mirror of
https://gitlab.com/wirelos/sprocket-lib.git
synced 2025-12-15 13:08:21 +01:00
adapt mesh app to use mesh plugin
This commit is contained in:
@@ -40,8 +40,8 @@ void MeshNet::sendTo(uint32_t target, String msg){
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mesh.sendSingle(target, msg);
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mesh.sendSingle(target, msg);
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}
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}
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void MeshNet::broadcast(String msg){
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void MeshNet::broadcast(String msg, bool self){
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mesh.sendBroadcast(msg);
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mesh.sendBroadcast(msg, self);
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}
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}
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void MeshNet::update(){
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void MeshNet::update(){
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@@ -29,7 +29,7 @@ class MeshNet : public Network {
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void newConnectionCallback(uint32_t nodeId);
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void newConnectionCallback(uint32_t nodeId);
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void changedConnectionCallback();
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void changedConnectionCallback();
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void nodeTimeAdjustedCallback(int32_t offset);
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void nodeTimeAdjustedCallback(int32_t offset);
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void broadcast(String msg);
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void broadcast(String msg, bool self = false);
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void sendTo(uint32_t target, String msg);
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void sendTo(uint32_t target, String msg);
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void onReceive(std::function<void(uint32_t from, String &msg)>);
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void onReceive(std::function<void(uint32_t from, String &msg)>);
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int isConnected(){
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int isConnected(){
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@@ -16,7 +16,7 @@ class Network {
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virtual int connectStation() { return 0; };
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virtual int connectStation() { return 0; };
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virtual int isConnected(){ return 0; };
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virtual int isConnected(){ return 0; };
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virtual void update() {};
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virtual void update() {};
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virtual void broadcast(String msg){};
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virtual void broadcast(String msg, bool self = false){};
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virtual void sendTo(uint32_t target, String msg) {};
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virtual void sendTo(uint32_t target, String msg) {};
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virtual void onReceive(std::function<void(uint32_t from, String &msg)>) {};
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virtual void onReceive(std::function<void(uint32_t from, String &msg)>) {};
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Network* setScheduler(Scheduler* s) {
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Network* setScheduler(Scheduler* s) {
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@@ -1,6 +1,10 @@
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#ifndef __SPROCKET_PLUGIN__
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#ifndef __SPROCKET_PLUGIN__
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#define __SPROCKET_PLUGIN__
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#define __SPROCKET_PLUGIN__
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#define _TASK_SLEEP_ON_IDLE_RUN
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#define _TASK_STD_FUNCTION
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#define _TASK_PRIORITY
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#include <TaskSchedulerDeclarations.h>
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#include <TaskSchedulerDeclarations.h>
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#include <Network.h>
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#include <Network.h>
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#include <base/SprocketMessage.h>
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#include <base/SprocketMessage.h>
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@@ -3,6 +3,7 @@
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#define _TASK_SLEEP_ON_IDLE_RUN
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#define _TASK_SLEEP_ON_IDLE_RUN
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#define _TASK_STD_FUNCTION
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#define _TASK_STD_FUNCTION
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#define _TASK_PRIORITY
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#include <TaskSchedulerDeclarations.h>
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#include <TaskSchedulerDeclarations.h>
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//#include <TaskScheduler.h>
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//#include <TaskScheduler.h>
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@@ -45,7 +46,6 @@ class Sprocket : public Mediator {
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void addPlugin(Plugin* p);
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void addPlugin(Plugin* p);
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void activatePlugins(Scheduler* scheduler);
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void activatePlugins(Scheduler* scheduler);
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void dispatchMessageToPlugins(SprocketMessage msg);
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};
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};
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#endif
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#endif
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@@ -43,7 +43,7 @@ class MeshSprocket : public Sprocket {
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void loop() {
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void loop() {
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//net->update();
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//net->update();
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scheduler.execute();
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scheduler->execute();
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}
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}
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};
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};
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@@ -1,14 +1,12 @@
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#ifndef __MESH_APP__
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#ifndef __MESH_APP__
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#define __MESH_APP__
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#define __MESH_APP__
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#include <painlessMesh.h>
