public Network {
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Network* connect(){
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return this;
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}
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void broadcast(String msg){
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mesh.sendBroadcast(msg);
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}
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void update(){
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Serial.println("update mesh");
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mesh.update();
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}
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void receivedCallback( uint32_t from, String &msg ) {
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@@ -41,6 +44,7 @@ class MeshNet : public Network {
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}
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void newConnectionCallback(uint32_t nodeId) {
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id = nodeId;
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Serial.printf("--> startHere: New Connection, nodeId = %u\n", nodeId);
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}
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@@ -1,16 +1,20 @@
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#ifndef __NETWORK_H__
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#define __NETWORK_H__
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#include <Arduino.h>
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#include <TaskSchedulerDeclarations.h>
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class Network {
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protected:
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Scheduler* scheduler;
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public:
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uint32_t id = 0;
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Network(){}
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Scheduler* scheduler;
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virtual Network* init() { return this; };
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virtual Network* connect() { return this; };
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virtual void update() {};
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virtual void broadcast(String msg){
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Serial.println("no-broadcast");
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};
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Network* setScheduler(Scheduler* s) {
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scheduler = s;
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return this;
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@@ -9,13 +9,17 @@ Sprocket* Sprocket::init(SprocketConfig cfg){
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SPIFFS.begin();
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return this;
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}
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Sprocket* Sprocket::join(Network& net, App& app){
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join(net);
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app.activate(&scheduler, &net);
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}
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Sprocket* Sprocket::join(Network& net){
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//network = net;
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network = net;
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Serial.println("join network");
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net.setScheduler(&scheduler);
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net.init();
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net.connect();
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Serial.println("connected");
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return this;
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}
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Sprocket* Sprocket::use(AppStack* stk){
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@@ -30,14 +34,15 @@ Sprocket* Sprocket::addTask(Task& tsk){
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}
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Sprocket* Sprocket::app(App& app){
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//app.join(&network);
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//app.activate(&scheduler, network);
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app.activate(&scheduler);
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//app.join(network);
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//app.activate(&scheduler, &network);
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//app.activate(&scheduler, network);
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return this;
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}
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void Sprocket::loop(){
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//network->update();
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network.update();
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scheduler.execute();
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//stack->loop();
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}
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@@ -17,11 +17,12 @@ class Sprocket {
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private:
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AppStack* stack;
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Scheduler scheduler;
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Network* network;
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Network network;
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public:
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Sprocket();
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Sprocket* init(SprocketConfig);
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Sprocket* join(Network&);
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Sprocket* join(Network&, App&);
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Sprocket* use(AppStack*);
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Sprocket* addTask(Task&);
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Sprocket* app(App&);
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@@ -22,16 +22,20 @@ class WiFiNet : public Network {
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const char* hostName = "foo";
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public:
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WiFiNet() : Network() {
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server = new AsyncWebServer(80);
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//server = new AsyncWebServer(80);
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dns = new DNSServer();
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}
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WiFiNet* use(AsyncWebServer* srv) {
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server = srv;
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return this;
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}
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WiFiNet* use(WebStack* stack) {
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server = stack->server;
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return this;
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}
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WiFiNet* init(){}
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WiFiNet* connect(){
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server = new AsyncWebServer(80);
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//server = new AsyncWebServer(80);
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dns = new DNSServer();
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wifiManager = new AsyncWiFiManager(server, dns);
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wifiManager->autoConnect(/* apName, apPassword */);
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@@ -4,6 +4,11 @@
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//#include "Sprocket.h"
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#include <TaskSchedulerDeclarations.h>
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#include "App.h"
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#include <ESPAsyncWebServer.h>
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using namespace std;
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using namespace std::placeholders;
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class ExampleApp : public App {
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public:
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@@ -19,6 +24,13 @@ class ExampleApp : public App {
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scheduler->addTask(someTask);
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someTask.enable();
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}
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void server(AsyncWebServer* srv) {
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srv->on("/ping", HTTP_POST, bind(&ExampleApp::handlePingRequest, this, _1));
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}
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void handlePingRequest(AsyncWebServerRequest *request) {
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Serial.println("pinged");
