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https://gitlab.com/zwirbel/illucat.git
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separate declarations
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39
include/readme.txt
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39
include/readme.txt
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@@ -0,0 +1,39 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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94
src/PixelPlugin.cpp
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94
src/PixelPlugin.cpp
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#include "PixelPlugin.h"
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PixelPlugin::PixelPlugin(NeoPixelConfig cfg, NeoPattern *neoPattern)
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{
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pixelConfig = cfg;
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pixels = neoPattern;
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pixels->begin();
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pixels->setBrightness(pixelConfig.brightness);
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}
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void PixelPlugin::activate(Scheduler *userScheduler, Network *network)
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{
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subscribe("pixels/colorWheel", bind(&PixelPlugin::colorWheel, this, _1));
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subscribe("pixels/color", bind(&PixelPlugin::setColor, this, _1));
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subscribe("pixels/color2", bind(&PixelPlugin::setColor2, this, _1));
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subscribe("pixels/pattern", bind(&PixelPlugin::setPattern, this, _1));
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subscribe("pixels/totalSteps", bind(&PixelPlugin::setTotalSteps, this, _1));
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subscribe("pixels/brightness", bind(&PixelPlugin::setBrightness, this, _1));
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subscribe("pixels/state", bind(&PixelPlugin::setState, this, _1));
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animation.set(TASK_MILLISECOND * pixelConfig.updateInterval, TASK_FOREVER, bind(&PixelPlugin::animate, this));
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userScheduler->addTask(animation);
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animation.enable();
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PRINT_MSG(Serial, SPROCKET_TYPE, "NeoPixels activated");
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}
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void PixelPlugin::setState(String msg)
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{
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PRINT_MSG(Serial, SPROCKET_TYPE, msg.c_str());
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state.fromJsonString(msg);
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//pixels->setBrightness(state.brightness);
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//pixels->ColorSet(state.color);
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pixels->Index = 0;
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pixels->Color1 = state.color;
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pixels->Color2 = state.color2;
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pixels->TotalSteps = state.totalSteps;
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pixels->ActivePattern = (pattern)state.pattern;
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pixels->Direction = FORWARD;
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}
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void PixelPlugin::colorWheel(String msg)
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{
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int color = atoi(msg.c_str());
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pixels->ActivePattern = NONE;
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pixels->ColorSet(pixels->Wheel(color));
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}
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void PixelPlugin::setTotalSteps(String msg)
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{
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pixels->TotalSteps = atoi(msg.c_str());
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}
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void PixelPlugin::setBrightness(String msg)
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{
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int inVal = atoi(msg.c_str());
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pixels->setBrightness(inVal);
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pixels->show();
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}
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void PixelPlugin::setColor(String msg)
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{
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pixels->ActivePattern = NONE;
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pixels->Color1 = atoi(msg.c_str());
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//if(pixels->ActivePattern == NONE){
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pixels->ColorSet(pixels->Color1);
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//}
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}
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void PixelPlugin::setColor2(String msg)
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{
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pixels->Color2 = atoi(msg.c_str());
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}
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void PixelPlugin::setPattern(String msg)
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{
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pixels->Index = 0;
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pixels->Direction = FORWARD;
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pixels->ActivePattern = (pattern)atoi(msg.c_str());
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}
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void PixelPlugin::animate()
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{
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pixels->Update();
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}
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void PixelPlugin::enable()
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{
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animation.enable();
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}
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void PixelPlugin::disable()
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{
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animation.disable();
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}
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@@ -9,6 +9,7 @@
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#include "Plugin.h"
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#include "NeoPatternDto.h"
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#include "NeoPattern.cpp"
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#include "config.h"
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using namespace std;
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using namespace std::placeholders;
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@@ -20,77 +21,18 @@ class PixelPlugin : public Plugin {
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NeoPatternState state;
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public:
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Task animation;
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PixelPlugin(NeoPixelConfig cfg, NeoPattern* neoPattern){
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pixelConfig = cfg;
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pixels = neoPattern;
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pixels->begin();
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pixels->setBrightness(pixelConfig.brightness);
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}
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void activate(Scheduler* userScheduler, Network* network){
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subscribe("pixels/colorWheel", bind(&PixelPlugin::colorWheel, this, _1));
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subscribe("pixels/color", bind(&PixelPlugin::setColor, this, _1));
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subscribe("pixels/color2", bind(&PixelPlugin::setColor2, this, _1));
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subscribe("pixels/pattern", bind(&PixelPlugin::setPattern, this, _1));
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subscribe("pixels/totalSteps", bind(&PixelPlugin::setTotalSteps, this, _1));
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subscribe("pixels/brightness", bind(&PixelPlugin::setBrightness, this, _1));
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subscribe("pixels/state", bind(&PixelPlugin::setState, this, _1));
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animation.set(TASK_MILLISECOND * pixelConfig.updateInterval, TASK_FOREVER, bind(&PixelPlugin::animate, this));
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userScheduler->addTask(animation);
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animation.enable();
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PRINT_MSG(Serial, SPROCKET_TYPE, "NeoPixels activated");
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}
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void setState(String msg) {
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PRINT_MSG(Serial, SPROCKET_TYPE, msg.c_str());
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state.fromJsonString(msg);
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//pixels->setBrightness(state.brightness);
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//pixels->ColorSet(state.color);
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pixels->Index = 0;
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pixels->Color1 = state.color;
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pixels->Color2 = state.color2;
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pixels->TotalSteps = state.totalSteps;
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pixels->ActivePattern = (pattern) state.pattern;
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pixels->Direction = FORWARD;
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}
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void colorWheel(String msg){
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int color = atoi(msg.c_str());
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pixels->ActivePattern = NONE;
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pixels->ColorSet(pixels->Wheel(color));
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}
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void setTotalSteps(String msg){
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pixels->TotalSteps = atoi(msg.c_str());
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}
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void setBrightness(String msg){
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int inVal = atoi(msg.c_str());
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pixels->setBrightness(inVal);
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pixels->show();
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}
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void setColor(String msg){
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pixels->ActivePattern = NONE;
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pixels->Color1 = atoi(msg.c_str());
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//if(pixels->ActivePattern == NONE){
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pixels->ColorSet(pixels->Color1);
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//}
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}
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void setColor2(String msg){
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pixels->Color2 = atoi(msg.c_str());
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}
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void setPattern(String msg){
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pixels->Index = 0;
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pixels->Direction = FORWARD;
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pixels->ActivePattern = (pattern)atoi(msg.c_str());
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}
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void animate(){
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pixels->Update();
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}
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void enable(){
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animation.enable();
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}
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void disable(){
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animation.disable();
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}
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PixelPlugin(NeoPixelConfig cfg, NeoPattern* neoPattern);
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void activate(Scheduler* userScheduler, Network* network);
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void setState(String msg);
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void colorWheel(String msg);
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void setTotalSteps(String msg);
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void setBrightness(String msg);
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void setColor(String msg);
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void setColor2(String msg);
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void setPattern(String msg);
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void animate();
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void enable();
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void disable();
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};
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#endif
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