add neopixel example

This commit is contained in:
2018-08-29 10:54:22 +02:00
parent 74e9b8df4f
commit 945bf78459
11 changed files with 676 additions and 1 deletions

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#ifndef __NeoPattern_INCLUDED__
#define __NeoPattern_INCLUDED__
#include <Adafruit_NeoPixel.h>
using namespace std;
using namespace std::placeholders;
struct NeoPixelConfig {
int pin;
int length;
int brightness;
int updateInterval;
int defaultColor;
};
/**
* Original NeoPattern code by Bill Earl
* https://learn.adafruit.com/multi-tasking-the-arduino-part-3/overview
*
* Custom modifications by 0x1d:
* - default OnComplete callback that sets pattern to reverse
* - separate animation update from timer; Update now updates directly, UpdateScheduled uses timer
*/
// Pattern types supported:
enum pattern { NONE = 0, RAINBOW_CYCLE = 1, THEATER_CHASE = 2, COLOR_WIPE = 3, SCANNER = 4, FADE = 5 };
// Patern directions supported:
enum direction { FORWARD, REVERSE };
// NeoPattern Class - derived from the Adafruit_NeoPixel class
class NeoPattern : public Adafruit_NeoPixel
{
public:
// Member Variables:
pattern ActivePattern; // which pattern is running
direction Direction; // direction to run the pattern
unsigned long Interval; // milliseconds between updates
unsigned long lastUpdate; // last update of position
uint32_t Color1, Color2; // What colors are in use
uint16_t TotalSteps; // total number of steps in the pattern
uint16_t Index; // current step within the pattern
uint16_t completed = 0;
void (*OnComplete)(int); // Callback on completion of pattern
// Constructor - calls base-class constructor to initialize strip
NeoPattern(uint16_t pixels, uint8_t pin, uint8_t type, void (*callback)(int))
:Adafruit_NeoPixel(pixels, pin, type)
{
OnComplete = callback;
}
NeoPattern(uint16_t pixels, uint8_t pin, uint8_t type)
:Adafruit_NeoPixel(pixels, pin, type)
{
bind(&NeoPattern::onCompleteDefault, this, pixels);
}
void onCompleteDefault(int pixels) {
if(ActivePattern != RAINBOW_CYCLE){
Reverse();
}
Serial.println("pattern completed");
}
// Update the pattern
void Update()
{
switch(ActivePattern)
{
case RAINBOW_CYCLE:
RainbowCycleUpdate();
break;
case THEATER_CHASE:
TheaterChaseUpdate();
break;
case COLOR_WIPE:
ColorWipeUpdate();
break;
case SCANNER:
ScannerUpdate();
break;
case FADE:
FadeUpdate();
break;
default:
break;
}
}
void UpdateScheduled()
{
if((millis() - lastUpdate) > Interval) // time to update
{
lastUpdate = millis();
Update();
}
}
// Increment the Index and reset at the end
void Increment()
{
completed = 0;
if (Direction == FORWARD)
{
Index++;
if (Index >= TotalSteps)
{
Index = 0;
if (OnComplete != NULL)
{
completed = 1;
OnComplete(numPixels()); // call the comlpetion callback
}
}
}
else // Direction == REVERSE
{
--Index;
if (Index <= 0)
{
Index = TotalSteps-1;
if (OnComplete != NULL)
{
completed = 1;
OnComplete(numPixels()); // call the comlpetion callback
}
}
}
}
// Reverse pattern direction
void Reverse()
{
if (Direction == FORWARD)
{
Direction = REVERSE;
Index = TotalSteps-1;
}
else
{
Direction = FORWARD;
Index = 0;
}
}
// Initialize for a RainbowCycle
void RainbowCycle(uint8_t interval, direction dir = FORWARD)
{
ActivePattern = RAINBOW_CYCLE;
Interval = interval;
TotalSteps = 255;
Index = 0;
Direction = dir;
}
// Update the Rainbow Cycle Pattern
void RainbowCycleUpdate()
{
for(int i=0; i< numPixels(); i++)
{
