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goplt/docs/content/adr/0021-module-loading-strategy.md

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# ADR-0021: Module Loading Strategy
## Status
Accepted
## Context
The platform needs to support pluggable modules. Two approaches:
1. **Static registration** - Modules compiled into binary
2. **Dynamic plugin loading** - Load `.so` files at runtime
Each has trade-offs for development, CI, and production.
## Decision
Support **both approaches** with **static registration as primary**:
1. **Static registration (primary)**:
- Modules register via `init()` function
- Imported via `import _ "module/pkg"` in main
- Works everywhere (Windows, Linux, macOS)
- Compile-time type safety
2. **Dynamic plugin loading (optional)**:
- Support via Go `plugin` package
- Load `.so` files from `./plugins/` directory
- Only for production scenarios requiring hot-swap
- Linux/macOS only (Go plugin limitation)
**Rationale:**
- Static registration is simpler and more reliable
- Works in CI/CD (no plugin compilation needed)
- Compile-time safety catches errors early
- Dynamic loading provides flexibility for specific use cases
- Modules can choose their approach
## Consequences
### Positive
- Flexible: static for most cases, dynamic when needed
- Static registration works everywhere
- Compile-time safety with static
- Hot-swap capability with dynamic (Linux/macOS)
### Negative
- Two code paths to maintain
- Dynamic plugins have version compatibility constraints
- Plugin debugging is harder
### Implementation Notes
- Implement static registry in `internal/registry/registry.go`
- Modules register via: `registry.Register(Module)` in `init()`
- Implement plugin loader in `internal/pluginloader/plugin_loader.go` (optional)
- Document when to use each approach
- Validate plugin version compatibility if using dynamic loading