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#include <Sprocket.h>
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#include <base/MeshSprocket.h>
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#include <MeshNet.h>
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#include <MeshNet.h>
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#include <plugins/MeshNetworkPlugin.cpp>
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#include <plugins/WebServerConfig.h>
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#include <plugins/WebServerConfig.h>
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//#include <plugins/OtaTcpPlugin.cpp>
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#include <plugins/WebServerPlugin.cpp>
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#include <plugins/WebServerPlugin.cpp>
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#include <plugins/WebConfigPlugin.cpp>
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#include <plugins/WebConfigPlugin.cpp>
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//#include <plugins/MeshManPlugin.cpp>
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#include "Mediator.h"
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#include "Mediator.h"
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using namespace std;
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using namespace std;
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@@ -16,48 +14,41 @@ using namespace std::placeholders;
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AsyncWebServer WEBSERVER(80);
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AsyncWebServer WEBSERVER(80);
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class MeshApp : public MeshSprocket {
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class MeshApp : public Sprocket {
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public:
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public:
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Task heartbeatTask;
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Task heartbeatTask;
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MeshApp(SprocketConfig cfg, /* OtaConfig otaCfg, */ WebServerConfig webCfg) : MeshSprocket(cfg) {
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MeshApp(SprocketConfig cfg, MeshConfig meshCfg, WebServerConfig webCfg) : Sprocket(cfg) {
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//addPlugin(new OtaTcpPlugin(otaCfg));
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addPlugin(new MeshNetworkPlugin(meshCfg));
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addPlugin(new WebServerPlugin(webCfg, &WEBSERVER));
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addPlugin(new WebServerPlugin(webCfg, &WEBSERVER));
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addPlugin(new WebConfigPlugin(&WEBSERVER));
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addPlugin(new WebConfigPlugin(&WEBSERVER));
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//addPlugin(new MeshManPlugin(&WEBSERVER));
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subscribe("device/heartbeat", bind(&MeshApp::messageHandler, this, _1));
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subscribe("mesh/heartbeat", bind(&MeshApp::messageHandler, this, _1));
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}
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}
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Sprocket* activate(Scheduler* scheduler) {
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Sprocket* activate(Scheduler* scheduler) {
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// call parent method that enables dispatching and plugins
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Serial.println("activate MeshApp");
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MeshSprocket::activate(scheduler);
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Sprocket::activate(scheduler);
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// add a task that sends stuff to the mesh
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// add a task that sends stuff to the mesh
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heartbeatTask.set(TASK_SECOND * 5, TASK_FOREVER, bind(&MeshApp::heartbeat, this, net));
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heartbeatTask.set(TASK_SECOND * 5, TASK_FOREVER, bind(&MeshApp::heartbeat, this));
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addTask(heartbeatTask);
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addTask(heartbeatTask);
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return this;
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return this;
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} using MeshSprocket::activate;
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} using Sprocket::activate;
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void messageHandler(String msg){
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void messageHandler(String msg){
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Serial.println(String("MeshApp: ") + msg);
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Serial.println(String("MeshApp: ") + msg);
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}
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}
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void heartbeat(MeshNet* network){
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void heartbeat(){
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SprocketMessage msg; // = { "wirelos", "broadcast", "local", "alive", 0, };
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SprocketMessage msg;
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msg.domain = "wirelos";
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msg.domain = "wirelos";
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msg.to = "broadcast";
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msg.to = "broadcast";
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msg.payload = "alive";
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msg.payload = "alive";
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msg.topic = "mesh/heartbeat";
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msg.topic = "device/heartbeat";
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msg.type = SprocketMessage::APP;
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msg.type = SprocketMessage::APP;
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String msgStr = msg.toJsonString();
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String msgStr = msg.toJsonString();
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//network->mesh.sendBroadcast(msgStr, true);
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publish("mesh/broadcast", msgStr);
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//String mMsg = String("hoi");
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//publish("mediatorMsg", "hi mediator");
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}
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}
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//void onMessage( uint32_t from, String &msg ) {
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// Serial.printf("MeshApp onMessage: received from %u msg=%s\n", from, msg.c_str());
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//}
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};
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};
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#endif
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#endif
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@@ -4,6 +4,7 @@
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// Scheduler config