setPixelColor(i, Wheel(((i * 256 / numPixels()) + Index) & 255));
}
show();
Increment();
}
// Initialize for a Theater Chase
void TheaterChase(uint32_t color1, uint32_t color2, uint16_t interval, direction dir = FORWARD)
{
ActivePattern = THEATER_CHASE;
Interval = interval;
TotalSteps = numPixels();
Color1 = color1;
Color2 = color2;
Index = 0;
Direction = dir;
}
// Update the Theater Chase Pattern
void TheaterChaseUpdate()
{
for(int i=0; i< numPixels(); i++)
{
if ((i + Index) % 3 == 0)
{
setPixelColor(i, Color1);
}
else
{
setPixelColor(i, Color2);
}
}
show();
Increment();
}
// Initialize for a ColorWipe
void ColorWipe(uint32_t color, uint8_t interval, direction dir = FORWARD)
{
ActivePattern = COLOR_WIPE;
Interval = interval;
TotalSteps = numPixels();
Color1 = color;
Index = 0;
Direction = dir;
}
// Update the Color Wipe Pattern
void ColorWipeUpdate()
{
setPixelColor(Index, Color1);
show();
Increment();
}
// Initialize for a SCANNNER
void Scanner(uint32_t color1, uint8_t interval)
{
ActivePattern = SCANNER;
Interval = interval;
TotalSteps = (numPixels() - 1) * 2;
Color1 = color1;
Index = 0;
}
// Update the Scanner Pattern
void ScannerUpdate()
{
for (int i = 0; i < numPixels(); i++)
{
if (i == Index) // Scan Pixel to the right
{
setPixelColor(i, Color1);
}
else if (i == TotalSteps - Index) // Scan Pixel to the left
{
setPixelColor(i, Color1);
}
else // Fading tail
{
setPixelColor(i, DimColor(getPixelColor(i)));
}
}
show();
Increment();
}
// Initialize for a Fade
void Fade(uint32_t color1, uint32_t color2, uint16_t steps, uint8_t interval, direction dir = FORWARD)
{
ActivePattern = FADE;
Interval = interval;
TotalSteps = steps;
Color1 = color1;
Color2 = color2;
Index = 0;
Direction = dir;
}
// Update the Fade Pattern
void FadeUpdate()
{
// Calculate linear interpolation between Color1 and Color2
// Optimise order of operations to minimize truncation error
uint8_t red = ((Red(Color1) * (TotalSteps - Index)) + (Red(Color2) * Index)) / TotalSteps;
uint8_t green = ((Green(Color1) * (TotalSteps - Index)) + (Green(Color2) * Index)) / TotalSteps;
uint8_t blue = ((Blue(Color1) * (TotalSteps - Index)) + (Blue(Color2) * Index)) / TotalSteps;
ColorSet(Color(red, green, blue));
show();
Increment();
}
// Calculate 50% dimmed version of a color (used by ScannerUpdate)
uint32_t DimColor(uint32_t color)
{
// Shift R, G and B components one bit to the right
uint32_t dimColor = Color(Red(color) >> 1, Green(color) >> 1, Blue(color) >> 1);
return dimColor;
}
// Set all pixels to a color (synchronously)
void ColorSet(uint32_t color)
{
for (int i = 0; i < numPixels(); i++)
{
setPixelColor(i, color);
}
show();
}
// Returns the Red component of a 32-bit color
uint8_t Red(uint32_t color)
{
return (color >> 16) & 0xFF;
}
// Returns the Green component of a 32-bit color
uint8_t Green(uint32_t color)
{
return (color >> 8) & 0xFF;
}
// Returns the Blue component of a 32-bit color
uint8_t Blue(uint32_t color)
{
return color & 0xFF;
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
uint32_t Wheel(byte WheelPos)
{
if(WheelPos == 0) return Color(0,0,0);
WheelPos = 255 - WheelPos;
if(WheelPos < 85)
{
return Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
else if(WheelPos < 170)
{
WheelPos -= 85;
return Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
else
{
WheelPos -= 170;
return Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
}
};
#endif