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request->send(200, "text/html", "pong");
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}
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};
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#endif
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@@ -18,15 +18,18 @@ Sprocket sprocket;
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//AppStack stack;
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ExampleApp app;
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AsyncWebServer server(80);
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void setup() {
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delay(STARTUP_DELAY);
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net.use(&server);
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//sprocket.use(&stack);
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sprocket.init(config);
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sprocket.app(app);
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sprocket.join(net);
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sprocket.app(app);
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//net.connect();
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//stack.begin();
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@@ -1,58 +1,40 @@
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#ifndef __MESH_APP__
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#ifndef __MESH_APP__
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#define __MESH_APP__
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//#include "Sprocket.h"
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#include <painlessMesh.h>
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#include "App.h"
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#define MESH_PREFIX "whateverYouLike"
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#define MESH_PASSWORD "somethingSneaky"
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#define MESH_PORT 5555
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using namespace std;
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using namespace std::placeholders;
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class MeshApp : public App {
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public:
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Task someTask;
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MeshNet* net;
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MeshApp() /* App(sprkt) */ {
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Serial.println("joo");
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MeshApp() /* : App(sprkt) */ {
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}
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void advertise(MeshNet* network){
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String msg = "Hi, my name is " + String(network->id);
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network->broadcast(msg);
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}
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void activate(Scheduler* scheduler, Network* network) {
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net = static_cast<MeshNet*>(network);
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someTask.set(TASK_SECOND * 5, TASK_FOREVER,
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bind(&MeshApp::advertise, this, net));
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net->mesh.onReceive(bind(&MeshApp::receivedCallback,this, _1, _2));
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scheduler->addTask(someTask);
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someTask.enable();
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}
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void activate(Scheduler* scheduler, MeshNet* network) {
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Serial.println("activate");
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net = network;
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Serial.println("join mesh");
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/* net->mesh.onReceive(bind(&MeshApp::receivedCallback,this, _1, _2));
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net->mesh.onNewConnection(bind(&MeshApp::newConnectionCallback, this, _1));
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net->mesh.onChangedConnections(bind(&MeshApp::changedConnectionCallback, this));
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net->mesh.onNodeTimeAdjusted(bind(&MeshApp::nodeTimeAdjustedCallback, this, _1)); */
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join();
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/* someTask.set(TASK_SECOND * 5, TASK_FOREVER, [this, network](){
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Serial.println("task triggered");
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String msg = "Hello from node ";
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msg += network.mesh.getNodeId();
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network.mesh.sendBroadcast( msg );
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});
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scheduler->addTask(someTask);
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someTask.enable(); */
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}
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void join(){
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}
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void receivedCallback( uint32_t from, String &msg ) {
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Serial.printf("startHere: Received from %u msg=%s\n", from, msg.c_str());
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}
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void newConnectionCallback(uint32_t nodeId) {
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Serial.printf("--> startHere: New Connection, nodeId = %u\n", nodeId);
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}
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void changedConnectionCallback() {
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Serial.printf("Changed connections %s\n",net->mesh.subConnectionJson().c_str());
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}
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void nodeTimeAdjustedCallback(int32_t offset) {
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Serial.printf("Adjusted time %u. Offset = %d\n", net->mesh.getNodeTime(),offset);
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// respond in receive callback can cause an endless loop when all nodes run the same firmware
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//String foo = String("cheerz back to ") + String(from);
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//net->broadcast(foo);
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}
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};
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@@ -13,7 +13,7 @@
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SprocketConfig config = { SERIAL_BAUD_RATE };
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Sprocket sprocket;
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AppStack stack;
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//AppStack stack;
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MeshNet net;
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MeshApp app;
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@@ -22,14 +22,12 @@ void setup() {
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delay(STARTUP_DELAY);
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sprocket.init(config);
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sprocket.join(&net);
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//sprocket.app(app);
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//sprocket.use(&stack);
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//stack.begin();
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sprocket.join(net, app);
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}
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void loop() {
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net.update();
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sprocket.loop();
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yield();
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}
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@@ -47,8 +47,8 @@ void nodeTimeAdjustedCallback(int32_t offset) {
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void setup() {
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Serial.begin(115200);
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//mesh.setDebugMsgTypes( ERROR | MESH_STATUS | CONNECTION | SYNC | COMMUNICATION | GENERAL | MSG_TYPES | REMOTE ); // all types on
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mesh.setDebugMsgTypes( ERROR | STARTUP ); // set before init() so that you can see startup messages
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mesh.setDebugMsgTypes( ERROR | MESH_STATUS | CONNECTION | SYNC | COMMUNICATION | GENERAL | MSG_TYPES | REMOTE ); // all types on
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//mesh.setDebugMsgTypes( ERROR | STARTUP ); // set before init() so that you can see startup messages
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mesh.init( MESH_PREFIX, MESH_PASSWORD, &userScheduler, MESH_PORT, WIFI_AP_STA, 6 );
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mesh.onReceive(&receivedCallback);
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