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// Scheduler config
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#define _TASK_SLEEP_ON_IDLE_RUN
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#define _TASK_SLEEP_ON_IDLE_RUN
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#define _TASK_STD_FUNCTION
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#define _TASK_STD_FUNCTION
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#define _TASK_PRIORITY
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// Chip config
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// Chip config
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#define SERIAL_BAUD_RATE 115200
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#define SERIAL_BAUD_RATE 115200
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@@ -1,24 +1,22 @@
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#include "config.h"
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#include "config.h"
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#include "MeshNet.h"
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#include "MeshApp.h"
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#include "MeshApp.h"
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MeshNet net({
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SPROCKET_MODE, WIFI_CHANNEL,
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MESH_PORT, MESH_PREFIX, MESH_PASSWORD,
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STATION_SSID, STATION_PASSWORD, HOSTNAME,
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MESH_DEBUG_TYPES
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});
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MeshApp sprocket(
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MeshApp sprocket(
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{ STARTUP_DELAY, SERIAL_BAUD_RATE },
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{STARTUP_DELAY, SERIAL_BAUD_RATE},
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/* { OTA_PORT, OTA_PASSWORD }, */
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{SPROCKET_MODE, WIFI_CHANNEL,
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{ WEB_CONTEXT_PATH, WEB_DOC_ROOT, WEB_DEFAULT_FILE }
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MESH_PORT, MESH_PREFIX, MESH_PASSWORD,
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);
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STATION_SSID, STATION_PASSWORD, HOSTNAME,
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MESH_DEBUG_TYPES},
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{WEB_CONTEXT_PATH, WEB_DOC_ROOT, WEB_DEFAULT_FILE});
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void setup() {
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void setup()
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//sprocket.join(net);
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{
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delay(3000);
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sprocket.activate();
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}
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}
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void loop() {
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void loop()
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{
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sprocket.loop();
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sprocket.loop();
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yield();
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yield();
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}
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}
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@@ -1,10 +1,8 @@
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#ifndef __MESH_NETWORK_PLUGIN__
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#ifndef __MESH_NETWORK_PLUGIN__
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#define __MESH_NETWORK_PLUGIN__
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#define __MESH_NETWORK_PLUGIN__
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#define _TASK_PRIORITY
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#include "TaskSchedulerDeclarations.h"
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#include "Plugin.h"
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#include "Plugin.h"
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#include "TaskSchedulerDeclarations.h"
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#include <Network.h>
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#include <Network.h>
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#include <MeshNet.h>
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#include <MeshNet.h>
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#include "plugins/NetworkPlugin.cpp"
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#include "plugins/NetworkPlugin.cpp"
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@@ -22,6 +20,7 @@ class MeshNetworkPlugin : public NetworkPlugin
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MeshNetworkPlugin(MeshConfig cfg)
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MeshNetworkPlugin(MeshConfig cfg)
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{
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{
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network = new MeshNet(cfg);
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network = new MeshNet(cfg);
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meshScheduler = new Scheduler();
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}
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}
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void activate(Scheduler *userScheduler)
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void activate(Scheduler *userScheduler)
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@@ -29,8 +28,13 @@ class MeshNetworkPlugin : public NetworkPlugin
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userScheduler->setHighPriorityScheduler(meshScheduler);
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userScheduler->setHighPriorityScheduler(meshScheduler);
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network->onReceive(bind(&MeshNetworkPlugin::dispatch, this, _1, _2));
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network->onReceive(bind(&MeshNetworkPlugin::dispatch, this, _1, _2));
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// TODO base subscribers
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// TODO base subscribers
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subscribe("mesh/broadcast", bind(&MeshNetworkPlugin::broadcast, this, _1));
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NetworkPlugin::activate(meshScheduler);
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NetworkPlugin::activate(meshScheduler);
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}
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}
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void broadcast(String msg)
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{
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network->broadcast(msg, true);
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}
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void dispatch(uint32_t from, String &msg)
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void dispatch(uint32_t from, String &msg)
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{
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{
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SprocketMessage sMsg;
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SprocketMessage sMsg;
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