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#ifndef __NEOPATTERN_STATE__
#define __NEOPATTERN_STATE__
#include <ArduinoJson.h>
#include "NeoPattern_api_json.h"
#include "NeoPattern_api_modes.cpp"
#include "utils_print.h"
// TODO move ARRAY_LENGTH to core lib
#define ARRAY_LENGTH(array) sizeof(array)/sizeof(array[0])
struct NeoPatternState {
uint mode;
uint value;
const char* valueStr;
// ------------------------------------------------------------------------------------------
//Check if given object is valid and contains fields: JSON_MODE_NODE, JSON_VALUE
int verifyJsonObject(JsonObject& json){
return json.success()
&& json.containsKey(JSON_MODE_NODE)
&& json.containsKey(JSON_VALUE);
};
JsonObject& toJsonObject() {
StaticJsonBuffer<200> jsonBuffer;
JsonObject& root = jsonBuffer.createObject();
root["mode"] = mode;
root["value"] = value;
return root;
}
String toJsonString(){
StaticJsonBuffer<200> jsonBuffer;
JsonObject& root = jsonBuffer.createObject();
root["mode"] = mode;
root["value"] = value;
String jsonString;
root.printTo(jsonString);
return jsonString;
}
// Map a json object to this struct.
void fromJsonObject(JsonObject& json){
if(!verifyJsonObject(json)){
PRINT_MSG(Serial, "PatternState.fromJsonObject", "cannot parse JSON");
return;
}
mode = atoi(json[JSON_MODE_NODE]);
mode = mode < ARRAY_LENGTH(PIXEL_FNCS) ? mode : 0;
value = json[JSON_VALUE];
valueStr = json[JSON_VALUE];
};
// Parse a json string and map parsed object
void fromJsonString(String& str){
StaticJsonBuffer<200> jsonBuffer;
JsonObject& json = jsonBuffer.parseObject(str);
fromJsonObject(json);
};
};
#endif

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#ifndef __PIXEL_JSON_API__
#define __PIXEL_JSON_API__
/*
modes: PIXELS_OFF = 0, COLOR_WHEEL_MODE = 1, COLOR_MODE = 2, PATTERN_MODE = 3
patterns: NONE = 0, RAINBOW_CYCLE = 1, THEATER_CHASE = 2, COLOR_WIPE = 3, SCANNER = 4, FADE = 5
{
"mode": int,
"value": int || String
}
*/
#define JSON_MODE_NODE "mode"
#define JSON_VALUE "value"
#define JSON_ACTION_NODE "action"
#endif

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#ifndef __NEOPATTERN_API_MODES__
#define __NEOPATTERN_API_MODES__
#include "NeoPattern.cpp"
enum PIXEL_MODE { PIXELS_OFF = 0, COLOR_WHEEL_MODE = 1, COLOR_MODE = 2, PATTERN_MODE = 3};
typedef void (*PIXEL_FP)(NeoPattern*, const char *);
/*
Array of function pointers to be used as lookup table using the int values of PIXEL_MODE.
TODO header file + separate functions instead of lambdas
*/
const PIXEL_FP PIXEL_FNCS[] = {
/*
PIXESL_OFF
Sets all pixels to black.
*/
[](NeoPattern* pixels, const char *color){
pixels->clear();
pixels->ColorSet(0);
},
/*
COLOR_WHEEL_MODE
Input: integer color from 0 to 155
Uses the color wheel to set a color.
If given integer is <= 1, set the color to black.
By using this function, Color1 and Color2 is set on the pixels;
Color1 = new color, Color2 = last color.
*/
[](NeoPattern* pixels, const char *color){
int c1 = atoi(color);
int c2 = pixels->Color1;
pixels->Color1 = c1;
pixels->Color2 = c2;
pixels->ActivePattern = NONE;
if(c1 <= 1) {
pixels->ColorSet(0);
return;
}
pixels->ColorSet(pixels->Wheel(c1));
},
/*
COLOR_MODE
Input: rgb hex color without #
parses the hex string to r,g,b and sets all pixels accordingly
*/
[](NeoPattern* pixels, const char *color){
int r, g, b;
sscanf(color, "%02x%02x%02x", &r, &g, &b);
pixels->ColorSet(pixels->Color(r,g,b));
},
/*
PATTERN_MODE
Input: id of the pattern
Sets the active pattern on the strip.
As every pattern has another API, all fields need to be set before, for example by using COLOR_WHEEL_MODE.
*/
[](NeoPattern* pixels, const char *id){
pattern p = (pattern)atoi(id);
pixels->Interval = 50;
pixels->TotalSteps = pixels->numPixels();
pixels->ActivePattern = p;
}
};
#endif

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#include "utils_print.h"
int FORMAT_BUFFER_SIZE(const char* format, ...) {
va_list args;
va_start(args, format);
int result = vsnprintf(NULL, 0, format, args);
va_end(args);
return result + 1; // safe byte for \0
}
void PRINT_MSG(Print &out, const char* prefix, const char* format, ...) {
if(SPROCKET_PRINT){
out.print(String(prefix) + String(": "));
char formatString[128], *ptr;
strncpy_P( formatString, format, sizeof(formatString) ); // copy in from program mem
// null terminate - leave last char since we might need it in worst case for result's \0
formatString[ sizeof(formatString)-2 ]='\0';
ptr=&formatString[ strlen(formatString)+1 ]; // our result buffer...
va_list args;
va_start (args,format);
vsnprintf(ptr, sizeof(formatString)-1-strlen(formatString), formatString, args );
va_end (args);
formatString[ sizeof(formatString)-1 ]='\0';
out.print(ptr);
}
}

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#ifndef __SPROCKET_UTILS__
#define __SPROCKET_UTILS__
#include <Arduino.h>
#ifndef SPROCKET_PRINT
#define SPROCKET_PRINT 1
#endif
// TODO move to sprocket
int FORMAT_BUFFER_SIZE(const char* format, ...);
void PRINT_MSG(Print &out, const char* prefix, const char* format, ...);
#endif

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@@ -81,4 +81,19 @@ framework = ${common.framework}
lib_deps = ${common.lib_deps}
ESP8266mDNS
painlessMesh
ArduinoOTA
ArduinoOTA
[env:meshPixel]
src_filter = +<*> -<examples/> +<examples/meshPixel/>
platform = ${common.platform}
board = ${common.board}
upload_speed = ${common.upload_speed}
monitor_baud = ${common.monitor_baud}
framework = ${common.framework}
lib_deps = ${common.lib_deps}
painlessMesh
ESP8266mDNS
ArduinoOTA
ESP Async WebServer
ESPAsyncTCP
Adafruit NeoPixel

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#ifndef __MESH_APP__
#define __MESH_APP__
#include <painlessMesh.h>
#include <base/MeshSprocket.h>
#include <MeshNet.h>
#include "config.h"
#include "NeoPattern.cpp"
#include "NeoPatternState.cpp"
#include "NeoPattern_api_json.h"
#include "NeoPattern_api_modes.cpp"
#include "utils_print.h"
using namespace std;
using namespace std::placeholders;
class MeshPixel : public MeshSprocket {
public:
NeoPixelConfig pixelConfig;
NeoPattern* pixels;
NeoPatternState state;
Task animation;
MeshPixel(SprocketConfig cfg, OtaConfig otaCfg, WebServerConfig webCfg, NeoPixelConfig pixelCfg) : MeshSprocket(cfg, otaCfg, webCfg) {
pixelConfig = pixelCfg;
pixels = new NeoPattern(pixelCfg.length, pixelCfg.pin, NEO_GRB + NEO_KHZ800);
pixels->begin();
pixels->setBrightness(pixelCfg.brightness);
pixels->Scanner(pixels->Wheel(COLOR_NOT_CONNECTED), pixelCfg.updateInterval);
}
Sprocket* activate(Scheduler* scheduler, Network* network) {
// call parent method that enables dispatching and plugins
MeshSprocket::activate(scheduler, network);
net->mesh.onNewConnection(bind(&MeshPixel::newConnection,this, _1));
net->mesh.onChangedConnections(bind(&MeshPixel::connectionChanged,this));
// pixel task
animation.set(TASK_MILLISECOND * pixelConfig.updateInterval, TASK_FOREVER, bind(&MeshPixel::animate, this, pixels));
addTask(animation);
return this;
} using MeshSprocket::activate;
void animate(NeoPattern* pixels){
pixels->Update();
}
void onMessage( uint32_t from, String &msg ) {
PRINT_MSG(Serial, SPROCKET_TYPE, "msg from %u = %s\n", from, msg.c_str());
state.fromJsonString(msg);
PIXEL_FNCS[state.mode](pixels, state.valueStr);
}
void newConnection(uint32_t nodeId){
PRINT_MSG(Serial, SPROCKET_TYPE, "connected to %u", nodeId);
pixels->ActivePattern = NONE;
pixels->ColorSet(pixels->Wheel(COLOR_CONNECTED));
}
void connectionChanged(){
if(!net->mesh.getNodeList().size()){
pixels->Scanner(pixels->Wheel(COLOR_NOT_CONNECTED), pixelConfig.updateInterval);
}
}
};
#endif

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# Mesh Sprocket Example
## OTA
mosquitto_sub -h citadel.lan -p 1883 -v -t '#'
Enable OTA:
mosquitto_pub -h citadel.lan -p 1883 -t '/down/wirelos/gateway' -m '{"target":"broadcast", "domain": "wirelos", "msg": {"target":"broadcast", "type": 3, msg: "OTA"} }'

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#ifndef __MESH_CONFIG__
#define __MESH_CONFIG__
// Scheduler config
#define _TASK_SLEEP_ON_IDLE_RUN
#define _TASK_STD_FUNCTION
// Chip config
#define SPROCKET_TYPE "MeshPixel"
#define SERIAL_BAUD_RATE 115200
#define STARTUP_DELAY 3000
// Mesh config
#define SPROCKET_MODE 0
#define WIFI_CHANNEL 11
#define MESH_PORT 5555
#define MESH_PREFIX "whateverYouLike"
#define MESH_PASSWORD "somethingSneaky"
#define STATION_SSID "Th1ngs4p"
#define STATION_PASSWORD "th3r31sn0sp00n"
#define HOSTNAME "mesh-node"
#define MESH_DEBUG_TYPES ERROR | STARTUP | CONNECTION
//ERROR | MESH_STATUS | CONNECTION | SYNC | COMMUNICATION | GENERAL | MSG_TYPES | REMOTE
// OTA config
#define OTA_PORT 8266
#define OTA_PASSWORD ""
// WebServer
#define WEB_CONTEXT_PATH "/"
#define WEB_DOC_ROOT "/www"
#define WEB_DEFAULT_FILE "index.html"
// NeoPixel
#define LED_STRIP_PIN D8
#define LED_STRIP_LENGTH 24
#define LED_STRIP_BRIGHTNESS 12
#define LED_STRIP_UPDATE_INTERVAL 100
#define LED_STRIP_DEFAULT_COLOR 100
#define COLOR_CONNECTED LED_STRIP_DEFAULT_COLOR
#define COLOR_NOT_CONNECTED 254
#endif

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#include "config.h"
#include "MeshNet.h"
#include "MeshPixel.h"
MeshNet net({
SPROCKET_MODE, WIFI_CHANNEL,
MESH_PORT, MESH_PREFIX, MESH_PASSWORD,
STATION_SSID, STATION_PASSWORD, HOSTNAME,
MESH_DEBUG_TYPES
});
MeshPixel sprocket(
{ STARTUP_DELAY, SERIAL_BAUD_RATE },
{ OTA_PORT, OTA_PASSWORD },
{ WEB_CONTEXT_PATH, WEB_DOC_ROOT, WEB_DEFAULT_FILE },
{ LED_STRIP_PIN, LED_STRIP_LENGTH, LED_STRIP_BRIGHTNESS, LED_STRIP_UPDATE_INTERVAL, LED_STRIP_DEFAULT_COLOR }
);
void setup() {
sprocket.join(net);
}
void loop() {
sprocket.loop();
yield();
}